Player Matchup

Charybdis
Charybdis
BIG_SOULJA254
Charybdis
Level 25
God Stats
2W - 7L
1,781 SR
Queue Stats
101W - 104L
1,526 Elo+
Solo
Izanami
Izanami
Cooldon69
Izanami
Level 18
God Stats
9W - 12L
1,507 SR
Queue Stats
40W - 60L
1,453 Elo+
Party 1
Bacchus
Bacchus
Magical pizza G
Bacchus
Level 17
God Stats
0W - 5L
1,761 SR
Queue Stats
30W - 52L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
TouchMyBunch
Kukulkan
Level 17
God Stats
9W - 13L
1,571 SR
Queue Stats
41W - 58L
1,453 Elo+
Party 1
Yemoja
Yemoja
tootie184
Yemoja
Level 7
God Stats
0W - 1L
1,885 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Team Averages
Level 17
1,701 SR
1,456 Elo+

VS

Team Averages
Level 13
1,577 SR
1,525 Elo+
Horus
Horus
CB-Clutch-19
Horus
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 14L
1,436 Elo+
Solo
Hel
Hel
Childblue78
Hel
Level 17
God Stats
5W - 2L
1,698 SR
Queue Stats
34W - 21L
1,591 Elo+
Solo
Neith
Neith
StrawFields
Neith
Level 18
God Stats
1W - 0L
1,812 SR
Queue Stats
17W - 17L
1,565 Elo+
Solo
Fenrir
Fenrir
VontaCapalot
Fenrir
Level 21
God Stats
23W - 22L
1,376 SR
Queue Stats
200W - 236L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
ishualength
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIG_SOULJA254
Charybdis
6
0 / 3 / 0
4,158
416
1,014
4,320
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Cooldon69
Izanami
7
0 / 3 / 0
4,464
446
964
4,449
1,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 2 / 0
4,466
447
2,706
6,173
4,951
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TouchMyBunch
Kukulkan
6
0 / 3 / 0
4,165
417
1,643
3,463
1,049
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
tootie184
Yemoja
5
0 / 4 / 0
3,797
380
1,191
5,162
2,478
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,224
522
1,736
3,617
2,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 5
6,583
658
5,485
4,505
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
5 / 0 / 1
6,206
621
3,228
2,779
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
9
1 / 1 / 1
5,448
545
2,690
5,816
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
ishualength
Ao Kuang
11
5 / 0 / 2
6,690
669
2,957
5,228
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
15
15
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BIG_SOULJA254
Charybdis
0
3
0
0
W
2
0
6
5
W
2
0
5
4.5
L
Izanami
Cooldon69
Izanami
0
3
0
0
L
1
2
0
0.5
W
5
0
1
5.5
L
Kukulkan
TouchMyBunch
Kukulkan
0
3
0
0
W
Fenrir
1
1
1
1.5
W
Ao Kuang
ishualength
Ao Kuang
5
0
2
6
L
Yemoja
tootie184
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,518
Damage
16,096
23,567
Taken
21,945
10,990
Mitigated
8,415
1,162
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BIG_SOULJA254
Charybdis
1,014
70
0
623
4,320
1,451
0
1,151
3,112
0
9,007
W
1,736
930
234
768
3,617
2,558
0
1,058
2,445
0
9,601
W
5,485
185
737
3,246
4,505
1,435
566
1,815
2,690
44,086
0
L
Izanami
Cooldon69
Izanami
964
370
0
397
4,449
1,061
0
1,377
3,072
0
19,411
L
2,706
573
0
0
6,173
4,951
112
1,295
4,878
10,712
0
W
3,228
1,047
0
899
2,779
857
826
140
2,590
0
32,036
L
Kukulkan
TouchMyBunch
Kukulkan
1,643
116
0
0
3,463
1,049
0
2,002
1,461
17,473
0
W
Fenrir
2,690
1,463
0
442
5,816
2,042
0
2,261
3,555
0
20,184
W
Ao Kuang
ishualength
Ao Kuang
2,957
674
0
1,297
5,228
1,523
0
266
4,935
39,874
0
L
Yemoja
tootie184
Yemoja
1,191
331
142
0
5,162
2,478
0
2,617
2,511
6,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,050
Gold Earned
30,151
124
Minions Killed
284
0
Camps Cleared
0
877,190
Distance Traveled
958,923
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,158
416
25
3
0
161,444
2
W
Horus
5,224
522
6
1
0
197,797
2
W
Hel
6,583
658
101
10
0
201,735
1
L
Izanami
4,464
446
47
5
0
185,118
2
L
Bacchus
4,466
447
14
1
0
192,143
0
W
Neith
6,206
621
61
6
0
170,394
9
L
Kukulkan
4,165
417
28
3
0
185,747
3
W
Fenrir
5,448
545
40
4
0
187,125
2
W
Ao Kuang
6,690
669
76
8
0
201,872
0
L
Yemoja
3,797
380
10
1
0
152,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role