Player Matchup

Nu Wa
Nu Wa
Masters
Exhortation
Nu Wa
Masters
Level 67
God Stats
30W - 10L
1,722 SR
Queue Stats
312W - 308L
2,653 MMR
Solo
Nike
Nike
Masters
GettingActive
Nike
Masters
Level 160
God Stats
2W - 5L
1,429 SR
Queue Stats
716W - 695L
2,925 MMR
Solo
Osiris
Osiris
Masters
Marblea
Osiris
Masters
Level 158
God Stats
11W - 9L
1,706 SR
Queue Stats
286W - 213L
3,181 MMR
Solo
Fafnir
Fafnir
Masters
VVGB
Fafnir
Masters
Level 141
God Stats
3W - 1L
1,963 SR
Queue Stats
191W - 151L
2,620 MMR
Solo
Jing Wei
Jing Wei
Masters
opboy5
Jing Wei
Masters
Level 139
God Stats
26W - 22L
1,758 SR
Queue Stats
834W - 832L
2,904 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,716 SR
2,857 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,521 SR
1,843 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Masters
 
Ymir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
CAPSGUY2
Zhong Kui
Masters
Level 87
God Stats
13W - 4L
1,859 SR
Queue Stats
101W - 79L
2,639 MMR
Party 2
Cthulhu
Cthulhu
Masters
Nika
Cthulhu
Masters
Level 160
God Stats
12W - 12L
1,579 SR
Queue Stats
992W - 881L
3,202 MMR
Solo
Anhur
Anhur
Masters
Quig
Anhur
Masters
Level 158
God Stats
3W - 2L
1,310 SR
Queue Stats
131W - 94L
2,772 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
6,564
547
6,175
6,345
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 0
7,291
608
4,723
7,868
5,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Marblea
Osiris
11
3 / 5 / 1
6,499
542
5,548
8,213
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
VVGB
Fafnir
10
1 / 1 / 0
6,146
512
3,508
7,587
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
opboy5
Jing Wei
12
0 / 2 / 1
6,725
560
3,148
6,654
1,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
YemojaMorgan Le FayOdinTiamatSobek

VS

Bans
GilgameshHeimdallrRaijinJanusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
7 / 1 / 2
8,104
675
5,119
9,694
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
11
0 / 2 / 7
6,519
543
3,986
10,118
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
CAPSGUY2
Zhong Kui
11
3 / 2 / 6
7,010
584
7,291
7,566
4,890
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Nika
Cthulhu
12
0 / 0 / 0
6,693
558
3,266
5,461
3,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Quig
Anhur
14
2 / 0 / 2
7,685
640
5,298
5,092
1,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
5
Kills
61
12
Deaths
12
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
2
8
W
Bakasura
 
Bakasura
7
1
2
8
W
Bakasura
 
Bakasura
7
1
2
8
W
Bakasura
 
Bakasura
7
1
2
8
W
Bakasura
 
Bakasura
7
1
2
8
W
Bakasura
 
Bakasura
7
1
2
8
W
Bakasura
 
Bakasura
7
1
2
8
W
Bakasura
 
Bakasura
7
1
2
8
W
Ymir
 
Ymir
0
2
7
1.75
W
Zhong Kui
CAPSGUY2
Zhong Kui
3
2
6
3
L
0
4
5
0.63
L
1
0
0
1
L
Osiris
Marblea
Osiris
3
5
1
0.7
W
Cthulhu
Nika
Cthulhu
0
0
0
0
W
Anhur
Quig
Anhur
2
0
2
3
L
Fafnir
VVGB
Fafnir
1
1
0
1
L
Jing Wei
opboy5
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
60,793
36,667
Taken
105,789
16,381
Mitigated
46,624
10,153
Healing
60,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Bakasura
 
Bakasura
5,119
3,294
0
6,411
9,694
3,620
156
1,809
7,747
0
44,663
W
Ymir
 
Ymir
3,986
1,268
0
1,689
10,118
7,867
0
3,210
6,522
21,929
0
W
Zhong Kui
CAPSGUY2
Zhong Kui
7,291
1,601
0
2,767
7,566
4,890
0
2,492
4,660
42,594
0
L
6,175
1,511
0
520
6,345
1,685
0
2,298
3,639
42,067
0
L
4,723
1,312
0
3,486
7,868
5,439
0
4,621
2,890
0
46,990
L
Osiris
Marblea
Osiris
5,548
2,146
0
1,485
8,213
4,039
0
3,752
4,100
0
43,303
W
Cthulhu
Nika
Cthulhu
3,266
848
0
2,796
5,461
3,511
0
375
4,729
37,678
0
W
Anhur
Quig
Anhur
5,298
1,951
0
1,694
5,092
1,396
0
1,085
3,933
0
56,831
L
Fafnir
VVGB
Fafnir
3,508
738
0
2,575
7,587
4,125
0
2,822
4,636
14,059
0
L
Jing Wei
opboy5
Jing Wei
3,148
2,724
0
2,087
6,654
1,093
0
693
5,821
0
47,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
92,739
414
Minions Killed
1,271
0
Camps Cleared
0
1,249,267
Distance Traveled
3,344,405
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Bakasura
8,104
675
116
10
0
298,472
3
W
Ymir
6,519
543
28
2
0
222,957
3
W
Zhong Kui
7,010
584
89
7
0
228,778
1
L
Nu Wa
6,564
547
98
8
0
220,922
4
L
Nike
7,291
608
112
9
0
272,055
1
L
Osiris
6,499
542
80
7
0
272,379
3
W
Cthulhu
6,693
558
98
8
0
259,157
2
W
Anhur
7,685
640
128
11
0
245,737
4
L
Fafnir
6,146
512
17
1
0
260,635
6
L
Jing Wei
6,725
560
107
9
0
223,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role