Player Matchup

Nu Wa
Nu Wa
AmiaYoshika
Nu Wa
Level 28
God Stats
30W - 33L
1,290 SR
Queue Stats
279W - 305L
1,425 Elo+
Party 1
Artemis
Artemis
FatBoy-Slim91
Artemis
Level 18
God Stats
3W - 1L
1,584 SR
Queue Stats
55W - 58L
1,352 Elo+
Solo
Arachne
Arachne
Persuasionz_
Arachne
Level 27
God Stats
84W - 62L
1,556 SR
Queue Stats
411W - 497L
1,408 Elo+
Party 1
Charybdis
Charybdis
PickleRickleTV
Charybdis
Level 27
God Stats
17W - 12L
1,521 SR
Queue Stats
127W - 120L
1,408 Elo+
Solo
Nemesis
Nemesis
win-chester1
Nemesis
Level 27
God Stats
8W - 8L
1,427 SR
Queue Stats
30W - 30L
1,328 Elo+
Solo
Team Averages
Level 25
1,476 SR
1,384 Elo+

VS

Team Averages
Level 19
1,413 SR
1,345 Elo+
Cthulhu
Cthulhu
Cefti
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,402 Elo+
Party 2
Izanami
Izanami
ImAn_ShOoTeR
Izanami
Level 27
God Stats
5W - 4L
1,459 SR
Queue Stats
32W - 55L
1,347 Elo+
Solo
Medusa
Medusa
OchoIsWRLD88
Medusa
Level 4
God Stats
0W - 3L
1,105 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo
Guan Yu
Guan Yu
Pecheurr 93
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,261 Elo+
Solo
He Bo
He Bo
bobbyhill6329
He Bo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 26
12,984
1,180
26,685
12,302
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
20
7 / 1 / 27
12,641
1,149
25,242
7,286
3,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Persuasionz_
Arachne
19
19 / 1 / 11
13,693
1,245
16,655
14,921
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
PickleRickleTV
Charybdis
18
2 / 4 / 19
11,354
1,032
10,793
11,552
4,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
win-chester1
Nemesis
19
11 / 4 / 19
12,837
1,167
19,315
17,253
7,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cefti
Cthulhu
17
2 / 4 / 7
10,915
992
12,329
20,193
20,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ImAn_ShOoTeR
Izanami
17
2 / 7 / 8
11,267
1,024
18,054
22,301
8,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
16
1 / 12 / 3
9,813
892
7,584
20,122
7,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
Pecheurr 93
Guan Yu
16
0 / 12 / 5
9,758
887
3,236
24,252
24,136
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 11 / 4
12,464
1,133
15,815
18,766
6,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
39
46
Kills
12
12
Deaths
46
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
2
26
10
L
Cthulhu
Cefti
Cthulhu
2
4
7
1.38
W
Artemis
7
1
27
20.5
L
Izanami
ImAn_ShOoTeR
Izanami
2
7
8
0.86
L
Medusa
1
12
3
0.21
L
Guan Yu
Pecheurr 93
Guan Yu
0
12
5
0.21
W
Arachne
Persuasionz_
Arachne
19
1
11
24.5
W
Charybdis
PickleRickleTV
Charybdis
2
4
19
2.88
L
7
11
4
0.82
W
Nemesis
win-chester1
Nemesis
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,690
Damage
57,018
63,314
Taken
105,634
26,594
Mitigated
66,904
17,231
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,685
9,142
295
2,885
12,302
5,043
0
5,886
6,416
42,583
0
L
Cthulhu
Cefti
Cthulhu
12,329
709
239
186
20,193
20,741
0
3,482
16,711
33,123
0
W
Artemis
25,242
16,056
0
2,063
7,286
3,239
0
3,197
4,089
0
46,591
L
Izanami
ImAn_ShOoTeR
Izanami
18,054
10,014
101
1,821
22,301
8,255
0
4,681
17,620
0
78,097
L
Medusa
7,584
3,862
0
1,388
20,122
7,107
0
5,471
14,651
0
19,626
L
Guan Yu
Pecheurr 93
Guan Yu
3,236
539
1,010
1,952
24,252
24,136
0
7,187
17,065
0
17,536
W
Arachne
Persuasionz_
Arachne
16,655
12,112
0
6,478
14,921
6,333
0
7,410
7,511
0
28,720
W
Charybdis
PickleRickleTV
Charybdis
10,793
6,873
0
1,868
11,552
4,752
0
4,786
6,766
0
36,398
L
15,815
2,801
0
1,045
18,766
6,665
0
5,864
12,902
29,965
0
W
Nemesis
win-chester1
Nemesis
19,315
11,030
0
3,642
17,253
7,227
0
6,865
10,388
0
27,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,509
Gold Earned
54,217
194
Minions Killed
248
5
Camps Cleared
4
1,024,134
Distance Traveled
912,222
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,984
1,180
39
4
0
210,418
1
L
Cthulhu
10,915
992
39
4
1
218,526
0
W
Artemis
12,641
1,149
40
4
1
186,686
0
L
Izanami
11,267
1,024
129
12
1
196,541
0
L
Medusa
9,813
892
20
2
1
131,888
0
L
Guan Yu
9,758
887
24
2
0
182,770
2
W
Arachne
13,693
1,245
28
3
2
220,618
0
W
Charybdis
11,354
1,032
62
6
2
172,122
0
L
He Bo
12,464
1,133
36
3
1
182,497
0
W
Nemesis
12,837
1,167
25
2
0
234,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role