Player Matchup

Ra
Ra
IlfizzylI
Ra
Level 18
God Stats
3W - 4L
1,300 SR
Queue Stats
118W - 135L
1,391 Elo+
Party 2
Charybdis
Charybdis
Mupiyy
Charybdis
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 85L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
PAPICYTRAX
Cthulhu
Level 28
God Stats
0W - 2L
1,514 SR
Queue Stats
15W - 13L
1,353 Elo+
Solo
Team Averages
Level 49
1,438 SR
1,435 Elo+

VS

Team Averages
Level 78
1,406 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
D1srupT1502
Ne Zha
Level 12
God Stats
2W - 5L
1,269 SR
Queue Stats
13W - 19L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LZRD
Morgan Le Fay
Level 94
God Stats
20W - 14L
1,450 SR
Queue Stats
435W - 367L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,892
589
4,222
8,906
4,280
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Mupiyy
Charybdis
8
0 / 8 / 1
5,700
570
3,169
9,114
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PAPICYTRAX
Cthulhu
9
2 / 5 / 0
6,520
652
6,784
11,310
8,910
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 9
8,200
820
8,352
5,890
2,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
12
6 / 1 / 8
7,955
796
6,745
9,433
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
LZRD
Morgan Le Fay
12
8 / 1 / 8
8,433
843
10,608
6,773
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
19
19
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
9
9.5
W
Ne Zha
6
1
8
10
L
0
6
1
0.08
W
Morgan Le Fay
LZRD
Morgan Le Fay
8
1
8
12
L
Charybdis
Mupiyy
Charybdis
0
8
1
0.06
L
Cthulhu
PAPICYTRAX
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,175
Damage
25,705
29,330
Taken
22,096
16,630
Mitigated
13,233
2,445
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,352
3,390
456
2,231
5,890
2,801
1,300
3,822
2,068
0
21,895
W
Ne Zha
6,745
2,395
0
3,539
9,433
7,788
453
2,987
6,446
0
17,753
L
4,222
365
178
532
8,906
4,280
70
3,931
4,829
19,223
0
W
Morgan Le Fay
LZRD
Morgan Le Fay
10,608
909
0
3,555
6,773
2,644
564
4,614
2,159
31,116
0
L
Charybdis
Mupiyy
Charybdis
3,169
1,585
0
81
9,114
3,440
117
2,429
6,469
0
10,946
L
Cthulhu
PAPICYTRAX
Cthulhu
6,784
1,409
56
1,598
11,310
8,910
0
5,012
6,026
14,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,112
Gold Earned
24,588
77
Minions Killed
95
3
Camps Cleared
4
458,030
Distance Traveled
570,821
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,200
820
34
3
2
207,046
2
W
Ne Zha
7,955
796
13
1
1
191,801
2
L
Ra
5,892
589
42
4
1
159,040
0
W
Morgan Le Fay
8,433
843
48
5
1
171,974
0
L
Charybdis
5,700
570
13
1
1
141,495
0
L
Cthulhu
6,520
652
22
2
1
157,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role