Player Matchup

Ra
Ra
Coolguest
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,747 Elo+
Solo
Baron Samedi
Baron Samedi
DANNY-CZE819
Baron Samedi
Level 8
God Stats
7W - 22L
1,345 SR
Queue Stats
45W - 68L
1,327 Elo+
Solo
Bellona
Bellona
Fraangela
Bellona
Level 28
God Stats
66W - 53L
1,475 SR
Queue Stats
406W - 400L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
JesusHunk
Kukulkan
Level 21
God Stats
52W - 38L
1,531 SR
Queue Stats
109W - 99L
1,433 Elo+
Party 1
Nemesis
Nemesis
juanchoelpoyo
Nemesis
Level 14
God Stats
2W - 11L
1,070 SR
Queue Stats
57W - 80L
1,261 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,434 Elo+

VS

Team Averages
Level 23
1,425 SR
1,397 Elo+
Olorun
Olorun
Celtrisz
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,353 Elo+
Party 2
Charybdis
Charybdis
Gerilla591
Charybdis
Level 29
God Stats
2W - 2L
1,543 SR
Queue Stats
231W - 234L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
Kingarthur547
Gilgamesh
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,436 Elo+
Solo
Cthulhu
Cthulhu
UnfImGonnaPre
Cthulhu
Level 18
God Stats
2W - 2L
1,415 SR
Queue Stats
53W - 57L
1,438 Elo+
Solo
Fenrir
Fenrir
fenrir556
Fenrir
Level 26
God Stats
3W - 4L
1,167 SR
Queue Stats
9W - 9L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 18
15,839
1,056
38,232
25,659
13,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
DANNY-CZE819
Baron Samedi
20
6 / 15 / 18
15,524
1,035
18,392
32,049
18,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Fraangela
Bellona
20
5 / 3 / 15
14,233
949
11,806
23,152
21,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
JesusHunk
Kukulkan
20
13 / 4 / 13
16,688
1,113
47,348
20,353
9,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
20
0 / 6 / 14
12,472
831
2,650
20,796
9,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Celtrisz
Olorun
20
1 / 7 / 12
12,725
848
8,084
16,522
5,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Gerilla591
Charybdis
20
5 / 7 / 13
14,531
969
25,221
19,497
7,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Kingarthur547
Gilgamesh
20
7 / 8 / 17
15,175
1,012
25,538
29,766
22,501
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
20
4 / 4 / 23
15,717
1,048
27,515
44,698
37,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
fenrir556
Fenrir
20
19 / 5 / 8
18,027
1,202
26,489
16,843
10,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
109
31
Kills
36
36
Deaths
31
78
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Olorun
Celtrisz
Olorun
1
7
12
1
L
7
8
18
2
L
Baron Samedi
DANNY-CZE819
Baron Samedi
6
15
18
1
L
Bellona
Fraangela
Bellona
5
3
15
4.17
W
Charybdis
Gerilla591
Charybdis
5
7
13
1.64
L
Kukulkan
JesusHunk
Kukulkan
13
4
13
4.88
W
Gilgamesh
Kingarthur547
Gilgamesh
7
8
17
1.94
W
Cthulhu
4
4
23
3.88
W
Fenrir
fenrir556
Fenrir
19
5
8
4.6
L
Nemesis
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,428
Damage
112,847
122,009
Taken
127,326
71,755
Mitigated
83,458
18,513
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Celtrisz
Olorun
8,084
4,001
1,007
2,772
16,522
5,901
0
14,268
2,254
17,685
0
L
38,232
2,787
3,510
6,856
25,659
13,071
0
11,026
14,633
70,980
0
L
Baron Samedi
DANNY-CZE819
Baron Samedi
18,392
2,378
2,496
2,906
32,049
18,382
0
9,556
22,493
39,766
0
L
Bellona
Fraangela
Bellona
11,806
2,297
0
101
23,152
21,289
0
5,576
17,576
0
25,390
W
Charybdis
Gerilla591
Charybdis
25,221
11,703
0
3,183
19,497
7,393
0
15,521
3,976
0
68,119
L
Kukulkan
JesusHunk
Kukulkan
47,348
6,548
0
1,709
20,353
9,727
0
7,579
12,774
82,820
0
W
Gilgamesh
Kingarthur547
Gilgamesh
25,538
4,451
0
299
29,766
22,501
0
24,230
5,536
3,578
37,454
W
Cthulhu
27,515
1,769
697
12,096
44,698
37,051
0
36,674
8,024
67,701
0
W
Fenrir
fenrir556
Fenrir
26,489
8,229
0
541
16,843
10,612
0
13,279
3,564
0
44,997
L
Nemesis
2,650
495
0
935
20,796
9,286
0
4,485
16,311
0
10,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,756
Gold Earned
76,175
247
Minions Killed
279
3
Camps Cleared
7
1,393,478
Distance Traveled
1,375,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,725
848
16
1
1
216,732
0
L
Ra
15,839
1,056
70
5
0
254,060
0
L
Baron Samedi
15,524
1,035
74
5
2
251,421
1
L
Bellona
14,233
949
10
1
0
323,596
0
W
Charybdis
14,531
969
92
6
2
228,883
0
L
Kukulkan
16,688
1,113
79
5
0
297,081
2
W
Gilgamesh
15,175
1,012
33
2
0
306,320
1
W
Cthulhu
15,717
1,048
106
7
1
306,858
0
W
Fenrir
18,027
1,202
32
2
3
316,768
1
L
Nemesis
12,472
831
14
1
1
267,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role