Player Matchup

Anubis
Anubis
Chrîstopher
Anubis
Level 146
God Stats
3W - 2L
1,778 SR
Queue Stats
262W - 169L
1,821 Elo+
Party 2
Danzaburou
Danzaburou
Izug
Danzaburou
Level 141
God Stats
5W - 1L
1,769 SR
Queue Stats
356W - 255L
1,833 Elo+
Party 2
Hercules
Hercules
Menàce
Hercules
Level 159
God Stats
14W - 10L
1,620 SR
Queue Stats
202W - 120L
1,819 Elo+
Party 2
Team Averages
Level 149
1,722 SR
1,824 Elo+

VS

Team Averages
Level 148
1,651 SR
1,805 Elo+
Thoth
Thoth
MyPixel
Thoth
Level 159
God Stats
2W - 0L
1,658 SR
Queue Stats
28W - 15L
1,844 Elo+
Party 1
Charybdis
Charybdis
SilverSwordMen
Charybdis
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 8L
1,742 Elo+
Solo
Gilgamesh
Gilgamesh
charlieFE
Gilgamesh
Level 158
God Stats
26W - 11L
1,796 SR
Queue Stats
162W - 91L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 6 / 6
12,177
677
12,297
15,227
7,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Izug
Danzaburou
16
7 / 7 / 7
13,133
730
16,209
17,249
5,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Menàce
Hercules
15
4 / 5 / 11
12,424
690
15,537
33,035
39,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MyPixel
Thoth
16
4 / 4 / 11
12,416
690
17,828
14,333
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SilverSwordMen
Charybdis
18
11 / 6 / 7
13,734
763
24,197
18,803
6,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
charlieFE
Gilgamesh
16
3 / 6 / 13
12,484
694
15,814
22,607
16,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
15
Kills
18
18
Deaths
16
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
6
6
1.17
L
Danzaburou
Izug
Danzaburou
7
7
7
1.5
L
Hercules
Menàce
Hercules
4
5
11
1.9
W
Thoth
MyPixel
Thoth
4
4
11
2.38
W
Charybdis
SilverSwordMen
Charybdis
11
6
7
2.42
W
Gilgamesh
charlieFE
Gilgamesh
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,043
Damage
57,839
65,511
Taken
55,743
52,084
Mitigated
27,208
21,317
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,297
846
159
5,674
15,227
7,069
346
7,341
7,886
44,510
0
L
Danzaburou
Izug
Danzaburou
16,209
7,539
0
3,372
17,249
5,938
650
4,533
12,600
0
53,559
L
Hercules
Menàce
Hercules
15,537
3,489
236
11,876
33,035
39,077
0
6,393
26,557
0
30,921
W
Thoth
MyPixel
Thoth
17,828
219
130
2,556
14,333
4,425
1,669
3,557
10,776
70,816
0
W
Charybdis
SilverSwordMen
Charybdis
24,197
15,748
0
6,139
18,803
6,540
1,422
4,823
13,757
0
58,626
W
Gilgamesh
charlieFE
Gilgamesh
15,814
4,169
247
1,719
22,607
16,243
288
4,446
18,161
0
35,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
38,634
186
Minions Killed
222
5
Camps Cleared
10
897,598
Distance Traveled
1,012,063
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,177
677
76
4
3
274,185
3
L
Danzaburou
13,133
730
84
5
1
265,903
1
L
Hercules
12,424
690
26
1
1
357,510
4
W
Thoth
12,416
690
103
6
2
348,139
4
W
Charybdis
13,734
763
75
4
6
327,395
2
W
Gilgamesh
12,484
694
44
2
2
336,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role