Player Matchup

Izanami
Izanami
Armeendis
Izanami
Level 28
God Stats
20W - 13L
1,776 SR
Queue Stats
62W - 44L
1,614 Elo+
Party 1
Charybdis
Charybdis
JerryfromSubway
Charybdis
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 44L
1,614 Elo+
Party 1
Scylla
Scylla
LittleBeast44
Scylla
Level 137
God Stats
1W - 1L
1,637 SR
Queue Stats
82W - 68L
1,606 Elo+
Party 1
Odin
Odin
ninja317
Odin
Level 113
God Stats
3W - 6L
1,625 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
wanabemyfrend
Xing Tian
Level 42
God Stats
3W - 2L
1,678 SR
Queue Stats
242W - 289L
1,435 Elo+
Solo
Team Averages
Level 84
1,643 SR
1,554 Elo+

VS

Team Averages
Level 79
1,582 SR
1,591 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Anonex_EcUx
Da Ji
Level 40
God Stats
1W - 1L
1,446 SR
Queue Stats
174W - 182L
1,399 Elo+
Solo
Heimdallr
Heimdallr
D3lV4ll3
Heimdallr
Level 160
God Stats
1W - 0L
1,703 SR
Queue Stats
192W - 176L
1,684 Elo+
Party 2
Charybdis
Charybdis
Farquaad88
Charybdis
Level 23
God Stats
4W - 0L
1,740 SR
Queue Stats
23W - 8L
1,741 Elo+
Party 2
Ganesha
Ganesha
Monkeydidler
Ganesha
Level 31
God Stats
5W - 0L
1,522 SR
Queue Stats
54W - 31L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armeendis
Izanami
10
3 / 2 / 2
6,101
508
3,537
6,345
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
JerryfromSubway
Charybdis
9
0 / 5 / 1
5,618
468
2,807
6,792
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 2
6,146
512
4,637
6,106
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
2 / 0 / 1
6,398
533
5,715
7,103
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
wanabemyfrend
Xing Tian
7
1 / 4 / 0
5,270
439
2,330
12,663
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 0 / 0
6,189
516
4,139
8,321
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 5 / 4
5,961
497
3,202
8,016
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
D3lV4ll3
Heimdallr
13
11 / 1 / 1
8,041
670
8,761
6,289
2,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Farquaad88
Charybdis
12
3 / 1 / 4
7,009
584
6,096
7,238
1,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Monkeydidler
Ganesha
9
0 / 0 / 7
5,660
472
1,362
4,252
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
0
0
W
1
5
4
0.6
L
Izanami
Armeendis
Izanami
3
2
2
2
W
Heimdallr
D3lV4ll3
Heimdallr
11
1
1
11.5
W
Charybdis
Farquaad88
Charybdis
3
1
4
5
L
Charybdis
JerryfromSubway
Charybdis
0
5
1
0.1
L
1
4
2
0.5
W
Ganesha
Monkeydidler
Ganesha
0
0
7
3.5
L
Odin
2
0
1
2.5
L
Xing Tian
wanabemyfrend
Xing Tian
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,026
Damage
23,560
39,009
Taken
34,116
14,783
Mitigated
18,584
7,795
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,139
1,186
0
4,443
8,321
7,983
0
744
7,531
0
32,597
W
3,202
878
0
495
8,016
3,634
0
1,766
6,110
0
28,130
L
Izanami
Armeendis
Izanami
3,537
2,443
0
1,655
6,345
2,265
0
381
5,964
0
26,049
W
Heimdallr
D3lV4ll3
Heimdallr
8,761
3,581
0
1,497
6,289
2,100
1,746
1,510
4,623
0
50,380
W
Charybdis
Farquaad88
Charybdis
6,096
3,383
0
2,110
7,238
1,985
162
1,635
5,575
0
51,366
L
Charybdis
JerryfromSubway
Charybdis
2,807
1,438
0
1,050
6,792
1,439
0
180
6,612
0
30,395
L
4,637
1,085
0
960
6,106
1,420
0
335
5,727
29,804
0
W
Ganesha
Monkeydidler
Ganesha
1,362
221
0
1,163
4,252
2,882
192
1,103
3,149
4,938
0
L
Odin
5,715
1,392
242
1,764
7,103
2,233
464
141
6,360
0
30,134
L
Xing Tian
wanabemyfrend
Xing Tian
2,330
563
0
2,124
12,663
7,426
0
325
12,338
13,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
32,860
264
Minions Killed
322
0
Camps Cleared
0
1,096,536
Distance Traveled
1,121,803
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,189
516
67
6
0
225,653
2
W
Da Ji
5,961
497
58
5
0
218,700
1
L
Izanami
6,101
508
44
4
0
240,351
0
W
Heimdallr
8,041
670
89
7
0
237,323
0
W
Charybdis
7,009
584
104
9
0
217,752
0
L
Charybdis
5,618
468
61
5
0
196,246
2
L
Scylla
6,146
512
73
6
0
217,663
3
W
Ganesha
5,660
472
4
0
0
222,375
1
L
Odin
6,398
533
69
6
0
240,667
0
L
Xing Tian
5,270
439
17
1
0
201,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role