Player Matchup

Ne Zha
Ne Zha
MoilDreck
Ne Zha
Level 125
God Stats
5W - 1L
1,838 SR
Queue Stats
39W - 19L
1,659 Elo+
Solo
Kuzenbo
Kuzenbo
NguyenTend0
Kuzenbo
Level 127
God Stats
1W - 0L
1,549 SR
Queue Stats
99W - 81L
1,545 Elo+
Party 1
Charybdis
Charybdis
NotSupportPls
Charybdis
Level 103
God Stats
4W - 2L
1,280 SR
Queue Stats
110W - 79L
1,573 Elo+
Party 1
Team Averages
Level 118
1,556 SR
1,592 Elo+

VS

Team Averages
Level 61
1,570 SR
1,574 Elo+
Fafnir
Fafnir
The4skinKnight
Fafnir
Level 133
God Stats
1W - 1L
1,738 SR
Queue Stats
297W - 242L
1,587 Elo+
Party 2
Merlin
Merlin
blb1029
Merlin
Level 47
God Stats
5W - 2L
1,472 SR
Queue Stats
51W - 32L
1,636 Elo+
Party 2
Neith
Neith
mxmzntxmxri
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MoilDreck
Ne Zha
14
8 / 2 / 8
9,612
801
12,242
11,123
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
NguyenTend0
Kuzenbo
12
4 / 0 / 6
8,803
734
6,111
11,077
12,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
NotSupportPls
Charybdis
14
5 / 3 / 10
9,160
763
10,990
9,341
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
8,786
732
8,015
15,695
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
blb1029
Merlin
11
1 / 4 / 1
7,215
601
8,285
7,002
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 10 / 2
7,107
592
5,978
10,667
2,299
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
5
5
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
MoilDreck
Ne Zha
8
2
8
6
W
Kuzenbo
NguyenTend0
Kuzenbo
4
0
6
7
W
Charybdis
NotSupportPls
Charybdis
5
3
10
3.33
L
3
3
2
1.33
L
Merlin
blb1029
Merlin
1
4
1
0.38
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
22,278
31,541
Taken
33,364
21,187
Mitigated
19,724
9,679
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
MoilDreck
Ne Zha
12,242
2,880
0
4,247
11,123
5,793
0
5,025
6,098
0
35,976
W
Kuzenbo
NguyenTend0
Kuzenbo
6,111
2,450
232
2,570
11,077
12,043
156
5,481
5,596
14,969
0
W
Charybdis
NotSupportPls
Charybdis
10,990
7,496
0
2,630
9,341
3,351
830
6,772
2,569
0
37,795
L
8,015
2,155
0
6,136
15,695
15,859
21
3,531
11,800
15,018
0
L
Merlin
blb1029
Merlin
8,285
367
0
870
7,002
1,566
0
791
5,920
31,064
0
L
5,978
2,026
0
379
10,667
2,299
385
2,026
8,177
0
14,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
23,108
152
Minions Killed
107
9
Camps Cleared
2
664,045
Distance Traveled
579,428
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,612
801
54
5
2
233,206
4
W
Kuzenbo
8,803
734
22
2
1
235,839
8
W
Charybdis
9,160
763
76
6
6
195,000
2
L
Fafnir
8,786
732
14
1
2
237,559
10
L
Merlin
7,215
601
70
6
0
178,938
4
L
Neith
7,107
592
23
2
0
162,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role