Player Matchup

Serqet
Serqet
Diamond IV
IsHoveling
Serqet
Diamond IV
Level 160
God Stats
5W - 3L
1,763 SR
Queue Stats
205W - 213L
2,178 MMR
Solo
Artemis
Artemis
Diamond V
PitoMuyGrande
Artemis
Diamond V
Level 156
God Stats
21W - 12L
1,871 SR
Queue Stats
238W - 244L
2,139 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Ronzey
Baron Samedi
Diamond I
Level 148
God Stats
14W - 10L
1,637 SR
Queue Stats
207W - 203L
2,220 MMR
Solo
Ne Zha
Ne Zha
Diamond V
XeduarX123
Ne Zha
Diamond V
Level 156
God Stats
8W - 7L
1,296 SR
Queue Stats
325W - 354L
2,105 MMR
Solo
Odin
Odin
Diamond III
ernesale
Odin
Diamond III
Level 159
God Stats
5W - 3L
1,710 SR
Queue Stats
224W - 205L
2,279 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,655 SR
2,184 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,451 SR
2,184 MMR
Hercules
Hercules
Masters
Bird
Hercules
Masters
Level 159
God Stats
6W - 11L
1,359 SR
Queue Stats
298W - 267L
2,263 MMR
Solo
Loki
Loki
Diamond IV
NotFraap
Loki
Diamond IV
Level 65
God Stats
5W - 2L
1,225 SR
Queue Stats
53W - 42L
2,180 MMR
Solo
Nu Wa
Nu Wa
Diamond V
OfficeTrashcan
Nu Wa
Diamond V
Level 160
God Stats
2W - 3L
1,464 SR
Queue Stats
306W - 301L
2,084 MMR
Solo
Heimdallr
Heimdallr
Diamond II
arnolcol
Heimdallr
Diamond II
Level 66
God Stats
5W - 2L
1,697 SR
Queue Stats
208W - 180L
2,209 MMR
Solo
Rama
Rama
Masters
niipplelicker69
Rama
Masters
Level 142
God Stats
12W - 11L
1,508 SR
Queue Stats
1,253W - 1,254L
2,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IsHoveling
Serqet
18
8 / 6 / 4
11,877
566
12,800
18,633
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
16
1 / 12 / 2
10,290
490
12,527
18,717
6,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ronzey
Baron Samedi
18
4 / 6 / 7
11,811
562
12,831
18,834
13,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
XeduarX123
Ne Zha
14
2 / 8 / 2
9,721
463
7,791
25,555
28,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
17
1 / 6 / 6
10,686
509
8,590
23,188
26,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatGilgameshSolPersephone

VS

Bans
SobekAresKhepriDanzaburouFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bird
Hercules
17
9 / 2 / 18
13,283
633
15,975
24,425
28,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
19
6 / 2 / 6
13,148
626
9,719
14,999
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 6 / 17
12,116
577
14,868
13,401
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
arnolcol
Heimdallr
20
4 / 4 / 8
14,668
698
20,493
16,837
7,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
18 / 2 / 6
16,400
781
24,654
16,440
6,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
16
Kills
38
38
Deaths
16
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bird
Hercules
9
2
18
9
L
Serqet
IsHoveling
Serqet
8
6
4
1.67
W
Loki
6
2
6
4.5
W
1
6
17
1.58
L
Artemis
1
12
2
0.17
L
Baron Samedi
Ronzey
Baron Samedi
4
6
7
1.25
L
Ne Zha
XeduarX123
Ne Zha
2
8
2
0.38
W
Heimdallr
arnolcol
Heimdallr
4
4
8
2
L
Odin
1
6
6
0.67
W
18
2
6
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,539
Damage
85,709
104,927
Taken
86,102
85,438
Mitigated
53,224
25,053
Healing
30,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bird
Hercules
15,975
5,626
464
5,453
24,425
28,034
277
4,137
19,338
985
41,554
L
Serqet
IsHoveling
Serqet
12,800
1,925
0
4,247
18,633
10,680
0
3,040
15,263
0
65,112
W
Loki
9,719
3,554
0
6,382
14,999
6,289
944
1,603
13,082
0
93,840
W
14,868
2,514
436
2,727
13,401
4,568
1,533
3,975
9,009
67,815
0
L
Artemis
12,527
6,465
0
3,424
18,717
6,141
0
1,856
16,689
0
80,509
L
Baron Samedi
Ronzey
Baron Samedi
12,831
1,016
1,300
6,986
18,834
13,088
205
3,523
15,026
80,509
0
L
Ne Zha
XeduarX123
Ne Zha
7,791
1,120
0
3,330
25,555
28,690
163
4,273
20,830
0
36,232
W
Heimdallr
arnolcol
Heimdallr
20,493
12,841
0
7,779
16,837
7,672
6,564
2,237
14,197
0
117,353
L
Odin
8,590
1,689
0
5,766
23,188
26,839
0
1,226
21,818
10,989
51,607
W
24,654
16,942
0
6,918
16,440
6,661
6,307
4,194
12,006
0
138,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,385
Gold Earned
69,615
558
Minions Killed
681
0
Camps Cleared
0
2,181,847
Distance Traveled
2,131,163
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,283
633
40
2
0
455,491
10
L
Serqet
11,877
566
98
5
0
458,689
3
W
Loki
13,148
626
151
7
0
476,460
4
W
Nu Wa
12,116
577
98
5
0
379,683
7
L
Artemis
10,290
490
135
6
0
371,647
7
L
Baron Samedi
11,811
562
153
7
0
398,277
2
L
Ne Zha
9,721
463
47
2
0
412,021
3
W
Heimdallr
14,668
698
200
10
0
404,239
7
L
Odin
10,686
509
125
6
0
541,213
3
W
Rama
16,400
781
192
9
0
415,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role