Player Matchup

Nemesis
Nemesis
AizenPlaySmite
Nemesis
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 36L
1,500 Elo+
Solo
Skadi
Skadi
FlyiNg_DoLpHin19
Skadi
Level 30
God Stats
1W - 2L
1,176 SR
Queue Stats
169W - 202L
1,382 Elo+
Solo
Chronos
Chronos
KingWolf5468586
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,022 Elo+
Solo
Ares
Ares
RoyalxRule
Ares
Level 16
God Stats
1W - 0L
1,598 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
basictext05
Hades
Level 29
God Stats
26W - 28L
1,486 SR
Queue Stats
26W - 30L
1,351 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,351 Elo+

VS

Team Averages
Level 18
1,597 SR
1,423 Elo+
Neith
Neith
Aphriodite
Neith
Level 23
God Stats
13W - 17L
1,648 SR
Queue Stats
13W - 18L
1,638 Elo+
Solo
Charybdis
Charybdis
DT704743
Charybdis
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
139W - 148L
1,373 Elo+
Solo
Fenrir
Fenrir
Hadesito-18
Fenrir
Level 27
God Stats
4W - 4L
1,837 SR
Queue Stats
77W - 84L
1,303 Elo+
Solo
Guan Yu
Guan Yu
MonkeyD-WubeWube
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
bryang123
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 5
10,112
595
9,543
11,010
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
11 / 1 / 12
9,711
571
12,411
8,266
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 5 / 2
5,770
339
489
3,622
655
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
6 / 2 / 8
8,648
509
7,374
9,555
8,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
19 / 2 / 10
10,633
625
18,525
14,427
7,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
0 / 1 / 0
5,323
313
118
787
165
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
DT704743
Charybdis
14
2 / 8 / 1
8,724
513
10,937
11,366
3,256
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
11
1 / 13 / 2
7,695
453
6,245
21,818
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 16 / 0
6,212
365
4,508
19,084
10,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
6
1 / 12 / 0
5,357
315
1,950
10,562
2,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
9
48
Kills
6
11
Deaths
50
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
L
Neith
0
1
0
0
L
Charybdis
DT704743
Charybdis
2
8
1
0.31
W
11
1
12
17
L
Fenrir
1
13
2
0.15
W
0
5
2
0.2
L
2
16
0
0.13
W
6
2
8
5
W
19
2
10
12
L
Thor
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,342
Damage
23,758
46,880
Taken
63,617
26,403
Mitigated
25,980
12,252
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,543
5,000
0
2,453
11,010
6,676
2,671
0
11,010
0
50,253
L
Neith
118
44
0
58
787
165
0
0
787
0
6,720
L
Charybdis
DT704743
Charybdis
10,937
4,573
0
731
11,366
3,256
285
4,695
6,671
0
37,675
W
12,411
7,503
0
2,381
8,266
3,058
2,459
0
8,266
0
50,841
L
Fenrir
6,245
1,477
0
2,432
21,818
8,834
0
8,948
12,870
0
25,756
W
489
306
0
212
3,622
655
0
0
3,622
4,922
0
L
4,508
1,741
319
1,415
19,084
10,799
56
8,574
10,510
0
20,661
W
7,374
667
0
0
9,555
8,956
1,236
0
9,555
32,234
0
W
18,525
2,639
683
6,523
14,427
7,058
1,684
0
14,427
55,825
0
L
Thor
1,950
1,013
0
0
10,562
2,926
83
4,171
6,391
0
8,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
33,311
301
Minions Killed
146
0
Camps Cleared
0
1,387,760
Distance Traveled
1,040,792
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,112
595
85
5
0
337,727
2
L
Neith
5,323
313
14
1
0
59,559
0
L
Charybdis
8,724
513
52
3
0
257,725
1
W
Skadi
9,711
571
77
5
0
310,597
0
L
Fenrir
7,695
453
38
2
0
253,292
0
W
Chronos
5,770
339
5
0
0
141,723
2
L
Guan Yu
6,212
365
36
2
0
285,993
0
W
Ares
8,648
509
45
3
0
291,374
0
W
Hades
10,633
625
89
5
0
306,339
0
L
Thor
5,357
315
6
0
0
184,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role