Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alacazou1234
Charybdis
Level 61
God Stats
2W - 2L
1,312 SR
Queue Stats
12W - 21L
1,417 Elo+
Solo
Susano
Susano
Diskreet
Susano
Level 125
God Stats
3W - 0L
1,565 SR
Queue Stats
93W - 69L
1,508 Elo+
Solo
Artemis
Artemis
dyanunoo
Artemis
Level 24
God Stats
3W - 2L
1,812 SR
Queue Stats
21W - 32L
1,567 Elo+
Solo
Nu Wa
Nu Wa
itzketchupFTW
Nu Wa
Level 88
God Stats
7W - 6L
1,482 SR
Queue Stats
57W - 35L
1,437 Elo+
Solo
Team Averages
Level 75
1,534 SR
1,486 Elo+

VS

Team Averages
Level 90
1,677 SR
1,534 Elo+
Loki
Loki
Etron22
Loki
Level 56
God Stats
0W - 1L
1,531 SR
Queue Stats
7W - 11L
1,417 Elo+
Solo
Chang'e
Chang'e
QueenUnicorna
Chang'e
Level 15
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Warfarekiller18
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 149L
1,596 Elo+
Solo
Jormungandr
Jormungandr
WarningBell
Jormungandr
Level 135
God Stats
0W - 1L
1,891 SR
Queue Stats
120W - 103L
1,576 Elo+
Party 1
Bellona
Bellona
dragonknight108
Bellona
Level 115
God Stats
3W - 3L
1,837 SR
Queue Stats
146W - 102L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 2 / 23
11,620
830
13,705
13,005
18,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Alacazou1234
Charybdis
17
5 / 3 / 12
11,796
843
11,075
7,913
3,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Diskreet
Susano
19
17 / 0 / 10
13,973
998
23,917
11,513
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
dyanunoo
Artemis
18
5 / 3 / 12
11,442
817
11,311
9,037
4,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 12
11,919
851
16,201
9,810
4,085
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Etron22
Loki
14
0 / 10 / 4
8,191
585
3,951
14,480
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
13
1 / 9 / 2
7,897
564
3,538
13,814
6,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Warfarekiller18
Charybdis
15
1 / 7 / 3
8,846
632
6,493
17,386
5,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
WarningBell
Jormungandr
17
2 / 3 / 5
10,136
724
14,916
21,040
16,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 5 / 0
10,203
729
7,922
19,609
21,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
34
Kills
10
10
Deaths
34
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
23
6.75
W
Charybdis
Alacazou1234
Charybdis
5
3
12
3.67
W
Susano
Diskreet
Susano
17
0
10
22
L
Loki
Etron22
Loki
0
10
4
0.2
L
Chang'e
1
9
2
0.22
L
Charybdis
Warfarekiller18
Charybdis
1
7
3
0.36
L
Jormungandr
WarningBell
Jormungandr
2
3
5
1.5
L
6
5
0
1.2
W
Artemis
dyanunoo
Artemis
5
3
12
3.67
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,209
Damage
36,820
51,278
Taken
86,329
38,922
Mitigated
56,668
6,832
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,705
865
0
380
13,005
18,378
0
5,691
7,314
28,290
0
W
Charybdis
Alacazou1234
Charybdis
11,075
5,228
0
0
7,913
3,192
832
4,771
3,142
0
34,776
W
Susano
Diskreet
Susano
23,917
2,843
0
5,203
11,513
9,078
230
3,618
7,895
0
43,229
L
Loki
Etron22
Loki
3,951
667
0
585
14,480
5,545
0
5,615
8,507
0
20,728
L
Chang'e
3,538
872
1,331
1,411
13,814
6,974
0
4,839
8,693
10,877
0
L
Charybdis
Warfarekiller18
Charybdis
6,493
3,423
0
220
17,386
5,376
0
6,045
11,043
0
36,032
L
Jormungandr
WarningBell
Jormungandr
14,916
2,589
11
383
21,040
16,895
3
5,651
15,088
52,997
0
L
7,922
1,169
359
1,009
19,609
21,878
1
7,756
11,621
0
26,764
W
Artemis
dyanunoo
Artemis
11,311
4,876
0
989
9,037
4,189
3,600
2,813
6,224
0
40,664
W
16,201
3,697
0
260
9,810
4,085
3,090
2,784
7,026
60,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,750
Gold Earned
45,273
324
Minions Killed
268
11
Camps Cleared
5
1,404,238
Distance Traveled
1,155,594
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,620
830
38
3
0
329,915
3
W
Charybdis
11,796
843
55
4
3
256,561
5
W
Susano
13,973
998
44
3
0
328,524
2
L
Loki
8,191
585
34
2
2
221,501
2
L
Chang'e
7,897
564
14
1
0
198,530
1
L
Charybdis
8,846
632
82
6
0
217,678
1
L
Jormungandr
10,136
724
91
7
3
250,768
3
L
Bellona
10,203
729
47
3
0
267,117
3
W
Artemis
11,442
817
71
5
4
236,173
0
W
Nu Wa
11,919
851
116
8
4
253,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role