Player Matchup

Neith
Neith
Miguelatus97
Neith
Level 4
God Stats
5W - 3L
1,446 SR
Queue Stats
5W - 3L
1,445 Elo+
Party 2
Janus
Janus
himar10
Janus
Level 129
God Stats
1W - 0L
1,206 SR
Queue Stats
5W - 3L
1,445 Elo+
Party 2
Tyr
Tyr
javingaimer
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Party 2
Team Averages
Level 85
1,384 SR
1,481 Elo+

VS

Team Averages
Level 16
1,545 SR
1,428 Elo+
Jing Wei
Jing Wei
Lunanu
Jing Wei
Level 20
God Stats
0W - 2L
1,696 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Cerberus
Cerberus
NomNomBaby
Cerberus
Level 24
God Stats
0W - 2L
1,438 SR
Queue Stats
17W - 22L
1,285 Elo+
Solo
Nox
Nox
mequallu
Nox
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 27
12,324
616
11,341
8,251
2,945
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
himar10
Janus
18
19 / 2 / 9
15,449
772
25,638
8,692
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 16
13,915
696
12,095
24,020
29,072
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lunanu
Jing Wei
14
3 / 13 / 3
12,114
606
9,626
17,588
5,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NomNomBaby
Cerberus
15
4 / 4 / 4
13,210
661
11,428
25,517
28,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 12 / 5
11,009
550
4,466
13,785
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
29
Kills
8
8
Deaths
29
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Lunanu
Jing Wei
3
13
3
0.35
W
0
3
27
4.5
L
Cerberus
NomNomBaby
Cerberus
4
4
4
1.5
W
Janus
himar10
Janus
19
2
9
11.75
W
10
3
16
6
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
25,520
40,963
Taken
56,890
34,706
Mitigated
39,844
5,865
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Lunanu
Jing Wei
9,626
7,370
0
20
17,588
5,936
340
10,116
7,472
0
47,335
W
11,341
3,331
0
1,456
8,251
2,945
1,856
4,834
3,417
0
39,744
L
Cerberus
NomNomBaby
Cerberus
11,428
391
0
5,023
25,517
28,664
0
9,081
16,436
40,084
0
W
Janus
himar10
Janus
25,638
1,194
0
562
8,692
2,689
616
4,047
4,645
61,584
0
W
12,095
1,123
0
3,847
24,020
29,072
541
8,443
15,577
0
41,239
L
4,466
990
0
442
13,785
5,244
137
7,160
6,625
18,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
36,333
193
Minions Killed
177
8
Camps Cleared
8
1,072,346
Distance Traveled
983,663
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,114
606
84
4
7
340,832
1
W
Neith
12,324
616
55
3
2
342,256
1
L
Cerberus
13,210
661
61
3
1
374,111
4
W
Janus
15,449
772
97
5
3
364,139
2
W
Tyr
13,915
696
41
2
3
365,951
7
L
Nox
11,009
550
32
2
0
268,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role