Player Matchup

Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElLopee
Artemis
Level 27
God Stats
2W - 1L
1,624 SR
Queue Stats
82W - 67L
1,540 Elo+
Solo
Ra
Ra
Kadu2478
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,693 Elo+
Solo
Bellona
Bellona
PNGVertzim
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,667 Elo+
Solo
Sobek
Sobek
Vampharos
Sobek
Level 29
God Stats
4W - 3L
1,714 SR
Queue Stats
44W - 33L
1,538 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,587 Elo+

VS

Team Averages
Level 31
1,539 SR
1,603 Elo+
Nemesis
Nemesis
Bigode7470
Nemesis
Level 11
God Stats
9W - 8L
1,484 SR
Queue Stats
64W - 57L
1,590 Elo+
Party 1
Charybdis
Charybdis
Gustavin_2111
Charybdis
Level 89
God Stats
5W - 3L
1,813 SR
Queue Stats
507W - 534L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Mbkm24
Sylvanus
Level 28
God Stats
7W - 3L
1,693 SR
Queue Stats
103W - 100L
1,549 Elo+
Solo
Ra
Ra
Tizzard10
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,942 Elo+
Solo
Jing Wei
Jing Wei
WizardOfDin
Jing Wei
Level 11
God Stats
1W - 0L
1,204 SR
Queue Stats
4W - 2L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 2 / 3
8,681
511
13,481
16,030
12,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
ElLopee
Artemis
13
6 / 5 / 2
8,191
482
12,933
11,048
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 4
6,073
357
3,629
10,949
3,437
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PNGVertzim
Bellona
7
1 / 8 / 0
5,913
348
2,322
9,157
5,070
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Vampharos
Sobek
10
0 / 4 / 10
7,476
440
8,111
17,705
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigode7470
Nemesis
12
2 / 3 / 5
7,586
446
4,433
8,792
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Gustavin_2111
Charybdis
14
2 / 3 / 3
8,714
513
7,667
9,586
3,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Mbkm24
Sylvanus
12
4 / 3 / 6
7,610
448
5,555
15,253
13,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
19 / 0 / 1
11,368
669
19,875
13,584
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
WizardOfDin
Jing Wei
11
1 / 4 / 7
7,277
428
8,935
11,208
3,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
28
29
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
2
3
3.75
W
Nemesis
Bigode7470
Nemesis
2
3
5
1.5
L
Artemis
ElLopee
Artemis
6
5
2
1.4
W
Charybdis
Gustavin_2111
Charybdis
2
3
3
1.17
L
0
10
4
0.2
W
Sylvanus
Mbkm24
Sylvanus
4
3
6
2.33
L
Bellona
PNGVertzim
Bellona
1
8
0
0.13
W
19
0
1
19.5
L
Sobek
Vampharos
Sobek
0
4
10
1.25
W
Jing Wei
WizardOfDin
Jing Wei
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
46,465
64,889
Taken
58,423
39,123
Mitigated
30,677
20,269
Healing
23,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,481
4,093
0
5,539
16,030
12,757
0
5,288
10,578
0
49,174
W
Nemesis
Bigode7470
Nemesis
4,433
1,320
0
2,325
8,792
3,010
351
1,318
7,474
0
37,949
L
Artemis
ElLopee
Artemis
12,933
7,194
0
4,383
11,048
3,251
143
3,230
7,764
0
45,187
W
Charybdis
Gustavin_2111
Charybdis
7,667
4,515
0
2,088
9,586
3,935
1,306
2,368
7,218
0
49,364
L
3,629
439
260
2,341
10,949
3,437
0
5,284
5,477
26,710
0
W
Sylvanus
Mbkm24
Sylvanus
5,555
1,418
2,298
4,727
15,253
13,767
481
2,957
12,296
15,574
5,055
L
Bellona
PNGVertzim
Bellona
2,322
887
0
842
9,157
5,070
0
3,239
5,778
0
23,447
W
19,875
3,422
2,200
7,009
13,584
6,318
103
3,174
10,410
94,581
0
L
Sobek
Vampharos
Sobek
8,111
1,240
0
6,904
17,705
14,608
0
7,072
10,405
19,248
0
W
Jing Wei
WizardOfDin
Jing Wei
8,935
7,652
0
2,636
11,208
3,647
1,617
1,923
9,285
0
36,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
42,555
271
Minions Killed
436
0
Camps Cleared
0
1,496,955
Distance Traveled
1,529,931
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,681
511
89
5
0
342,478
7
W
Nemesis
7,586
446
69
4
0
331,317
3
L
Artemis
8,191
482
86
5
0
270,702
0
W
Charybdis
8,714
513
103
6
0
267,547
1
L
Ra
6,073
357
40
2
0
284,844
4
W
Sylvanus
7,610
448
30
2
0
281,000
3
L
Bellona
5,913
348
31
2
0
287,324
0
W
Ra
11,368
669
174
10
0
329,077
3
L
Sobek
7,476
440
25
1
0
311,607
5
W
Jing Wei
7,277
428
60
4
0
320,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role