Player Matchup

Janus
Janus
MorgansAWife
Janus
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
160W - 87L
1,714 Elo+
Party 1
Nemesis
Nemesis
Persona_Prodigy
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,687 Elo+
Party 1
Artio
Artio
RaiyzorXIII
Artio
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,803 Elo+
Solo
Neith
Neith
blooner 69
Neith
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 65L
1,600 Elo+
Solo
Scylla
Scylla
magical_blade7
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,603 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,682 Elo+

VS

Team Averages
Level 19
1,559 SR
1,615 Elo+
Nike
Nike
Gwenacious
Nike
Level 28
God Stats
9W - 4L
1,631 SR
Queue Stats
189W - 144L
1,602 Elo+
Solo
Kukulkan
Kukulkan
SR_BORREGO
Kukulkan
Level 28
God Stats
28W - 16L
1,605 SR
Queue Stats
237W - 272L
1,605 Elo+
Solo
Izanami
Izanami
THCxBlaze
Izanami
Level 5
God Stats
15W - 15L
1,744 SR
Queue Stats
31W - 25L
1,629 Elo+
Solo
Ganesha
Ganesha
UbetShesWet
Ganesha
Level 28
God Stats
17W - 19L
1,316 SR
Queue Stats
585W - 615L
1,590 Elo+
Solo
Serqet
Serqet
elmojonioooo
Serqet
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 0
6,636
664
5,065
6,280
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 5
6,008
601
6,018
5,625
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 4 / 0
4,183
418
351
5,650
3,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
9
0 / 3 / 1
5,141
514
3,603
6,385
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 8 / 1
4,421
442
677
4,972
1,936
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,043
604
3,766
8,326
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SR_BORREGO
Kukulkan
10
3 / 2 / 1
5,964
596
1,386
3,423
1,487
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
THCxBlaze
Izanami
11
6 / 0 / 3
6,682
668
6,826
5,326
1,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
UbetShesWet
Ganesha
7
0 / 1 / 8
5,161
516
1,155
5,587
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
11
11 / 2 / 1
6,994
699
6,670
4,357
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
21
21
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
6
4
0
1.5
L
2
2
5
2.25
L
0
4
0
0
W
Kukulkan
SR_BORREGO
Kukulkan
3
2
1
1.75
W
Izanami
THCxBlaze
Izanami
6
0
3
7.5
W
Ganesha
UbetShesWet
Ganesha
0
1
8
4
L
Neith
0
3
1
0.17
W
Serqet
11
2
1
5.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
19,803
28,912
Taken
27,019
9,646
Mitigated
10,108
6,018
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,766
659
0
1,295
8,326
3,424
0
2,475
5,647
0
23,730
L
5,065
485
0
1,592
6,280
1,289
396
222
5,998
30,452
0
L
6,018
2,863
0
1,750
5,625
2,043
0
842
4,581
0
29,115
L
351
61
120
478
5,650
3,032
0
450
5,200
8,262
0
W
Kukulkan
SR_BORREGO
Kukulkan
1,386
648
0
746
3,423
1,487
337
575
2,848
24,216
0
W
Izanami
THCxBlaze
Izanami
6,826
5,110
0
2,770
5,326
1,273
814
225
5,101
0
44,606
W
Ganesha
UbetShesWet
Ganesha
1,155
545
0
1,609
5,587
2,534
180
1,841
3,708
6,084
0
L
Neith
3,603
1,396
140
1,938
6,385
1,346
231
357
5,932
0
27,086
W
Serqet
6,670
1,297
0
210
4,357
1,390
0
697
3,622
0
25,025
L
677
472
0
0
4,972
1,936
0
649
4,302
7,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
30,844
207
Minions Killed
245
0
Camps Cleared
0
845,663
Distance Traveled
941,548
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,043
604
62
6
0
200,700
0
L
Janus
6,636
664
70
7
0
198,750
4
L
Nemesis
6,008
601
47
5
0
204,105
4
L
Artio
4,183
418
12
1
0
124,452
2
W
Kukulkan
5,964
596
45
5
0
179,874
2
W
Izanami
6,682
668
94
9
0
185,319
3
W
Ganesha
5,161
516
2
0
0
153,167
1
L
Neith
5,141
514
62
6
0
155,365
2
W
Serqet
6,994
699
42
4
0
222,488
3
L
Scylla
4,421
442
16
2
0
162,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role