Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Little tweb
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,563 Elo+
Party 1
Athena
Athena
TH3 GHOST72
Athena
Level 160
God Stats
0W - 2L
1,084 SR
Queue Stats
55W - 54L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lango9599
Tsukuyomi
Level 127
God Stats
2W - 2L
1,684 SR
Queue Stats
147W - 164L
1,615 Elo+
Solo
Cerberus
Cerberus
luisaofer14
Cerberus
Level 124
God Stats
2W - 3L
1,244 SR
Queue Stats
361W - 342L
1,539 Elo+
Solo
Team Averages
Level 145
1,402 SR
1,559 Elo+

VS

Team Averages
Level 156
1,576 SR
1,628 Elo+
King Arthur
King Arthur
ElRubas
King Arthur
Level 158
God Stats
5W - 14L
1,460 SR
Queue Stats
382W - 401L
1,601 Elo+
Solo
Ganesha
Ganesha
ITZJJBANZZ
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,761 Elo+
Solo
Cabrakan
Cabrakan
YoungPupusa
Cabrakan
Level 143
God Stats
4W - 3L
1,560 SR
Queue Stats
140W - 135L
1,574 Elo+
Solo
Thor
Thor
marshx
Thor
Level 159
God Stats
6W - 5L
1,698 SR
Queue Stats
610W - 608L
1,550 Elo+
Solo
Cthulhu
Cthulhu
redminotaur21
Cthulhu
Level 160
God Stats
11W - 6L
1,662 SR
Queue Stats
647W - 663L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 6 / 7
8,386
762
9,362
13,776
14,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
1 / 5 / 3
7,388
672
11,367
8,106
3,442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
1 / 5 / 6
7,500
682
7,117
14,975
15,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
lango9599
Tsukuyomi
16
6 / 5 / 5
8,922
811
15,861
12,764
5,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
luisaofer14
Cerberus
15
2 / 5 / 5
8,457
769
7,670
13,850
14,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElRubas
King Arthur
16
4 / 3 / 22
9,454
859
11,043
13,683
15,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
ITZJJBANZZ
Ganesha
15
0 / 2 / 22
9,337
849
5,475
15,021
16,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
YoungPupusa
Cabrakan
15
3 / 4 / 16
8,771
797
12,466
15,313
16,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
marshx
Thor
15
9 / 3 / 15
9,895
900
14,344
13,682
8,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
17
9 / 1 / 14
10,137
922
14,462
13,492
12,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
12
Kills
25
26
Deaths
13
26
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
6
7
0.92
W
King Arthur
ElRubas
King Arthur
4
3
22
5
W
Ganesha
ITZJJBANZZ
Ganesha
0
2
22
5.5
L
Vulcan
1
5
3
0.5
L
Athena
1
5
6
0.8
W
Cabrakan
YoungPupusa
Cabrakan
3
4
16
2.75
L
Tsukuyomi
lango9599
Tsukuyomi
6
5
5
1.7
L
Cerberus
luisaofer14
Cerberus
2
5
5
0.9
W
Thor
marshx
Thor
9
3
15
5.5
W
Cthulhu
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,377
Damage
57,790
63,471
Taken
71,191
52,951
Mitigated
69,654
15,626
Healing
25,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,362
1,906
1,457
3,019
13,776
14,460
0
7,896
5,637
0
13,581
W
King Arthur
ElRubas
King Arthur
11,043
755
1,896
603
13,683
15,189
340
3,703
9,980
0
22,758
W
Ganesha
ITZJJBANZZ
Ganesha
5,475
914
2,219
2,955
15,021
16,703
410
3,884
11,137
20,035
0
L
Vulcan
11,367
2,739
0
830
8,106
3,442
0
3,345
4,578
21,548
0
L
Athena
7,117
1,694
0
2,573
14,975
15,049
0
7,574
7,085
9,817
0
W
Cabrakan
YoungPupusa
Cabrakan
12,466
954
2,892
4,375
15,313
16,317
798
6,534
8,779
18,104
0
L
Tsukuyomi
lango9599
Tsukuyomi
15,861
2,189
0
2,999
12,764
5,742
0
8,460
4,211
0
30,540
L
Cerberus
luisaofer14
Cerberus
7,670
554
792
3,956
13,850
14,258
0
5,128
8,293
16,886
0
W
Thor
marshx
Thor
14,344
2,257
507
3,675
13,682
8,713
2,149
6,358
6,886
0
22,996
W
Cthulhu
14,462
893
4,381
2,105
13,492
12,732
940
5,675
7,817
29,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,653
Gold Earned
47,594
107
Minions Killed
125
0
Camps Cleared
0
937,735
Distance Traveled
1,074,742
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,386
762
10
1
0
182,877
0
W
King Arthur
9,454
859
32
3
0
231,036
0
W
Ganesha
9,337
849
1
0
0
197,820
2
L
Vulcan
7,388
672
14
1
0
177,007
2
L
Athena
7,500
682
6
1
0
181,644
0
W
Cabrakan
8,771
797
9
1
0
192,208
1
L
Tsukuyomi
8,922
811
36
3
0
210,795
3
L
Cerberus
8,457
769
41
4
0
185,412
0
W
Thor
9,895
900
29
3
0
222,860
2
W
Cthulhu
10,137
922
54
5
0
230,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role