Player Matchup

Charybdis
Charybdis
Cabl3
Charybdis
Level 126
God Stats
9W - 6L
1,814 SR
Queue Stats
528W - 451L
1,706 Elo+
Party 2
Cthulhu
Cthulhu
Ehsoteric
Cthulhu
Level 160
God Stats
2W - 0L
1,789 SR
Queue Stats
182W - 123L
1,720 Elo+
Solo
Thoth
Thoth
NGHTMRES
Thoth
Level 50
God Stats
2W - 1L
1,676 SR
Queue Stats
206W - 152L
1,717 Elo+
Solo
Ymir
Ymir
Soareks
Ymir
Level 145
God Stats
5W - 3L
1,567 SR
Queue Stats
503W - 352L
1,705 Elo+
Solo
Nemesis
Nemesis
panicplz
Nemesis
Level 155
God Stats
3W - 4L
1,491 SR
Queue Stats
674W - 557L
1,679 Elo+
Party 2
Team Averages
Level 127
1,667 SR
1,706 Elo+

VS

Team Averages
Level 158
1,737 SR
1,718 Elo+
Cthulhu
Cthulhu
Munggetsu
Cthulhu
Level 160
God Stats
1W - 3L
1,532 SR
Queue Stats
187W - 168L
1,704 Elo+
Solo
Rama
Rama
MyPixel
Rama
Level 159
God Stats
1W - 1L
2,077 SR
Queue Stats
27W - 26L
1,666 Elo+
Party 1
Odin
Odin
Toothybizarri
Odin
Level 154
God Stats
2W - 1L
1,793 SR
Queue Stats
102W - 83L
1,750 Elo+
Party 3
Charybdis
Charybdis
VVhyTry
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 67L
1,800 Elo+
Party 3
Geb
Geb
charlieFE
Geb
Level 158
God Stats
19W - 11L
1,782 SR
Queue Stats
130W - 102L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cabl3
Charybdis
11
0 / 0 / 3
5,984
598
2,756
4,053
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Ehsoteric
Cthulhu
11
0 / 0 / 1
6,221
622
3,191
6,547
3,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
NGHTMRES
Thoth
11
4 / 0 / 5
6,633
663
5,028
2,511
980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Soareks
Ymir
10
2 / 0 / 6
6,176
618
4,319
7,768
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
panicplz
Nemesis
11
5 / 0 / 4
6,503
650
7,180
6,106
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Munggetsu
Cthulhu
10
0 / 1 / 0
5,282
528
5,179
6,960
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Rama
MyPixel
Rama
10
0 / 1 / 0
5,401
540
2,690
4,791
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
4,846
485
2,360
7,248
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
VVhyTry
Charybdis
9
0 / 3 / 0
5,005
501
3,269
6,477
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,536
454
1,671
6,578
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cabl3
Charybdis
0
0
3
1.5
W
Cthulhu
Ehsoteric
Cthulhu
0
0
1
0.5
L
Cthulhu
Munggetsu
Cthulhu
0
1
0
0
L
Rama
MyPixel
Rama
0
1
0
0
W
Thoth
NGHTMRES
Thoth
4
0
5
6.5
W
Ymir
Soareks
Ymir
2
0
6
5
L
0
4
0
0
L
Charybdis
VVhyTry
Charybdis
0
3
0
0
L
0
2
0
0
W
Nemesis
panicplz
Nemesis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,474
Damage
15,169
26,985
Taken
32,054
13,787
Mitigated
12,399
10,701
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cabl3
Charybdis
2,756
1,666
0
2,501
4,053
990
972
201
3,852
0
38,819
W
Cthulhu
Ehsoteric
Cthulhu
3,191
696
201
2,402
6,547
3,372
0
3,849
1,870
32,522
0
L
Cthulhu
Munggetsu
Cthulhu
5,179
785
0
3,007
6,960
4,015
0
2,679
3,957
28,087
0
L
Rama
MyPixel
Rama
2,690
1,924
0
1,668
4,791
1,308
0
353
4,438
0
37,718
W
Thoth
NGHTMRES
Thoth
5,028
435
0
1,461
2,511
980
34
256
2,255
37,614
0
W
Ymir
Soareks
Ymir
4,319
1,071
0
2,032
7,768
5,790
0
814
6,954
12,155
0
L
2,360
579
0
1,171
7,248
2,083
0
2,341
4,907
0
22,470
L
Charybdis
VVhyTry
Charybdis
3,269
2,302
0
935
6,477
1,749
0
4,031
2,446
0
30,990
L
1,671
78
0
1,404
6,578
3,244
0
2,766
3,768
7,858
0
W
Nemesis
panicplz
Nemesis
7,180
3,750
0
2,104
6,106
2,655
0
858
5,204
0
42,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
25,070
337
Minions Killed
279
0
Camps Cleared
0
1,002,947
Distance Traveled
950,460
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,984
598
94
9
0
176,332
3
W
Cthulhu
6,221
622
77
8
0
204,798
3
L
Cthulhu
5,282
528
70
7
0
199,099
2
L
Rama
5,401
540
80
8
0
160,081
3
W
Thoth
6,633
663
82
8
0
203,955
4
W
Ymir
6,176
618
11
1
0
199,694
1
L
Odin
4,846
485
48
5
0
213,878
1
L
Charybdis
5,005
501
70
7
0
178,767
3
L
Geb
4,536
454
11
1
0
198,635
4
W
Nemesis
6,503
650
73
7
0
218,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role