Player Matchup

Olorun
Olorun
Gorskihv
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Seldrey
Jormungandr
Level 12
God Stats
1W - 4L
1,365 SR
Queue Stats
2W - 6L
1,391 Elo+
Party 1
Neith
Neith
TovarUwU
Neith
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 1
Horus
Horus
UbivatelNubov
Horus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juggernaut489
Cu Chulainn
Level 15
God Stats
8W - 13L
1,352 SR
Queue Stats
41W - 46L
1,293 Elo+
Solo
Team Averages
Level 7
1,400 SR
1,384 Elo+

VS

Team Averages
Level 25
1,433 SR
1,323 Elo+
Ymir
Ymir
DarkRaider00
Ymir
Level 16
God Stats
3W - 3L
1,501 SR
Queue Stats
6W - 13L
1,206 Elo+
Party 3
Ra
Ra
Koukishin
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
RobinWätch
Charybdis
Level 17
God Stats
1W - 1L
1,155 SR
Queue Stats
6W - 13L
1,206 Elo+
Party 3
Susano
Susano
bonifacio09
Susano
Level 7
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 4L
1,307 Elo+
Party 4
Hun Batz
Hun Batz
irdzbs
Hun Batz
Level 79
God Stats
1W - 0L
1,283 SR
Queue Stats
35W - 26L
1,397 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gorskihv
Olorun
13
1 / 9 / 4
8,577
390
6,154
15,738
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Seldrey
Jormungandr
13
3 / 5 / 3
8,460
385
7,103
14,805
16,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
TovarUwU
Neith
13
2 / 5 / 5
8,440
384
7,015
9,526
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 9 / 4
9,272
421
9,381
15,363
8,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
juggernaut489
Cu Chulainn
19
10 / 6 / 1
12,245
557
16,343
21,455
12,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 16
9,536
433
6,106
11,703
8,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 6 / 7
9,590
436
7,088
15,346
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RobinWätch
Charybdis
16
6 / 4 / 7
10,112
460
9,557
12,477
4,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
17
6 / 6 / 13
11,325
515
11,556
13,038
4,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
irdzbs
Hun Batz
20
19 / 2 / 7
13,479
613
22,111
16,934
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
21
Kills
32
34
Deaths
21
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
Olorun
Gorskihv
Olorun
1
9
4
0.33
W
0
6
7
0.58
W
Charybdis
RobinWätch
Charybdis
6
4
7
2.38
L
Jormungandr
Seldrey
Jormungandr
3
5
3
0.9
L
Neith
TovarUwU
Neith
2
5
5
0.9
L
5
9
4
0.78
W
Susano
6
6
13
2.08
W
Hun Batz
irdzbs
Hun Batz
19
2
7
11.25
L
Cu Chulainn
juggernaut489
Cu Chulainn
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,996
Damage
56,418
76,887
Taken
69,498
44,548
Mitigated
35,075
10,121
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,106
258
1,283
1,158
11,703
8,792
624
2,977
8,726
26,883
0
L
Olorun
Gorskihv
Olorun
6,154
3,598
153
2,030
15,738
4,812
3,425
2,272
13,466
34,675
6,002
W
7,088
1,387
1,553
3,767
15,346
8,255
1,730
1,757
13,589
50,978
0
W
Charybdis
RobinWätch
Charybdis
9,557
6,008
0
3,432
12,477
4,175
1,815
3,484
8,993
0
54,533
L
Jormungandr
Seldrey
Jormungandr
7,103
1,218
0
0
14,805
16,937
180
3,771
10,982
36,734
0
L
Neith
TovarUwU
Neith
7,015
2,893
0
859
9,526
2,383
1,121
467
8,923
0
34,507
L
9,381
4,910
820
868
15,363
8,225
96
3,156
12,118
0
28,810
W
Susano
11,556
3,863
0
135
13,038
4,465
872
1,854
11,184
0
48,292
W
Hun Batz
irdzbs
Hun Batz
22,111
10,146
0
6,263
16,934
9,388
0
2,542
14,392
0
107,611
L
Cu Chulainn
juggernaut489
Cu Chulainn
16,343
5,813
0
5,391
21,455
12,191
0
3,528
17,927
0
105,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,994
Gold Earned
54,042
396
Minions Killed
465
0
Camps Cleared
0
1,811,785
Distance Traveled
1,913,045
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,536
433
34
2
0
370,018
3
L
Olorun
8,577
390
71
3
0
285,144
0
W
Ra
9,590
436
88
4
0
368,173
6
W
Charybdis
10,112
460
104
5
0
337,214
3
L
Jormungandr
8,460
385
37
2
0
365,334
4
L
Neith
8,440
384
70
3
0
367,555
0
L
Horus
9,272
421
58
3
0
360,946
0
W
Susano
11,325
515
80
4
0
395,322
1
W
Hun Batz
13,479
613
159
7
0
442,318
0
L
Cu Chulainn
12,245
557
160
7
0
432,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role