Player Matchup

Thoth
Thoth
BlackNightMar38
Thoth
Level 129
God Stats
1W - 1L
1,762 SR
Queue Stats
27W - 27L
1,656 Elo+
Party 1
Charybdis
Charybdis
GenericBrownGuy
Charybdis
Level 132
God Stats
10W - 5L
1,310 SR
Queue Stats
80W - 81L
1,603 Elo+
Party 1
Cerberus
Cerberus
Yooshie
Cerberus
Level 158
God Stats
1W - 0L
1,732 SR
Queue Stats
55W - 45L
1,691 Elo+
Party 1
Team Averages
Level 140
1,601 SR
1,650 Elo+

VS

Team Averages
Level 144
1,597 SR
1,641 Elo+
Fenrir
Fenrir
Biggie523
Fenrir
Level 158
God Stats
0W - 1L
1,674 SR
Queue Stats
29W - 24L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
Booger523
Ne Zha
Level 148
God Stats
1W - 2L
1,538 SR
Queue Stats
13W - 12L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
Synixcal
Ao Kuang
Level 125
God Stats
0W - 1L
1,579 SR
Queue Stats
7W - 2L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 6
13,269
781
15,803
8,151
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
GenericBrownGuy
Charybdis
15
4 / 5 / 10
12,210
718
5,656
12,937
4,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Yooshie
Cerberus
14
2 / 3 / 14
11,696
688
15,899
20,192
18,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biggie523
Fenrir
13
6 / 6 / 5
11,502
677
9,910
13,116
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Booger523
Ne Zha
15
4 / 4 / 6
11,256
662
11,214
17,446
9,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Synixcal
Ao Kuang
13
1 / 7 / 9
10,501
618
9,582
16,307
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
17
Kills
11
11
Deaths
17
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Biggie523
Fenrir
6
6
5
1.42
W
11
3
6
4.67
L
Ne Zha
Booger523
Ne Zha
4
4
6
1.75
W
Charybdis
GenericBrownGuy
Charybdis
4
5
10
1.8
L
Ao Kuang
Synixcal
Ao Kuang
1
7
9
0.79
W
Cerberus
Yooshie
Cerberus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
30,706
41,280
Taken
46,869
25,653
Mitigated
21,341
12,218
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Biggie523
Fenrir
9,910
2,382
0
1,454
13,116
7,208
584
9,803
2,857
0
24,819
W
15,803
140
0
1,663
8,151
2,746
1,695
1,046
6,977
51,930
0
L
Ne Zha
Booger523
Ne Zha
11,214
1,900
0
5,082
17,446
9,475
0
11,101
6,067
0
52,018
W
Charybdis
GenericBrownGuy
Charybdis
5,656
2,175
748
2,822
12,937
4,323
1,535
2,251
10,348
0
46,539
L
Ao Kuang
Synixcal
Ao Kuang
9,582
2,367
0
2,858
16,307
4,658
994
10,641
5,440
30,224
2,553
W
Cerberus
Yooshie
Cerberus
15,899
1,994
225
6,760
20,192
18,584
72
6,236
13,705
35,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,175
Gold Earned
33,259
212
Minions Killed
167
9
Camps Cleared
6
941,021
Distance Traveled
851,524
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,502
677
27
2
1
253,601
3
W
Thoth
13,269
781
79
5
5
321,201
4
L
Ne Zha
11,256
662
84
5
1
306,730
6
W
Charybdis
12,210
718
82
5
1
306,079
9
L
Ao Kuang
10,501
618
56
3
4
291,193
2
W
Cerberus
11,696
688
51
3
3
313,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role