Player Matchup

Aphrodite
Aphrodite
AcidCandy
Aphrodite
Level 17
God Stats
4W - 3L
1,740 SR
Queue Stats
48W - 50L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lass_Isolet124
Tsukuyomi
Level 21
God Stats
38W - 23L
1,548 SR
Queue Stats
129W - 118L
1,375 Elo+
Party 1
Odin
Odin
OutThought0
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Sr-Soner
Bakasura
Level 17
God Stats
2W - 0L
1,818 SR
Queue Stats
49W - 41L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Yotong
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 196L
1,541 Elo+
Solo
Team Averages
Level 17
1,621 SR
1,462 Elo+

VS

Team Averages
Level 11
1,503 SR
1,491 Elo+
Ymir
Ymir
Alexporta23
Ymir
Level 4
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 5L
1,773 Elo+
Solo
Fenrir
Fenrir
Cheke559
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 68L
1,404 Elo+
Solo
Bakasura
Bakasura
CripticTitan3X
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
Ds3Adrian
Zhong Kui
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 118L
1,396 Elo+
Solo
Bellona
Bellona
cavemandrew04
Bellona
Level 14
God Stats
3W - 5L
1,307 SR
Queue Stats
74W - 81L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcidCandy
Aphrodite
20
2 / 0 / 21
14,858
929
10,838
8,963
11,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Lass_Isolet124
Tsukuyomi
20
19 / 3 / 18
19,440
1,215
44,967
22,711
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 8 / 23
15,322
958
18,657
26,263
18,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Sr-Soner
Bakasura
20
1 / 13 / 25
15,211
951
17,718
32,262
13,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Yotong
Cthulhu
20
14 / 2 / 21
18,409
1,151
35,318
33,894
21,825
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
15,101
944
25,070
31,981
39,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Cheke559
Fenrir
20
6 / 9 / 10
14,427
902
23,373
26,806
18,800
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
20
7 / 12 / 10
15,324
958
21,705
30,994
15,816
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Ds3Adrian
Zhong Kui
20
3 / 8 / 12
14,584
912
26,704
26,871
28,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
20
2 / 5 / 17
15,837
990
17,067
19,274
22,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
85
40
Kills
26
26
Deaths
40
108
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AcidCandy
Aphrodite
2
0
21
12.5
L
8
6
10
2.17
L
Fenrir
Cheke559
Fenrir
6
9
10
1.22
L
Bakasura
7
12
10
1
L
Zhong Kui
Ds3Adrian
Zhong Kui
3
8
12
1.13
W
Tsukuyomi
Lass_Isolet124
Tsukuyomi
19
3
18
9.33
W
4
8
23
1.94
W
Bakasura
Sr-Soner
Bakasura
1
13
25
1.04
W
Cthulhu
Yotong
Cthulhu
14
2
21
12.25
L
Bellona
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,498
Damage
113,919
124,093
Taken
135,926
73,931
Mitigated
125,090
19,890
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AcidCandy
Aphrodite
10,838
3,105
1,521
4,541
8,963
11,156
0
2,452
6,210
31,849
0
L
25,070
1,381
0
898
31,981
39,553
0
9,259
22,327
52,062
0
L
Fenrir
Cheke559
Fenrir
23,373
5,475
0
670
26,806
18,800
0
8,511
18,295
0
39,541
L
Bakasura
21,705
13,353
0
2,815
30,994
15,816
0
12,419
18,435
0
53,353
L
Zhong Kui
Ds3Adrian
Zhong Kui
26,704
6,159
82
3,240
26,871
28,511
0
8,670
17,933
44,780
0
W
Tsukuyomi
Lass_Isolet124
Tsukuyomi
44,967
20,732
0
5,710
22,711
9,294
0
10,817
11,849
0
62,842
W
18,657
5,751
0
75
26,263
18,099
0
10,288
15,625
0
41,422
W
Bakasura
Sr-Soner
Bakasura
17,718
13,217
0
3,104
32,262
13,557
0
14,142
17,815
0
31,337
W
Cthulhu
Yotong
Cthulhu
35,318
3,391
982
3,957
33,894
21,825
0
13,239
19,864
68,874
0
L
Bellona
17,067
2,872
0
334
19,274
22,410
0
7,297
11,952
0
49,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,240
Gold Earned
75,273
264
Minions Killed
303
8
Camps Cleared
7
1,571,244
Distance Traveled
1,490,653
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,858
929
50
3
2
314,185
0
L
Ymir
15,101
944
63
4
1
287,418
0
L
Fenrir
14,427
902
38
2
0
325,956
0
L
Bakasura
15,324
958
89
6
1
325,284
0
L
Zhong Kui
14,584
912
53
3
1
236,148
2
W
Tsukuyomi
19,440
1,215
33
2
3
319,897
0
W
Odin
15,322
958
63
4
0
303,854
0
W
Bakasura
15,211
951
48
3
0
275,029
0
W
Cthulhu
18,409
1,151
70
4
3
358,279
1
L
Bellona
15,837
990
60
4
4
315,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role