Player Matchup

Medusa
Medusa
MemeQueenAngel
Medusa
Level 29
God Stats
18W - 23L
1,403 SR
Queue Stats
141W - 226L
1,206 Elo+
Party 2
Apollo
Apollo
MournTheKing
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,357 Elo+
Solo
Scylla
Scylla
WILLIAM ADAMA 1
Scylla
Level 64
God Stats
6W - 8L
1,342 SR
Queue Stats
110W - 189L
1,185 Elo+
Party 2
Team Averages
Level 43
1,415 SR
1,249 Elo+

VS

Team Averages
Level 59
1,261 SR
1,186 Elo+
Ares
Ares
Tetrum Knight
Ares
Level 25
God Stats
3W - 3L
1,158 SR
Queue Stats
9W - 29L
964 Elo+
Solo
Ne Zha
Ne Zha
gtgzachattack089
Ne Zha
Level 68
God Stats
1W - 3L
1,217 SR
Queue Stats
17W - 12L
1,301 Elo+
Party 1
Set
Set
tfmarshy
Set
Level 83
God Stats
1W - 1L
1,410 SR
Queue Stats
28W - 46L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 4
7,429
743
7,976
11,110
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
10
4 / 5 / 2
7,500
750
6,628
8,246
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 7 / 5
6,515
652
5,588
10,233
2,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 12
7,916
792
4,666
11,895
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 2 / 6
8,485
849
9,256
8,172
2,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
12 / 1 / 6
9,633
963
11,729
11,433
6,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
21
21
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Apollo
4
5
2
1
W
1
3
12
2.33
L
0
7
5
0.36
W
8
2
6
5.5
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,192
Damage
25,651
29,589
Taken
31,500
7,896
Mitigated
18,292
3,785
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,976
4,850
505
1,497
11,110
2,545
0
2,489
8,621
0
17,776
L
Apollo
6,628
3,375
0
66
8,246
2,414
0
1,070
7,176
0
17,381
W
4,666
130
0
1,227
11,895
9,207
156
2,251
9,644
7,935
0
L
5,588
1,376
42
1,675
10,233
2,937
0
2,114
8,119
16,235
0
W
9,256
2,520
0
1,185
8,172
2,988
189
1,237
6,935
0
19,070
W
11,729
3,803
0
6,360
11,433
6,097
434
2,694
8,739
0
44,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
26,034
76
Minions Killed
89
3
Camps Cleared
5
442,758
Distance Traveled
582,314
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,429
743
22
2
1
133,457
4
L
Apollo
7,500
750
31
3
1
170,049
0
W
Ares
7,916
792
3
0
0
184,062
2
L
Scylla
6,515
652
23
2
1
139,252
3
W
Ne Zha
8,485
849
20
2
0
199,233
0
W
Set
9,633
963
66
7
5
199,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role