Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bag Alert8926
Fenrir
Level 122
God Stats
40W - 31L
1,653 SR
Queue Stats
609W - 611L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Big Ole Beenis
Danzaburou
Level 107
God Stats
35W - 35L
1,571 SR
Queue Stats
318W - 346L
1,548 Elo+
Party 2
Scylla
Scylla
Pedrazzzz41
Scylla
Level 108
God Stats
11W - 8L
1,629 SR
Queue Stats
80W - 70L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
floodedjesus
Gilgamesh
Level 67
God Stats
3W - 5L
1,748 SR
Queue Stats
48W - 41L
1,540 Elo+
Solo
Team Averages
Level 105
1,620 SR
1,533 Elo+

VS

Team Averages
Level 118
1,510 SR
1,484 Elo+
Hercules
Hercules
A1-JATT
Hercules
Level 108
God Stats
5W - 19L
1,271 SR
Queue Stats
744W - 698L
1,516 Elo+
Solo
Charybdis
Charybdis
CodyLightfoot
Charybdis
Level 122
God Stats
19W - 24L
1,561 SR
Queue Stats
267W - 263L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
burkeowicz
Nu Wa
Level 109
God Stats
7W - 3L
1,651 SR
Queue Stats
518W - 482L
1,515 Elo+
Solo
Chaac
Chaac
ferrrdy
Chaac
Level 134
God Stats
127W - 110L
1,509 SR
Queue Stats
161W - 158L
1,432 Elo+
Solo
Fenrir
Fenrir
pebbles121212
Fenrir
Level 118
God Stats
17W - 20L
1,559 SR
Queue Stats
282W - 261L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 4 / 1
5,537
503
4,028
6,334
1,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 1
6,071
552
2,756
7,312
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Big Ole Beenis
Danzaburou
8
0 / 3 / 0
5,136
467
2,692
7,362
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
13
5 / 0 / 2
7,446
677
4,102
4,594
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
floodedjesus
Gilgamesh
7
0 / 2 / 1
4,939
449
2,865
9,563
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1-JATT
Hercules
9
2 / 1 / 2
5,118
465
4,195
5,701
2,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
CodyLightfoot
Charybdis
10
2 / 1 / 3
5,698
518
3,281
4,958
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
10
0 / 4 / 0
5,561
506
1,595
4,214
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ferrrdy
Chaac
11
4 / 2 / 1
6,596
600
5,250
9,246
5,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
6,247
568
4,139
6,101
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
11
11
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Hercules
A1-JATT
Hercules
2
1
2
3
L
2
2
1
1.25
L
Danzaburou
Big Ole Beenis
Danzaburou
0
3
0
0
W
Charybdis
CodyLightfoot
Charybdis
2
1
3
3.5
L
Scylla
5
0
2
6
W
Nu Wa
0
4
0
0
W
Chaac
ferrrdy
Chaac
4
2
1
2.25
L
Gilgamesh
floodedjesus
Gilgamesh
0
2
1
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
18,460
35,165
Taken
30,220
11,002
Mitigated
12,688
10,857
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,028
2,628
0
1,000
6,334
1,719
686
277
6,057
0
23,220
W
Hercules
A1-JATT
Hercules
4,195
673
165
2,610
5,701
2,897
19
1,013
4,688
0
16,011
L
2,756
716
0
2,145
7,312
2,948
0
277
6,993
0
26,821
L
Danzaburou
Big Ole Beenis
Danzaburou
2,692
1,118
0
3,372
7,362
1,641
132
356
6,840
0
30,841
W
Charybdis
CodyLightfoot
Charybdis
3,281
1,689
0
2,094
4,958
1,266
147
1,388
3,570
0
27,636
L
Scylla
4,102
408
0
1,054
4,594
1,277
0
678
3,916
43,077
0
W
Nu Wa
1,595
52
0
400
4,214
1,101
204
1,569
2,645
27,812
0
W
Chaac
ferrrdy
Chaac
5,250
1,218
0
3,761
9,246
5,454
319
0
9,246
0
32,442
L
Gilgamesh
floodedjesus
Gilgamesh
2,865
852
0
3,286
9,563
3,417
0
414
8,983
0
11,009
W
4,139
985
0
2,558
6,101
1,970
0
230
5,871
0
31,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
29,220
269
Minions Killed
284
0
Camps Cleared
0
993,175
Distance Traveled
1,040,212
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,537
503
44
4
0
172,821
1
W
Hercules
5,118
465
25
2
0
210,585
3
L
Fenrir
6,071
552
61
6
0
223,764
3
L
Danzaburou
5,136
467
69
6
0
170,562
0
W
Charybdis
5,698
518
64
6
0
184,208
4
L
Scylla
7,446
677
85
8
0
208,699
2
W
Nu Wa
5,561
506
54
5
0
188,766
3
W
Chaac
6,596
600
74
7
0
214,541
1
L
Gilgamesh
4,939
449
10
1
0
217,329
4
W
Fenrir
6,247
568
67
6
0
242,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role