Player Matchup

Pele
Pele
DALLAS_PH
Pele
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,407 Elo+
Party 1
Charybdis
Charybdis
SmokinDIX-24-7
Charybdis
Level 27
God Stats
9W - 5L
1,379 SR
Queue Stats
224W - 199L
1,529 Elo+
Solo
Neith
Neith
Teuzin8631
Neith
Level 6
God Stats
8W - 10L
1,250 SR
Queue Stats
17W - 12L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
ThcScoob
Cthulhu
Level 13
God Stats
3W - 5L
1,717 SR
Queue Stats
27W - 38L
1,342 Elo+
Solo
Artemis
Artemis
armouryds
Artemis
Level 8
God Stats
22W - 29L
1,213 SR
Queue Stats
52W - 69L
1,319 Elo+
Solo
Team Averages
Level 26
1,412 SR
1,401 Elo+

VS

Team Averages
Level 15
1,494 SR
1,405 Elo+
Jormungandr
Jormungandr
CrydallCatt
Jormungandr
Level 17
God Stats
6W - 3L
1,424 SR
Queue Stats
29W - 29L
1,426 Elo+
Solo
Anubis
Anubis
CrypTk1lla69
Anubis
Level 15
God Stats
14W - 11L
1,542 SR
Queue Stats
30W - 31L
1,374 Elo+
Party 2
Charybdis
Charybdis
Dattebayo2k
Charybdis
Level 26
God Stats
7W - 4L
1,735 SR
Queue Stats
142W - 139L
1,604 Elo+
Party 2
Vamana
Vamana
IKrisJI
Vamana
Level 7
God Stats
2W - 2L
1,352 SR
Queue Stats
11W - 18L
1,324 Elo+
Solo
Fenrir
Fenrir
LegandSaninA
Fenrir
Level 9
God Stats
14W - 17L
1,418 SR
Queue Stats
16W - 24L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
21 / 9 / 17
17,541
1,349
39,274
27,608
11,234
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
SmokinDIX-24-7
Charybdis
20
16 / 8 / 23
16,763
1,289
26,113
23,235
6,289
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
20
1 / 13 / 23
11,756
904
14,336
20,499
6,115
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
ThcScoob
Cthulhu
20
8 / 6 / 32
15,466
1,190
20,571
27,329
26,845
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
armouryds
Artemis
20
5 / 11 / 28
14,065
1,082
19,176
19,131
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrydallCatt
Jormungandr
20
1 / 3 / 18
12,764
982
7,333
18,305
18,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
20
13 / 12 / 26
15,890
1,222
37,129
29,827
14,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Dattebayo2k
Charybdis
20
23 / 9 / 13
18,132
1,395
37,640
26,013
11,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
IKrisJI
Vamana
20
3 / 11 / 23
12,943
996
8,948
23,552
13,852
Fenrir
20
7 / 16 / 23
14,404
1,108
20,240
29,486
19,162
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
150
51
Kills
47
47
Deaths
51
123
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrydallCatt
Jormungandr
1
3
18
3.33
W
Anubis
13
12
26
2.17
L
Pele
21
9
17
3.28
W
Charybdis
Dattebayo2k
Charybdis
23
9
13
3.28
W
Vamana
IKrisJI
Vamana
3
11
23
1.32
W
Fenrir
7
16
23
1.16
L
Charybdis
SmokinDIX-24-7
Charybdis
16
8
23
3.44
L
Neith
1
13
23
0.96
L
Cthulhu
ThcScoob
Cthulhu
8
6
32
4
L
Artemis
armouryds
Artemis
5
11
28
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,470
Damage
111,290
117,802
Taken
127,183
56,162
Mitigated
77,486
13,148
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrydallCatt
Jormungandr
7,333
2,868
0
971
18,305
18,113
0
1,940
16,365
47,691
0
W
Anubis
37,129
4,761
0
10,495
29,827
14,771
0
5,425
24,402
56,592
0
L
Pele
39,274
24,416
0
7,229
27,608
11,234
0
8,103
19,505
0
54,252
W
Charybdis
Dattebayo2k
Charybdis
37,640
27,191
0
3,170
26,013
11,588
0
5,220
20,793
0
68,080
W
Vamana
IKrisJI
Vamana
8,948
2,913
0
2,495
23,552
13,852
0
3,714
19,838
0
13,176
W
Fenrir
20,240
4,571
0
114
29,486
19,162
0
4,272
25,214
0
24,936
L
Charybdis
SmokinDIX-24-7
Charybdis
26,113
19,579
0
1,233
23,235
6,289
0
11,527
11,708
0
52,954
L
Neith
14,336
10,097
0
0
20,499
6,115
0
8,093
12,406
0
16,916
L
Cthulhu
ThcScoob
Cthulhu
20,571
2,585
577
2,687
27,329
26,845
0
9,174
18,155
43,545
0
L
Artemis
armouryds
Artemis
19,176
12,617
0
1,422
19,131
5,679
0
7,565
11,566
0
48,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,591
Gold Earned
74,133
199
Minions Killed
218
5
Camps Cleared
2
1,090,260
Distance Traveled
1,080,249
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,764
982
68
5
1
202,185
1
W
Anubis
15,890
1,222
53
4
0
204,122
0
L
Pele
17,541
1,349
32
2
3
261,624
0
W
Charybdis
18,132
1,395
72
6
1
218,367
0
W
Vamana
12,943
996
13
1
0
214,051
0
W
Fenrir
14,404
1,108
12
1
0
241,524
0
L
Charybdis
16,763
1,289
59
5
1
222,492
0
L
Neith
11,756
904
8
1
0
175,627
0
L
Cthulhu
15,466
1,190
50
4
0
245,312
0
L
Artemis
14,065
1,082
50
4
1
185,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role