Player Matchup

Anhur
Anhur
Krywaxer
Anhur
Level 109
God Stats
6W - 3L
1,498 SR
Queue Stats
239W - 178L
1,657 Elo+
Party 1
Sun Wukong
Sun Wukong
Magistertron
Sun Wukong
Level 154
God Stats
2W - 3L
1,611 SR
Queue Stats
176W - 126L
1,679 Elo+
Party 1
Merlin
Merlin
ZetaBB
Merlin
Level 66
God Stats
3W - 1L
1,554 SR
Queue Stats
29W - 14L
1,540 Elo+
Party 1
Team Averages
Level 110
1,554 SR
1,625 Elo+

VS

Team Averages
Level 99
1,581 SR
1,393 Elo+
Nike
Nike
GOLD1SNIPER
Nike
Level 124
God Stats
0W - 2L
1,314 SR
Queue Stats
52W - 85L
1,339 Elo+
Party 2
Charybdis
Charybdis
jordyBU
Charybdis
Level 85
God Stats
8W - 8L
1,587 SR
Queue Stats
313W - 413L
1,380 Elo+
Solo
Zeus
Zeus
teka20
Zeus
Level 88
God Stats
1W - 1L
1,842 SR
Queue Stats
67W - 80L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Krywaxer
Anhur
17
12 / 5 / 7
13,614
756
15,721
17,194
6,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Magistertron
Sun Wukong
18
7 / 4 / 15
13,304
739
24,596
27,142
19,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ZetaBB
Merlin
16
6 / 4 / 11
12,709
706
14,557
14,449
6,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 8
12,779
710
15,455
29,762
26,097
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
jordyBU
Charybdis
15
2 / 8 / 11
11,538
641
11,880
16,077
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
teka20
Zeus
14
6 / 11 / 4
11,660
648
14,937
14,561
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
25
Kills
13
13
Deaths
25
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
W
Anhur
Krywaxer
Anhur
12
5
7
3.1
W
Sun Wukong
Magistertron
Sun Wukong
7
4
15
3.63
W
Merlin
ZetaBB
Merlin
6
4
11
2.88
L
Charybdis
jordyBU
Charybdis
2
8
11
0.94
L
Zeus
teka20
Zeus
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,874
Damage
42,272
58,785
Taken
60,400
32,663
Mitigated
36,713
21,189
Healing
652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,455
1,416
0
0
29,762
26,097
0
10,039
19,723
8,525
38,639
W
Anhur
Krywaxer
Anhur
15,721
6,916
0
3,472
17,194
6,550
1,834
4,352
12,842
0
53,637
W
Sun Wukong
Magistertron
Sun Wukong
24,596
5,719
0
12,393
27,142
19,272
571
10,255
16,887
0
57,334
W
Merlin
ZetaBB
Merlin
14,557
327
562
4,762
14,449
6,841
785
4,254
10,195
53,264
0
L
Charybdis
jordyBU
Charybdis
11,880
7,204
0
68
16,077
6,196
0
3,397
12,680
0
35,536
L
Zeus
teka20
Zeus
14,937
936
0
584
14,561
4,420
0
1,527
13,034
34,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
35,977
217
Minions Killed
163
14
Camps Cleared
2
970,735
Distance Traveled
844,342
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,779
710
55
3
0
299,145
3
W
Anhur
13,614
756
73
4
8
304,405
2
W
Sun Wukong
13,304
739
63
4
4
338,870
2
W
Merlin
12,709
706
81
5
2
327,460
3
L
Charybdis
11,538
641
54
3
0
255,538
1
L
Zeus
11,660
648
54
3
2
289,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role