Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
GenericGamer666
Fenrir
Level 71
God Stats
1W - 0L
1,372 SR
Queue Stats
6W - 7L
1,521 Elo+
Party 3
Guan Yu
Guan Yu
TopHatToucan
Guan Yu
Level 67
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 3
Ganesha
Ganesha
Trippingseal464
Ganesha
Level 82
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 5L
1,570 Elo+
Party 3
Apollo
Apollo
Woody996
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,499 Elo+
Party 3
Team Averages
Level 66
1,487 SR
1,504 Elo+

VS

Team Averages
Level 81
1,415 SR
1,452 Elo+
Charybdis
Charybdis
AntonioMarques
Charybdis
Level 125
God Stats
5W - 2L
1,761 SR
Queue Stats
36W - 41L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Hatake_Kurosaki
Sun Wukong
Level 44
God Stats
8W - 9L
1,299 SR
Queue Stats
541W - 568L
1,497 Elo+
Party 1
Thor
Thor
HypeManRambo-TS9
Thor
Level 24
God Stats
71W - 116L
1,315 SR
Queue Stats
94W - 150L
1,342 Elo+
Party 2
Zhong Kui
Zhong Kui
ZeeChief-TS9
Zhong Kui
Level 58
God Stats
2W - 7L
1,116 SR
Queue Stats
530W - 554L
1,453 Elo+
Party 2
Hera
Hera
zImDoomi
Hera
Level 155
God Stats
0W - 1L
1,582 SR
Queue Stats
386W - 385L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 6
6,182
1,236
4,750
2,468
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 8
5,998
1,200
5,472
5,671
1,901
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
TopHatToucan
Guan Yu
11
6 / 0 / 3
6,551
1,310
3,970
3,303
1,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 1 / 9
5,574
1,115
3,350
3,616
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Woody996
Apollo
10
0 / 1 / 6
5,261
1,052
2,669
2,817
798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

397

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AntonioMarques
Charybdis
11
0 / 2 / 3
5,444
1,089
3,537
5,832
1,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Hatake_Kurosaki
Sun Wukong
10
0 / 3 / 2
5,214
1,043
2,896
5,713
2,098
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,590
918
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
ZeeChief-TS9
Zhong Kui
10
4 / 2 / 0
6,225
1,245
4,969
5,575
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
10
0 / 3 / 1
5,289
1,058
3,370
5,581
2,019
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
10
Kills
4
4
Deaths
10
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
6
5
L
Charybdis
AntonioMarques
Charybdis
0
2
3
0.75
W
2
2
8
3
L
Sun Wukong
Hatake_Kurosaki
Sun Wukong
0
3
2
0.33
L
0
0
0
0
W
Guan Yu
TopHatToucan
Guan Yu
6
0
3
7.5
W
0
1
9
4.5
W
Apollo
Woody996
Apollo
0
1
6
3
L
Zhong Kui
ZeeChief-TS9
Zhong Kui
4
2
0
2
L
Hera
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,211
Damage
14,772
17,875
Taken
22,701
6,681
Mitigated
8,316
4,997
Healing
1,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,750
552
235
608
2,468
743
0
1,015
1,413
13,559
0
L
Charybdis
AntonioMarques
Charybdis
3,537
1,100
0
0
5,832
1,516
0
2,640
2,964
0
11,355
W
5,472
1,997
580
1,117
5,671
1,901
0
2,215
3,348
0
12,815
L
Sun Wukong
Hatake_Kurosaki
Sun Wukong
2,896
378
0
414
5,713
2,098
0
2,299
3,231
0
6,817
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
TopHatToucan
Guan Yu
3,970
676
806
999
3,303
1,849
0
1,563
1,598
0
7,089
W
3,350
243
407
245
3,616
1,390
0
1,649
1,857
8,588
0
W
Apollo
Woody996
Apollo
2,669
1,426
0
0
2,817
798
0
1,429
1,320
0
9,910
L
Zhong Kui
ZeeChief-TS9
Zhong Kui
4,969
288
0
222
5,575
2,683
0
2,095
3,227
9,385
0
L
Hera
3,370
601
0
777
5,581
2,019
0
762
4,759
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
26,762
73
Minions Killed
70
5
Camps Cleared
3
488,434
Distance Traveled
358,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,182
1,236
22
4
0
100,524
0
L
Charybdis
5,444
1,089
18
4
0
88,663
0
W
Fenrir
5,998
1,200
23
5
4
100,948
0
L
Sun Wukong
5,214
1,043
9
2
1
93,198
0
L
Thor
4,590
918
0
0
0
4
0
W
Guan Yu
6,551
1,310
11
2
0
95,881
0
W
Ganesha
5,574
1,115
0
0
0
102,806
0
W
Apollo
5,261
1,052
17
3
1
88,275
0
L
Zhong Kui
6,225
1,245
18
4
2
87,197
0
L
Hera
5,289
1,058
25
5
0
89,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role