Player Matchup

Apollo
Apollo
CB-Clutch-19
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,470 Elo+
Solo
Kukulkan
Kukulkan
ManiacoYT
Kukulkan
Level 13
God Stats
0W - 2L
1,510 SR
Queue Stats
36W - 23L
1,605 Elo+
Solo
Arachne
Arachne
StrawFields
Arachne
Level 18
God Stats
1W - 3L
1,380 SR
Queue Stats
17W - 17L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
ishualength
Zhong Kui
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,718 Elo+
Solo
Fenrir
Fenrir
xKureRose
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,591 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,594 Elo+

VS

Team Averages
Level 14
1,667 SR
1,695 Elo+
Janus
Janus
HissyLyssy6
Janus
Level 14
God Stats
12W - 3L
1,770 SR
Queue Stats
55W - 38L
1,853 Elo+
Party 1
Charybdis
Charybdis
Ord Zyonz
Charybdis
Level 16
God Stats
3W - 5L
1,465 SR
Queue Stats
62W - 35L
1,772 Elo+
Party 1
Kali
Kali
Shands James
Kali
Level 7
God Stats
7W - 0L
1,737 SR
Queue Stats
13W - 2L
1,824 Elo+
Party 1
Ne Zha
Ne Zha
Ultimaweapon629
Ne Zha
Level 7
God Stats
7W - 5L
1,488 SR
Queue Stats
250W - 184L
1,562 Elo+
Solo
Bacchus
Bacchus
XInfernolynxX
Bacchus
Level 26
God Stats
32W - 41L
1,874 SR
Queue Stats
139W - 146L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
0 / 7 / 6
10,838
417
6,426
16,709
5,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
ManiacoYT
Kukulkan
18
2 / 8 / 5
11,311
435
9,526
16,404
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
StrawFields
Arachne
17
3 / 6 / 3
11,150
429
10,089
19,407
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ishualength
Zhong Kui
19
9 / 9 / 0
13,384
515
21,914
28,759
29,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
xKureRose
Fenrir
15
3 / 4 / 0
10,432
401
7,604
14,505
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 7
16,438
632
24,058
10,652
4,332
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Ord Zyonz
Charybdis
20
6 / 2 / 10
15,026
578
17,000
20,733
9,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 7 / 18
15,153
583
18,103
29,909
18,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 1 / 12
13,842
532
10,860
20,586
23,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
16
0 / 5 / 11
11,751
452
5,226
18,697
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
17
Kills
33
34
Deaths
18
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
7
6
0.43
W
17
3
7
6.83
L
Kukulkan
ManiacoYT
Kukulkan
2
8
5
0.56
W
Charybdis
Ord Zyonz
Charybdis
6
2
10
5.5
W
10
7
18
2.71
L
Arachne
StrawFields
Arachne
3
6
3
0.75
W
0
1
12
6
W
Bacchus
0
5
11
1.1
L
Zhong Kui
ishualength
Zhong Kui
9
9
0
1
L
Fenrir
xKureRose
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,559
Damage
75,247
95,784
Taken
100,577
55,876
Mitigated
71,204
21,507
Healing
44,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,426
4,217
0
2,161
16,709
5,168
797
6,705
9,902
0
64,760
W
24,058
801
0
2,005
10,652
4,332
736
3,252
7,400
114,431
0
L
Kukulkan
ManiacoYT
Kukulkan
9,526
576
0
1,303
16,404
5,823
0
6,158
10,095
69,168
0
W
Charybdis
Ord Zyonz
Charybdis
17,000
12,141
0
13,904
20,733
9,255
5,929
7,080
13,653
0
144,598
W
18,103
9,045
0
11,431
29,909
18,308
500
9,650
20,259
0
105,708
L
Arachne
StrawFields
Arachne
10,089
5,772
0
5,727
19,407
8,091
221
5,905
13,214
0
91,695
W
10,860
2,027
0
10,197
20,586
23,208
914
5,936
14,650
17,001
72,054
W
Bacchus
5,226
434
141
7,111
18,697
16,101
633
7,267
11,430
31,235
0
L
Zhong Kui
ishualength
Zhong Kui
21,914
1,312
0
9,101
28,759
29,131
0
9,068
19,379
91,293
0
L
Fenrir
xKureRose
Fenrir
7,604
1,906
0
3,215
14,505
7,663
0
3,420
10,136
0
48,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,115
Gold Earned
72,210
622
Minions Killed
701
0
Camps Cleared
0
2,180,650
Distance Traveled
2,556,327
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,838
417
113
4
0
478,305
8
W
Janus
16,438
632
181
7
0
531,414
4
L
Kukulkan
11,311
435
146
6
0
437,215
7
W
Charybdis
15,026
578
204
8
0
487,619
0
W
Kali
15,153
583
127
5
0
520,007
2
L
Arachne
11,150
429
126
5
0
541,445
7
W
Ne Zha
13,842
532
151
6
0
524,626
5
W
Bacchus
11,751
452
38
1
0
492,661
3
L
Zhong Kui
13,384
515
137
5
0
434,025
0
L
Fenrir
10,432
401
100
4
0
289,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role