Player Matchup

Sol
Sol
ZanXacato
Sol
Level 87
God Stats
2W - 3L
1,370 SR
Queue Stats
101W - 125L
1,505 Elo+
Party 1
Athena
Athena
arcadiathegreat
Athena
Level 34
God Stats
1W - 1L
1,382 SR
Queue Stats
41W - 39L
1,488 Elo+
Party 1
Charybdis
Charybdis
b3atnut301
Charybdis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,441 Elo+
Party 1
Team Averages
Level 72
1,417 SR
1,478 Elo+

VS

Team Averages
Level 80
1,561 SR
1,452 Elo+
Charybdis
Charybdis
D3ST1NY32
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
ImaDragonTom
Sylvanus
Level 108
God Stats
4W - 3L
1,765 SR
Queue Stats
149W - 211L
1,408 Elo+
Party 2
Anubis
Anubis
LeoMalware
Anubis
Level 78
God Stats
7W - 6L
1,419 SR
Queue Stats
90W - 123L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 1
10,101
777
20,354
8,433
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 9
9,045
696
2,407
16,081
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
b3atnut301
Charybdis
13
1 / 6 / 7
8,373
644
10,589
11,393
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3ST1NY32
Charybdis
12
1 / 5 / 7
8,753
673
9,861
10,833
5,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ImaDragonTom
Sylvanus
13
5 / 3 / 3
10,496
807
6,635
17,050
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
LeoMalware
Anubis
13
4 / 2 / 5
9,220
709
11,449
11,161
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
10
10
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
D3ST1NY32
Charybdis
1
5
7
0.9
L
Sylvanus
ImaDragonTom
Sylvanus
5
3
3
2.17
L
Anubis
LeoMalware
Anubis
4
2
5
3.25
W
9
1
1
9.5
W
0
3
9
1.5
W
Charybdis
b3atnut301
Charybdis
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
27,945
35,907
Taken
39,044
23,307
Mitigated
32,854
4,362
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
D3ST1NY32
Charybdis
9,861
5,229
0
974
10,833
5,135
378
6,402
4,431
0
23,417
L
Sylvanus
ImaDragonTom
Sylvanus
6,635
2,401
3,758
7,421
17,050
20,176
351
8,768
8,282
14,185
0
L
Anubis
LeoMalware
Anubis
11,449
246
0
4,504
11,161
7,543
357
6,807
4,354
44,102
0
W
20,354
5,383
0
2,199
8,433
3,042
821
5,403
3,030
53,210
3,184
W
2,407
908
0
1,467
16,081
16,171
36
6,752
9,329
7,447
0
W
Charybdis
b3atnut301
Charybdis
10,589
5,270
0
696
11,393
4,094
0
6,389
5,004
0
38,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
28,469
192
Minions Killed
144
8
Camps Cleared
3
710,535
Distance Traveled
651,936
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,753
673
43
3
2
224,976
3
L
Sylvanus
10,496
807
14
1
0
203,816
5
L
Anubis
9,220
709
87
7
1
223,144
5
W
Sol
10,101
777
97
7
5
254,423
4
W
Athena
9,045
696
15
1
0
243,563
0
W
Charybdis
8,373
644
80
6
3
212,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role