Player Matchup

Achilles
Achilles
Actina
Achilles
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 2
King Arthur
King Arthur
Kemo1010
King Arthur
Level 15
God Stats
0W - 2L
1,488 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 2
Sol
Sol
KomutanLogarS
Sol
Level 16
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 2
Ra
Ra
KreXoNN
Ra
Level 21
God Stats
0W - 2L
1,774 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 2
Team Averages
Level 19
1,627 SR
1,280 Elo+

VS

Team Averages
Level 141
1,615 SR
1,638 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kuroz0
Ares
Level 160
God Stats
3W - 0L
1,859 SR
Queue Stats
314W - 54L
2,016 Elo+
Party 3
Izanami
Izanami
TheJabba
Izanami
Level 159
God Stats
2W - 0L
1,945 SR
Queue Stats
122W - 43L
1,894 Elo+
Party 3
Horus
Horus
Znasladiv
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Actina
Achilles
11
0 / 2 / 2
6,511
814
2,318
9,132
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Kemo1010
King Arthur
12
2 / 4 / 0
6,631
829
3,017
8,457
6,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 6 / 2
6,654
832
4,662
8,149
2,778
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
5,915
739
2,142
5,963
2,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 1 / 7
8,063
1,008
5,545
6,559
4,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
 
Aphrodite
13
3 / 1 / 7
8,063
1,008
5,545
6,559
4,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
 
Aphrodite
13
3 / 1 / 7
8,063
1,008
5,545
6,559
4,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
 
Aphrodite
13
3 / 1 / 7
8,063
1,008
5,545
6,559
4,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Kuroz0
Ares
14
5 / 1 / 10
8,425
1,053
6,096
8,976
9,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TheJabba
Izanami
14
8 / 0 / 4
8,979
1,122
10,552
7,760
4,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Znasladiv
Horus
12
1 / 1 / 6
7,606
951
3,850
5,368
5,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
3
Kills
26
17
Deaths
6
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
7
6.5
W
Aphrodite
 
Aphrodite
3
1
7
6.5
W
Aphrodite
 
Aphrodite
3
1
7
6.5
W
Aphrodite
 
Aphrodite
3
1
7
6.5
L
Achilles
Actina
Achilles
0
2
2
0.5
L
King Arthur
Kemo1010
King Arthur
2
4
0
0.5
L
1
6
2
0.33
L
0
5
0
0
W
Ares
Kuroz0
Ares
5
1
10
10
W
Izanami
TheJabba
Izanami
8
0
4
10
W
Horus
Znasladiv
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
42,678
31,701
Taken
48,340
17,965
Mitigated
36,107
3,584
Healing
34,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,545
649
3,597
3,800
6,559
4,148
1,087
2,347
4,212
24,988
0
W
Aphrodite
 
Aphrodite
5,545
649
3,597
3,800
6,559
4,148
1,087
2,347
4,212
24,988
0
W
Aphrodite
 
Aphrodite
5,545
649
3,597
3,800
6,559
4,148
1,087
2,347
4,212
24,988
0
W
Aphrodite
 
Aphrodite
5,545
649
3,597
3,800
6,559
4,148
1,087
2,347
4,212
24,988
0
L
Achilles
Actina
Achilles
2,318
633
0
701
9,132
6,911
0
3,371
5,761
0
6,740
L
King Arthur
Kemo1010
King Arthur
3,017
581
0
800
8,457
6,159
0
2,638
5,819
0
13,920
L
4,662
1,271
0
1,072
8,149
2,778
1,448
3,607
4,439
19,376
0
L
2,142
219
471
540
5,963
2,117
0
2,210
3,753
18,952
0
W
Ares
Kuroz0
Ares
6,096
459
0
301
8,976
9,786
604
2,027
6,949
10,932
0
W
Izanami
TheJabba
Izanami
10,552
5,364
0
2,671
7,760
4,654
3,599
1,411
6,349
0
57,079
W
Horus
Znasladiv
Horus
3,850
1,874
250
1,530
5,368
5,075
908
1,412
3,956
0
10,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
57,262
110
Minions Killed
310
5
Camps Cleared
16
525,004
Distance Traveled
1,212,439
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,063
1,008
49
6
2
168,028
1
W
Aphrodite
8,063
1,008
49
6
2
168,028
1
W
Aphrodite
8,063
1,008
49
6
2
168,028
1
W
Aphrodite
8,063
1,008
49
6
2
168,028
1
L
Achilles
6,511
814
7
1
1
147,113
1
L
King Arthur
6,631
829
22
3
0
137,411
1
L
Sol
6,654
832
41
5
2
114,682
0
L
Ra
5,915
739
40
5
2
125,798
0
W
Ares
8,425
1,053
8
1
2
203,434
3
W
Izanami
8,979
1,122
93
12
6
176,385
2
W
Horus
7,606
951
13
2
0
160,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role