Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Astroyjax
Ares
Level 147
God Stats
9W - 2L
1,623 SR
Queue Stats
396W - 358L
1,587 Elo+
Party 2
Mulan
Mulan
SenorChomps
Mulan
Level 157
God Stats
49W - 40L
1,567 SR
Queue Stats
241W - 227L
1,544 Elo+
Solo
Hun Batz
Hun Batz
xbudlightning
Hun Batz
Level 147
God Stats
1W - 0L
1,368 SR
Queue Stats
43W - 48L
1,108 Elo+
Solo
Neith
Neith
yousmokeregg
Neith
Level 103
God Stats
10W - 13L
1,460 SR
Queue Stats
110W - 106L
1,542 Elo+
Solo
Team Averages
Level 132
1,504 SR
1,456 Elo+

VS

Team Averages
Level 115
1,493 SR
1,468 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MR-unstopable234
Cu Chulainn
Level 125
God Stats
1W - 10L
1,476 SR
Queue Stats
57W - 76L
1,437 Elo+
Party 1
Charybdis
Charybdis
SwaggaboiMeek
Charybdis
Level 84
God Stats
0W - 1L
1,421 SR
Queue Stats
68W - 98L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
godlesstyrant
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
xFatalFlux
Nox
Level 114
God Stats
0W - 2L
1,567 SR
Queue Stats
26W - 33L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 2 / 10
10,095
841
11,532
9,489
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
15
5 / 0 / 10
9,429
786
8,209
9,579
8,068
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 10
9,111
759
6,922
15,199
12,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
xbudlightning
Hun Batz
17
6 / 1 / 8
10,026
836
13,468
9,690
4,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 2 / 9
9,627
802
11,182
9,388
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 6 / 5
7,957
663
11,938
15,760
16,241
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
MR-unstopable234
Cu Chulainn
12
0 / 6 / 5
6,983
582
8,294
15,957
13,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SwaggaboiMeek
Charybdis
14
1 / 3 / 4
7,669
639
4,728
7,949
2,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
godlesstyrant
Danzaburou
14
0 / 4 / 5
7,380
615
7,198
10,477
3,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 1
8,483
707
5,525
7,445
3,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
21
Kills
7
8
Deaths
21
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
10
5
L
Cthulhu
 
Cthulhu
2
6
5
0.75
W
Ares
5
0
10
10
L
Cu Chulainn
MR-unstopable234
Cu Chulainn
0
6
5
0.42
W
2
3
10
2.33
L
Charybdis
SwaggaboiMeek
Charybdis
1
3
4
1
L
Danzaburou
godlesstyrant
Danzaburou
0
4
5
0.63
L
4
2
1
2.25
W
Hun Batz
xbudlightning
Hun Batz
6
1
8
10
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,313
Damage
37,683
53,345
Taken
57,588
35,966
Mitigated
39,247
14,991
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,532
485
120
1,910
9,489
7,178
248
2,262
6,868
36,721
0
L
Cthulhu
 
Cthulhu
11,938
1,023
281
2,387
15,760
16,241
2
5,417
10,105
21,386
0
W
Ares
8,209
461
0
375
9,579
8,068
226
2,331
6,895
14,748
0
L
Cu Chulainn
MR-unstopable234
Cu Chulainn
8,294
982
0
1,624
15,957
13,191
0
5,217
10,658
4,465
15,219
W
6,922
1,417
906
4,702
15,199
12,666
94
6,020
8,641
0
18,476
L
Charybdis
SwaggaboiMeek
Charybdis
4,728
1,850
0
877
7,949
2,939
21
2,213
5,634
0
24,107
L
Danzaburou
godlesstyrant
Danzaburou
7,198
3,566
0
1,733
10,477
3,873
0
4,366
5,943
0
24,104
L
5,525
780
0
360
7,445
3,003
0
2,088
5,357
27,279
0
W
Hun Batz
xbudlightning
Hun Batz
13,468
3,357
0
1,760
9,690
4,015
843
3,224
5,886
0
36,214
W
11,182
4,203
575
4,643
9,388
4,039
3,574
4,533
4,471
0
46,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
38,472
284
Minions Killed
233
8
Camps Cleared
5
1,114,202
Distance Traveled
1,003,570
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,095
841
68
6
1
210,220
0
L
Cthulhu
7,957
663
32
3
1
205,245
0
W
Ares
9,429
786
19
2
0
218,532
2
L
Cu Chulainn
6,983
582
30
3
1
202,653
1
W
Mulan
9,111
759
29
2
1
229,868
4
L
Charybdis
7,669
639
51
4
1
190,091
1
L
Danzaburou
7,380
615
57
5
2
193,339
3
L
Nox
8,483
707
63
5
0
212,242
2
W
Hun Batz
10,026
836
63
5
2
255,808
3
W
Neith
9,627
802
105
9
4
199,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role