Player Matchup

Charybdis
Charybdis
Kinswik
Charybdis
Level 46
God Stats
2W - 4L
1,720 SR
Queue Stats
103W - 157L
1,355 Elo+
Solo
Tyr
Tyr
RaspyWave
Tyr
Level 59
God Stats
3W - 2L
1,366 SR
Queue Stats
70W - 119L
1,236 Elo+
Solo
Ah Puch
Ah Puch
keylowkey
Ah Puch
Level 80
God Stats
15W - 12L
1,564 SR
Queue Stats
198W - 303L
1,223 Elo+
Solo
Team Averages
Level 62
1,550 SR
1,271 Elo+

VS

Team Averages
Level 60
1,371 SR
1,240 Elo+
Neith
Neith
MemeQueenAngel
Neith
Level 29
God Stats
31W - 45L
1,346 SR
Queue Stats
141W - 226L
1,194 Elo+
Party 1
Sylvanus
Sylvanus
SoO Will
Sylvanus
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 154L
1,351 Elo+
Solo
Fenrir
Fenrir
WILLIAM ADAMA 1
Fenrir
Level 64
God Stats
0W - 2L
1,269 SR
Queue Stats
110W - 189L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kinswik
Charybdis
11
1 / 2 / 10
7,857
714
8,118
8,480
2,711
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 1 / 7
8,715
792
8,138
10,693
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
keylowkey
Ah Puch
13
8 / 1 / 5
8,985
817
12,729
8,461
3,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,827
621
6,739
9,870
3,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
SoO Will
Sylvanus
11
2 / 2 / 2
7,887
717
5,276
11,425
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 5 / 3
6,666
606
5,194
14,271
6,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Kinswik
Charybdis
1
2
10
3
L
1
6
3
0.42
W
4
1
7
7.5
L
Sylvanus
SoO Will
Sylvanus
2
2
2
1.5
L
1
5
3
0.5
W
Ah Puch
keylowkey
Ah Puch
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
17,209
27,634
Taken
35,566
12,368
Mitigated
20,410
11,316
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Kinswik
Charybdis
8,118
3,710
0
2,491
8,480
2,711
393
1,389
7,091
0
29,101
L
6,739
2,872
283
2,517
9,870
3,369
0
4,696
5,174
0
24,929
W
8,138
1,993
508
3,322
10,693
6,648
705
2,090
8,603
0
19,807
L
Sylvanus
SoO Will
Sylvanus
5,276
1,077
1,494
2,127
11,425
10,373
0
4,166
7,259
15,053
0
L
5,194
1,176
0
2,895
14,271
6,668
0
4,160
10,111
0
10,437
W
Ah Puch
keylowkey
Ah Puch
12,729
905
605
4,390
8,461
3,009
999
2,186
6,275
34,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
21,380
113
Minions Killed
92
7
Camps Cleared
2
612,087
Distance Traveled
522,765
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,857
714
49
4
1
193,667
8
L
Neith
6,827
621
52
5
1
153,153
4
W
Tyr
8,715
792
22
2
4
235,484
0
L
Sylvanus
7,887
717
26
2
1
191,985
3
L
Fenrir
6,666
606
14
1
0
177,627
1
W
Ah Puch
8,985
817
42
4
2
182,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role