Player Matchup

Yemoja
Yemoja
NurikoLovesYou
Yemoja
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 1
Nemesis
Nemesis
Sterben1712
Nemesis
Level 7
God Stats
0W - 1L
1,307 SR
Queue Stats
19W - 19L
1,260 Elo+
Solo
Charybdis
Charybdis
WeinerPrince
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,372 Elo+
Solo
Neith
Neith
huhagaming
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 1
Amaterasu
Amaterasu
piñaaaa
Amaterasu
Level 18
God Stats
2W - 4L
1,777 SR
Queue Stats
31W - 32L
1,448 Elo+
Solo
Team Averages
Level 11
1,475 SR
1,290 Elo+

VS

Team Averages
Level 14
1,639 SR
1,409 Elo+
Cernunnos
Cernunnos
Krave999
Cernunnos
Level 21
God Stats
8W - 6L
1,540 SR
Queue Stats
102W - 109L
1,357 Elo+
Solo
Thoth
Thoth
MickyMilk
Thoth
Level 22
God Stats
3W - 2L
1,629 SR
Queue Stats
65W - 65L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
RiceBags
Sylvanus
Level 5
God Stats
8W - 9L
1,682 SR
Queue Stats
30W - 32L
1,286 Elo+
Solo
Guan Yu
Guan Yu
UnworldlyEric
Guan Yu
Level 8
God Stats
4W - 0L
1,844 SR
Queue Stats
90W - 96L
1,255 Elo+
Solo
Charybdis
Charybdis
onehundredgecs
Charybdis
Level 13
God Stats
6W - 0L
1,500 SR
Queue Stats
18W - 11L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
8,723
436
3,159
15,430
14,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Sterben1712
Nemesis
12
0 / 4 / 0
7,579
379
404
9,508
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
WeinerPrince
Charybdis
5
0 / 3 / 0
6,088
304
1,328
4,708
770
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
1 / 8 / 1
7,569
378
2,487
13,850
4,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
piñaaaa
Amaterasu
15
4 / 4 / 1
9,370
469
11,865
17,997
23,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Krave999
Cernunnos
16
9 / 1 / 4
11,088
554
14,970
14,450
4,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
MickyMilk
Thoth
15
1 / 1 / 4
10,337
517
3,320
4,770
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
RiceBags
Sylvanus
15
2 / 0 / 9
10,375
519
3,595
12,713
10,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
15
1 / 5 / 2
10,002
500
3,262
12,462
9,075
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
onehundredgecs
Charybdis
20
15 / 1 / 7
12,847
642
22,900
14,207
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
7
Kills
28
29
Deaths
8
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Krave999
Cernunnos
9
1
4
11
W
Thoth
MickyMilk
Thoth
1
1
4
3
L
2
10
0
0.2
W
Sylvanus
RiceBags
Sylvanus
2
0
9
6.5
L
Nemesis
Sterben1712
Nemesis
0
4
0
0
W
Guan Yu
1
5
2
0.4
L
Charybdis
WeinerPrince
Charybdis
0
3
0
0
L
Neith
1
8
1
0.19
W
Charybdis
onehundredgecs
Charybdis
15
1
7
18.5
L
Amaterasu
piñaaaa
Amaterasu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
48,047
61,493
Taken
58,602
47,468
Mitigated
31,805
7,098
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Krave999
Cernunnos
14,970
8,177
158
4,822
14,450
4,818
3,140
2,042
12,179
0
70,220
W
Thoth
MickyMilk
Thoth
3,320
72
0
1,976
4,770
1,345
1,050
1,573
3,197
52,974
0
L
3,159
458
525
383
15,430
14,236
0
2,153
13,277
15,497
0
W
Sylvanus
RiceBags
Sylvanus
3,595
1,583
4,554
5,690
12,713
10,012
982
612
12,004
24,380
0
L
Nemesis
Sterben1712
Nemesis
404
106
0
1,448
9,508
3,872
0
1,800
7,708
0
43,780
W
Guan Yu
3,262
656
208
2,992
12,462
9,075
2,068
480
11,466
0
47,195
L
Charybdis
WeinerPrince
Charybdis
1,328
668
117
1,518
4,708
770
0
342
4,366
0
11,592
L
Neith
2,487
903
0
644
13,850
4,616
0
703
13,147
0
34,213
W
Charybdis
onehundredgecs
Charybdis
22,900
13,022
0
4,594
14,207
6,555
2,754
1,585
12,522
0
128,519
L
Amaterasu
piñaaaa
Amaterasu
11,865
3,710
0
2,463
17,997
23,974
596
1,917
15,624
428
49,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
54,649
286
Minions Killed
476
0
Camps Cleared
0
1,342,265
Distance Traveled
2,011,896
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,088
554
83
4
0
418,872
1
W
Thoth
10,337
517
96
5
0
403,930
6
L
Yemoja
8,723
436
33
2
0
250,429
0
W
Sylvanus
10,375
519
36
2
0
400,879
5
L
Nemesis
7,579
379
71
4
0
285,146
0
W
Guan Yu
10,002
500
100
5
0
385,132
0
L
Charybdis
6,088
304
32
2
0
110,890
0
L
Neith
7,569
378
56
3
0
273,726
0
W
Charybdis
12,847
642
161
8
0
403,083
3
L
Amaterasu
9,370
469
94
5
0
422,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role