Player Matchup

Zhong Kui
Zhong Kui
ColomboTime
Zhong Kui
Level 112
God Stats
9W - 5L
1,677 SR
Queue Stats
230W - 230L
1,521 Elo+
Party 3
Arachne
Arachne
Furious Silence
Arachne
Level 148
God Stats
1W - 2L
1,632 SR
Queue Stats
293W - 300L
1,460 Elo+
Solo
Khepri
Khepri
Saiyan_Savagery
Khepri
Level 81
God Stats
9W - 6L
1,522 SR
Queue Stats
224W - 251L
1,435 Elo+
Party 3
Kukulkan
Kukulkan
YvanLeBlancQC
Kukulkan
Level 61
God Stats
6W - 5L
1,623 SR
Queue Stats
421W - 335L
1,593 Elo+
Party 4
Anhur
Anhur
YvanLevertQc
Anhur
Level 66
God Stats
8W - 4L
1,677 SR
Queue Stats
397W - 331L
1,593 Elo+
Party 4
Team Averages
Level 94
1,626 SR
1,520 Elo+

VS

Team Averages
Level 84
1,387 SR
1,494 Elo+
Charybdis
Charybdis
 
Charybdis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BoT-Plugs
Zhong Kui
Level 89
God Stats
2W - 2L
1,162 SR
Queue Stats
177W - 171L
1,432 Elo+
Solo
Ah Puch
Ah Puch
CaptainDiddler
Ah Puch
Level 83
God Stats
1W - 2L
1,473 SR
Queue Stats
132W - 133L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Shadowphoenixs7
Danzaburou
Level 88
God Stats
1W - 0L
1,354 SR
Queue Stats
15W - 19L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
Shockwave1993
Hun Batz
Level 108
God Stats
2W - 1L
1,444 SR
Queue Stats
123W - 131L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColomboTime
Zhong Kui
15
3 / 5 / 8
8,077
734
10,234
12,517
14,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 7 / 6
8,206
746
7,732
11,714
4,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 7
7,408
673
4,611
14,459
16,219
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
YvanLeBlancQC
Kukulkan
16
3 / 3 / 9
8,653
787
13,275
7,902
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 7
7,849
714
4,728
10,608
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 4 / 14
8,067
733
4,192
7,783
2,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
BoT-Plugs
Zhong Kui
14
3 / 4 / 15
8,841
804
12,956
11,749
7,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 15
10,671
970
19,769
13,239
6,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Shadowphoenixs7
Danzaburou
17
3 / 0 / 18
9,863
897
7,697
8,253
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Shockwave1993
Hun Batz
16
9 / 3 / 13
9,589
872
9,379
16,205
6,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
13
Kills
26
26
Deaths
13
37
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
4
14
2.25
W
Zhong Kui
BoT-Plugs
Zhong Kui
3
4
15
2.63
W
9
2
15
8.25
L
Zhong Kui
ColomboTime
Zhong Kui
3
5
8
1.4
L
4
7
6
1
L
0
6
7
0.58
W
Danzaburou
Shadowphoenixs7
Danzaburou
3
0
18
12
W
Hun Batz
Shockwave1993
Hun Batz
9
3
13
5.17
L
Kukulkan
YvanLeBlancQC
Kukulkan
3
3
9
2.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,580
Damage
53,993
57,200
Taken
57,229
41,483
Mitigated
27,364
15,218
Healing
25,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,192
1,717
715
1,422
7,783
2,668
1,323
4,669
3,114
0
8,200
W
Zhong Kui
BoT-Plugs
Zhong Kui
12,956
1,082
670
2,308
11,749
7,874
740
6,250
5,499
20,848
0
W
19,769
1,164
1,211
5,374
13,239
6,735
0
7,049
6,190
39,599
0
L
Zhong Kui
ColomboTime
Zhong Kui
10,234
549
597
3,630
12,517
14,568
0
7,253
5,264
22,088
0
L
7,732
6,142
408
2,139
11,714
4,224
0
5,994
5,720
0
9,015
L
4,611
137
1,153
769
14,459
16,219
0
7,595
6,864
12,068
0
W
Danzaburou
Shadowphoenixs7
Danzaburou
7,697
1,997
2,995
4,159
8,253
3,471
1,602
4,622
3,631
0
28,902
W
Hun Batz
Shockwave1993
Hun Batz
9,379
1,058
1,449
5,587
16,205
6,616
59
5,530
10,675
0
15,607
L
Kukulkan
YvanLeBlancQC
Kukulkan
13,275
443
1,208
1,011
7,902
2,861
0
5,271
2,631
31,310
0
L
4,728
1,264
1,547
2,756
10,608
3,611
0
6,612
3,996
0
7,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
47,031
110
Minions Killed
140
0
Camps Cleared
0
912,849
Distance Traveled
1,073,950
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,067
733
7
1
0
206,916
0
W
Zhong Kui
8,841
804
26
2
0
213,541
0
W
Ah Puch
10,671
970
42
4
0
217,721
0
L
Zhong Kui
8,077
734
35
3
0
155,020
1
L
Arachne
8,206
746
8
1
0
176,592
0
L
Khepri
7,408
673
19
2
0
184,891
0
W
Danzaburou
9,863
897
49
4
0
230,382
5
W
Hun Batz
9,589
872
16
1
0
205,390
0
L
Kukulkan
8,653
787
38
3
0
205,916
2
L
Anhur
7,849
714
10
1
0
190,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role