Player Matchup

Sol
Sol
Apathy84
Sol
Level 112
God Stats
122W - 149L
1,536 SR
Queue Stats
383W - 441L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Arma180
Cthulhu
Level 119
God Stats
2W - 1L
1,395 SR
Queue Stats
61W - 43L
1,596 Elo+
Solo
Achilles
Achilles
Spankard
Achilles
Level 124
God Stats
39W - 49L
1,473 SR
Queue Stats
517W - 606L
1,447 Elo+
Party 2
Charybdis
Charybdis
TosxNightmare
Charybdis
Level 88
God Stats
5W - 5L
1,705 SR
Queue Stats
562W - 621L
1,492 Elo+
Party 4
Zhong Kui
Zhong Kui
xSerpentSinx
Zhong Kui
Level 80
God Stats
19W - 17L
1,448 SR
Queue Stats
596W - 667L
1,492 Elo+
Party 4
Team Averages
Level 105
1,511 SR
1,500 Elo+

VS

Team Averages
Level 75
1,628 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Arneaux
Bacchus
Level 77
God Stats
0W - 2L
1,423 SR
Queue Stats
43W - 40L
1,542 Elo+
Solo
Ra
Ra
PhoenixDown6144
Ra
Level 27
God Stats
2W - 1L
1,799 SR
Queue Stats
22W - 16L
1,525 Elo+
Party 1
Camazotz
Camazotz
Runkulon
Camazotz
Level 87
God Stats
1W - 1L
1,719 SR
Queue Stats
33W - 30L
1,488 Elo+
Party 1
Chaac
Chaac
Seaveyy
Chaac
Level 88
God Stats
1W - 1L
1,825 SR
Queue Stats
25W - 19L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 12
8,994
999
11,374
6,137
1,984
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Arma180
Cthulhu
17
4 / 2 / 17
11,250
1,250
11,080
9,911
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Spankard
Achilles
17
7 / 2 / 6
10,865
1,207
9,775
11,091
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
TosxNightmare
Charybdis
17
5 / 3 / 16
11,096
1,233
22,509
8,855
3,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
xSerpentSinx
Zhong Kui
17
10 / 0 / 12
11,653
1,295
16,921
8,475
5,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 6 / 2
9,652
1,072
9,567
13,766
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
 
Charybdis
15
4 / 6 / 2
9,652
1,072
9,567
13,766
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Arneaux
Bacchus
15
2 / 5 / 5
10,000
1,111
5,912
21,754
25,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 7
9,825
1,092
9,095
9,425
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Runkulon
Camazotz
15
1 / 5 / 3
8,390
932
5,293
11,298
4,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Seaveyy
Chaac
15
1 / 6 / 6
8,945
994
8,624
19,930
16,606
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
26
Kills
13
9
Deaths
32
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
6
2
0.83
L
Charybdis
 
Charybdis
4
6
2
0.83
W
0
2
12
3
W
Cthulhu
Arma180
Cthulhu
4
2
17
6.25
L
Bacchus
Arneaux
Bacchus
2
5
5
0.9
L
1
4
7
1.13
L
Camazotz
Runkulon
Camazotz
1
5
3
0.5
L
Chaac
Seaveyy
Chaac
1
6
6
0.67
W
Achilles
Spankard
Achilles
7
2
6
5
W
Charybdis
TosxNightmare
Charybdis
5
3
16
4.33
W
Zhong Kui
xSerpentSinx
Zhong Kui
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,659
Damage
48,058
44,469
Taken
89,939
34,853
Mitigated
63,874
9,505
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,567
6,886
0
753
13,766
6,556
0
7,821
5,629
0
15,842
L
Charybdis
 
Charybdis
9,567
6,886
0
753
13,766
6,556
0
7,821
5,629
0
15,842
W
11,374
3,730
259
1,156
6,137
1,984
0
1,424
4,713
25,599
0
W
Cthulhu
Arma180
Cthulhu
11,080
649
1,072
1,398
9,911
11,561
0
4,230
5,681
15,647
0
L
Bacchus
Arneaux
Bacchus
5,912
790
0
1,986
21,754
25,815
0
9,190
11,817
17,261
0
L
9,095
1,148
3,133
690
9,425
4,103
0
4,719
4,567
39,403
0
L
Camazotz
Runkulon
Camazotz
5,293
2,140
0
1,347
11,298
4,238
0
4,354
6,843
0
9,812
L
Chaac
Seaveyy
Chaac
8,624
1,226
0
3,578
19,930
16,606
0
12,364
6,988
0
25,153
W
Achilles
Spankard
Achilles
9,775
1,649
0
2,744
11,091
11,716
0
3,878
7,213
0
25,651
W
Charybdis
TosxNightmare
Charybdis
22,509
12,755
0
1,002
8,855
3,670
0
2,417
6,438
0
42,833
W
Zhong Kui
xSerpentSinx
Zhong Kui
16,921
4,474
0
1,874
8,475
5,922
0
3,058
5,417
30,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,858
Gold Earned
56,464
172
Minions Killed
160
9
Camps Cleared
4
912,180
Distance Traveled
920,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,652
1,072
11
1
0
120,562
0
L
Charybdis
9,652
1,072
11
1
0
120,562
0
W
Sol
8,994
999
33
4
0
185,575
0
W
Cthulhu
11,250
1,250
18
2
1
189,314
1
L
Bacchus
10,000
1,111
18
2
1
190,344
1
L
Ra
9,825
1,092
79
9
0
176,080
0
L
Camazotz
8,390
932
9
1
0
123,797
0
L
Chaac
8,945
994
32
4
3
189,483
0
W
Achilles
10,865
1,207
35
4
1
182,732
0
W
Charybdis
11,096
1,233
40
4
4
170,270
0
W
Zhong Kui
11,653
1,295
46
5
3
184,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role