Player Matchup

Chaac
Chaac
DungeonKush
Chaac
Level 108
God Stats
28W - 15L
1,711 SR
Queue Stats
90W - 93L
1,527 Elo+
Party 1
Anubis
Anubis
HoneyBadger9831
Anubis
Level 137
God Stats
2W - 6L
1,293 SR
Queue Stats
101W - 126L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JimZone1
Ah Muzen Cab
Level 28
God Stats
6W - 8L
1,491 SR
Queue Stats
27W - 31L
1,424 Elo+
Party 1
Team Averages
Level 91
1,498 SR
1,444 Elo+

VS

Team Averages
Level 73
1,652 SR
1,485 Elo+
Scylla
Scylla
I AKZii I
Scylla
Level 102
God Stats
3W - 0L
1,672 SR
Queue Stats
28W - 22L
1,556 Elo+
Party 2
Bacchus
Bacchus
Mystique3030
Bacchus
Level 11
God Stats
5W - 1L
1,738 SR
Queue Stats
141W - 69L
1,393 Elo+
Solo
Charybdis
Charybdis
moxos123
Charybdis
Level 105
God Stats
2W - 2L
1,546 SR
Queue Stats
45W - 45L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
11,830
657
15,715
25,071
23,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 7 / 6
11,082
616
8,085
13,443
5,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
JimZone1
Ah Muzen Cab
13
3 / 6 / 2
10,732
596
8,660
12,967
5,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
I AKZii I
Scylla
16
7 / 3 / 10
12,778
710
12,546
11,480
3,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Mystique3030
Bacchus
16
3 / 3 / 14
12,693
705
13,816
16,903
19,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
moxos123
Charybdis
16
8 / 6 / 7
12,783
710
13,725
14,729
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
18
18
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
3
7
6
0.86
W
Scylla
I AKZii I
Scylla
7
3
10
4
L
Ah Muzen Cab
JimZone1
Ah Muzen Cab
3
6
2
0.67
W
Bacchus
Mystique3030
Bacchus
3
3
14
3.33
W
Charybdis
moxos123
Charybdis
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
40,087
51,481
Taken
43,112
34,328
Mitigated
28,237
12,053
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,715
1,711
0
6,149
25,071
23,295
0
10,154
14,617
0
48,885
L
8,085
414
862
2,775
13,443
5,799
172
9,432
3,875
47,033
0
W
Scylla
I AKZii I
Scylla
12,546
102
0
1,512
11,480
3,666
991
1,737
9,511
50,330
0
L
Ah Muzen Cab
JimZone1
Ah Muzen Cab
8,660
3,221
107
2,160
12,967
5,234
546
7,084
5,823
0
28,342
W
Bacchus
Mystique3030
Bacchus
13,816
1,084
365
1,357
16,903
19,984
214
3,387
12,889
40,358
0
W
Charybdis
moxos123
Charybdis
13,725
9,957
0
1,821
14,729
4,587
2,449
3,431
10,709
0
39,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
38,254
188
Minions Killed
214
7
Camps Cleared
8
895,958
Distance Traveled
921,386
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,830
657
65
4
1
335,200
4
L
Anubis
11,082
616
70
4
3
268,810
5
W
Scylla
12,778
710
86
5
2
311,693
6
L
Ah Muzen Cab
10,732
596
53
3
3
291,948
0
W
Bacchus
12,693
705
61
3
5
329,695
4
W
Charybdis
12,783
710
67
4
1
279,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role