Player Matchup

Cernunnos
Cernunnos
Gokell48
Cernunnos
Level 27
God Stats
3W - 0L
1,713 SR
Queue Stats
11W - 4L
1,876 Elo+
Party 2
Nu Wa
Nu Wa
IceAngel62
Nu Wa
Level 83
God Stats
1W - 0L
1,840 SR
Queue Stats
23W - 8L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Zeksedo
Gilgamesh
Level 29
God Stats
9W - 5L
1,616 SR
Queue Stats
25W - 28L
1,471 Elo+
Solo
Team Averages
Level 46
1,723 SR
1,632 Elo+

VS

Team Averages
Level 28
1,589 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
AntiMuslimGamer
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,764 SR
Queue Stats
20W - 29L
1,443 Elo+
Party 1
Hera
Hera
HeyJimbo
Hera
Level 40
God Stats
12W - 13L
1,504 SR
Queue Stats
19W - 31L
1,419 Elo+
Party 1
Fenrir
Fenrir
QumNhi99aMoment
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gokell48
Cernunnos
13
7 / 3 / 10
8,875
888
9,316
8,262
3,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
11
6 / 3 / 8
8,213
821
7,806
6,312
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zeksedo
Gilgamesh
13
7 / 1 / 11
9,129
913
8,384
10,438
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AntiMuslimGamer
Ah Muzen Cab
10
2 / 6 / 3
6,911
691
5,367
8,458
2,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
10
3 / 8 / 3
7,147
715
6,634
8,934
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 6 / 5
6,876
688
4,083
11,627
4,107
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
7
7
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AntiMuslimGamer
Ah Muzen Cab
2
6
3
0.58
W
Cernunnos
Gokell48
Cernunnos
7
3
10
4
L
Hera
3
8
3
0.56
W
Nu Wa
6
3
8
3.33
L
2
6
5
0.75
W
Gilgamesh
Zeksedo
Gilgamesh
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
16,084
25,012
Taken
29,019
16,849
Mitigated
8,684
7,411
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AntiMuslimGamer
Ah Muzen Cab
5,367
2,418
0
1,422
8,458
2,109
0
2,972
5,121
0
18,431
W
Cernunnos
Gokell48
Cernunnos
9,316
4,127
0
3,069
8,262
3,060
971
1,783
6,479
0
38,041
L
Hera
6,634
1,776
72
607
8,934
2,468
0
3,090
5,431
21,519
0
W
Nu Wa
7,806
2,042
135
1,402
6,312
2,068
1,186
2,438
3,874
22,046
0
L
4,083
1,337
0
1,865
11,627
4,107
0
3,297
7,884
0
11,635
W
Gilgamesh
Zeksedo
Gilgamesh
8,384
1,096
0
2,805
10,438
11,721
120
2,607
7,831
5,238
14,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
20,934
116
Minions Killed
74
6
Camps Cleared
3
523,326
Distance Traveled
472,208
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,911
691
25
3
0
145,170
0
W
Cernunnos
8,875
888
51
5
3
172,024
3
L
Hera
7,147
715
30
3
3
160,901
3
W
Nu Wa
8,213
821
31
3
1
155,820
1
L
Fenrir
6,876
688
19
2
0
166,137
3
W
Gilgamesh
9,129
913
34
3
2
195,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role