Player Matchup

Achilles
Achilles
Blowin_Sour
Achilles
Level 24
God Stats
3W - 9L
1,341 SR
Queue Stats
17W - 21L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
Ryujin_X10
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,463 Elo+
Party 2
Medusa
Medusa
lAced__l
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,278 Elo+
Party 2
Team Averages
Level 23
1,447 SR
1,388 Elo+

VS

Team Averages
Level 70
1,438 SR
1,426 Elo+
Charybdis
Charybdis
DormantJaguar
Charybdis
Level 40
God Stats
1W - 1L
1,300 SR
Queue Stats
22W - 25L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
KaijuMischief
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
ZekeyXKyoma255
Gilgamesh
Level 155
God Stats
20W - 10L
1,515 SR
Queue Stats
271W - 272L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blowin_Sour
Achilles
12
3 / 6 / 4
9,913
583
7,418
16,241
14,583
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Ryujin_X10
Kukulkan
16
10 / 6 / 3
12,528
737
22,981
16,045
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
lAced__l
Medusa
12
1 / 5 / 7
9,951
585
5,493
12,216
3,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DormantJaguar
Charybdis
14
1 / 5 / 7
10,640
626
5,093
11,897
3,779
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 11
11,595
682
13,199
13,148
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ZekeyXKyoma255
Gilgamesh
15
13 / 5 / 3
13,081
769
21,025
21,994
21,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
14
Kills
17
17
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blowin_Sour
Achilles
3
6
4
0.83
W
Charybdis
DormantJaguar
Charybdis
1
5
7
0.9
W
3
5
11
1.7
L
Kukulkan
Ryujin_X10
Kukulkan
10
6
3
1.92
W
Gilgamesh
ZekeyXKyoma255
Gilgamesh
13
5
3
2.9
L
Medusa
lAced__l
Medusa
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
39,317
44,502
Taken
47,039
23,386
Mitigated
29,614
5,392
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blowin_Sour
Achilles
7,418
1,931
0
1,647
16,241
14,583
304
5,289
10,302
0
24,458
W
Charybdis
DormantJaguar
Charybdis
5,093
2,686
363
488
11,897
3,779
1,519
7,085
4,374
0
18,441
W
13,199
4,002
196
1,206
13,148
3,839
657
8,756
3,836
45,745
0
L
Kukulkan
Ryujin_X10
Kukulkan
22,981
1,016
0
1,000
16,045
5,525
52
4,253
11,103
70,915
0
W
Gilgamesh
ZekeyXKyoma255
Gilgamesh
21,025
4,687
0
1,563
21,994
21,996
364
6,903
14,097
0
40,357
L
Medusa
lAced__l
Medusa
5,493
3,071
0
2,745
12,216
3,278
1,263
3,864
8,154
0
29,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
35,316
206
Minions Killed
153
5
Camps Cleared
4
857,042
Distance Traveled
861,081
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,913
583
44
3
1
288,617
4
W
Charybdis
10,640
626
55
3
1
255,696
0
W
Nu Wa
11,595
682
66
4
1
282,323
1
L
Kukulkan
12,528
737
122
7
4
314,580
2
W
Gilgamesh
13,081
769
32
2
2
323,062
8
L
Medusa
9,951
585
40
2
0
253,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role