Player Matchup

Chaac
Chaac
 
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FormingSpade958
Charybdis
Level 33
God Stats
1W - 2L
1,310 SR
Queue Stats
38W - 37L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Zertq
Nu Wa
Level 97
God Stats
2W - 0L
1,728 SR
Queue Stats
66W - 68L
1,402 Elo+
Party 1
Team Averages
Level 64
1,513 SR
1,456 Elo+

VS

Team Averages
Level 90
1,352 SR
1,339 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HaleDr flames
Scylla
Level 29
God Stats
1W - 4L
1,327 SR
Queue Stats
150W - 232L
1,241 Elo+
Solo
Fenrir
Fenrir
socio669
Fenrir
Level 84
God Stats
1W - 4L
1,229 SR
Queue Stats
142W - 183L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 10
8,629
616
10,017
12,753
9,912
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
FormingSpade958
Charybdis
12
4 / 2 / 6
9,125
652
7,377
7,382
2,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Zertq
Nu Wa
13
6 / 0 / 5
9,493
678
16,563
4,947
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 2
8,002
572
4,308
9,539
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 0
7,170
512
5,391
10,402
3,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
socio669
Fenrir
11
2 / 5 / 0
8,003
572
5,523
22,524
7,859
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
3
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
10
6
L
Charybdis
 
Charybdis
0
1
2
1
W
Charybdis
FormingSpade958
Charybdis
4
2
6
3.5
L
0
5
0
0
W
Nu Wa
Zertq
Nu Wa
6
0
5
8.5
L
Fenrir
socio669
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,957
Damage
15,222
25,082
Taken
42,465
14,413
Mitigated
15,151
7,347
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,017
1,258
0
4,757
12,753
9,912
538
3,325
9,428
901
27,499
L
Charybdis
 
Charybdis
4,308
2,737
0
253
9,539
3,738
0
4,488
5,051
0
36,696
W
Charybdis
FormingSpade958
Charybdis
7,377
3,780
0
1,115
7,382
2,773
698
1,688
5,694
0
25,186
L
5,391
667
0
529
10,402
3,554
0
5,775
4,627
18,900
0
W
Nu Wa
Zertq
Nu Wa
16,563
4,939
176
1,299
4,947
1,728
1,769
988
3,959
40,883
0
L
Fenrir
socio669
Fenrir
5,523
705
438
5,713
22,524
7,859
0
7,763
14,761
0
21,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
23,175
144
Minions Killed
129
3
Camps Cleared
5
741,793
Distance Traveled
686,082
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,629
616
43
3
3
264,553
2
L
Charybdis
8,002
572
87
6
3
214,256
0
W
Charybdis
9,125
652
57
4
0
236,518
1
L
Scylla
7,170
512
27
2
1
214,946
0
W
Nu Wa
9,493
678
44
3
0
240,722
3
L
Fenrir
8,003
572
15
1
1
256,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role