Player Matchup

Da Ji
Da Ji
BlackNightMar38
Da Ji
Level 129
God Stats
7W - 4L
1,576 SR
Queue Stats
27W - 27L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
GenericBrownGuy
Sylvanus
Level 132
God Stats
3W - 5L
1,514 SR
Queue Stats
80W - 81L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
Yooshie
Zhong Kui
Level 158
God Stats
1W - 0L
1,481 SR
Queue Stats
55W - 45L
1,688 Elo+
Party 2
Team Averages
Level 140
1,524 SR
1,650 Elo+

VS

Team Averages
Level 141
1,616 SR
1,649 Elo+
Tiamat
Tiamat
SoulsBornSlayer
Tiamat
Level 140
God Stats
3W - 3L
1,620 SR
Queue Stats
16W - 16L
1,641 Elo+
Party 1
Charybdis
Charybdis
The_OneTrueKing
Charybdis
Level 156
God Stats
0W - 1L
1,591 SR
Queue Stats
34W - 32L
1,665 Elo+
Party 1
Medusa
Medusa
powermurderkid2
Medusa
Level 127
God Stats
131W - 82L
1,636 SR
Queue Stats
225W - 201L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 5 / 4
12,606
900
15,190
12,100
5,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
14
2 / 3 / 18
10,833
774
4,654
15,110
19,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Yooshie
Zhong Kui
15
3 / 1 / 19
10,504
750
15,124
16,352
18,373
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
10,729
766
15,010
11,168
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
The_OneTrueKing
Charybdis
13
2 / 7 / 5
10,255
733
6,509
15,756
10,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 9 / 5
8,960
640
8,301
13,858
4,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
23
Kills
9
9
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
18
5
4
4
W
Sylvanus
2
3
18
3.67
L
6
7
2
1
L
Charybdis
The_OneTrueKing
Charybdis
2
7
5
0.64
W
Zhong Kui
Yooshie
Zhong Kui
3
1
19
12.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,968
Damage
29,820
43,562
Taken
40,782
43,676
Mitigated
22,626
11,440
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,190
4,977
0
0
12,100
5,832
350
3,806
7,996
0
29,594
W
Sylvanus
4,654
1,611
3,763
4,438
15,110
19,471
488
4,657
10,123
21,353
0
L
15,010
1,547
0
1,408
11,168
7,825
129
5,696
5,472
31,093
0
L
Charybdis
The_OneTrueKing
Charybdis
6,509
2,133
234
624
15,756
10,019
88
6,219
9,537
0
20,899
W
Zhong Kui
Yooshie
Zhong Kui
15,124
1,957
0
3,239
16,352
18,373
820
5,755
10,141
43,606
0
L
8,301
3,241
0
1,501
13,858
4,782
0
8,077
5,781
0
37,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
29,944
159
Minions Killed
161
5
Camps Cleared
8
764,760
Distance Traveled
702,581
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,606
900
43
3
3
245,850
2
W
Sylvanus
10,833
774
41
3
1
243,902
3
L
Tiamat
10,729
766
67
5
3
243,456
2
L
Charybdis
10,255
733
31
2
1
219,698
6
W
Zhong Kui
10,504
750
75
5
1
275,008
3
L
Medusa
8,960
640
63
5
4
239,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role