Player Matchup

Apollo
Apollo
 
Apollo
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cpt Merdock
Cthulhu
Level 27
God Stats
10W - 17L
1,340 SR
Queue Stats
253W - 261L
1,417 Elo+
Party 1
Zeus
Zeus
KhalCoppins
Zeus
Level 26
God Stats
6W - 7L
1,502 SR
Queue Stats
138W - 156L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
Lord_Marious
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,434 Elo+
Solo
Team Averages
Level 25
1,469 SR
1,444 Elo+

VS

Team Averages
Level 13
1,414 SR
1,255 Elo+
Ymir
Ymir
AKcoll
Ymir
Level 8
God Stats
1W - 5L
1,090 SR
Queue Stats
110W - 94L
1,170 Elo+
Solo
Charybdis
Charybdis
Lord Havoc8366
Charybdis
Level 25
God Stats
4W - 1L
1,546 SR
Queue Stats
39W - 44L
1,426 Elo+
Solo
Bakasura
Bakasura
hoo_dini2
Bakasura
Level 17
God Stats
11W - 5L
1,433 SR
Queue Stats
82W - 70L
1,320 Elo+
Solo
Jormungandr
Jormungandr
lei438canoro
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,150 Elo+
Solo
Olorun
Olorun
xzibitME
Olorun
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 76L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 6 / 20
14,237
1,186
25,704
19,607
8,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
 
Thor
19
6 / 5 / 12
12,135
1,011
8,052
16,927
7,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Cpt Merdock
Cthulhu
19
5 / 11 / 22
12,773
1,064
17,810
28,295
31,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 13 / 20
14,407
1,201
33,489
22,448
8,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Lord_Marious
Zhong Kui
20
4 / 8 / 22
12,176
1,015
20,096
23,751
15,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AKcoll
Ymir
20
4 / 5 / 23
13,138
1,095
17,211
24,007
33,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Lord Havoc8366
Charybdis
20
18 / 4 / 16
16,917
1,410
26,554
18,824
6,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
hoo_dini2
Bakasura
19
11 / 8 / 12
13,922
1,160
26,048
26,586
11,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
lei438canoro
Jormungandr
19
0 / 12 / 16
10,787
899
5,270
21,558
7,043
Olorun
xzibitME
Olorun
20
10 / 7 / 20
14,735
1,228
29,023
24,776
9,249
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
130
35
Kills
43
43
Deaths
36
96
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
11
6
20
3.5
L
Thor
 
Thor
6
5
12
2.4
W
Ymir
AKcoll
Ymir
4
5
23
3.1
L
Cthulhu
Cpt Merdock
Cthulhu
5
11
22
1.45
L
9
13
20
1.46
W
Charybdis
Lord Havoc8366
Charybdis
18
4
16
6.5
L
Zhong Kui
Lord_Marious
Zhong Kui
4
8
22
1.88
W
Bakasura
hoo_dini2
Bakasura
11
8
12
2.13
W
Jormungandr
lei438canoro
Jormungandr
0
12
16
0.67
W
Olorun
xzibitME
Olorun
10
7
20
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,151
Damage
104,106
111,028
Taken
115,751
71,468
Mitigated
67,452
10,254
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
25,704
16,511
0
2,020
19,607
8,685
0
7,972
10,965
0
39,133
L
Thor
 
Thor
8,052
3,400
0
2,480
16,927
7,241
0
7,460
9,239
0
16,605
W
Ymir
AKcoll
Ymir
17,211
2,490
0
0
24,007
33,490
0
14,925
9,082
32,448
0
L
Cthulhu
Cpt Merdock
Cthulhu
17,810
2,407
495
0
28,295
31,649
0
15,383
12,078
37,763
0
L
33,489
6,916
0
1,210
22,448
8,803
0
10,017
11,960
59,071
0
W
Charybdis
Lord Havoc8366
Charybdis
26,554
17,018
0
2,612
18,824
6,279
0
12,349
6,475
0
59,775
L
Zhong Kui
Lord_Marious
Zhong Kui
20,096
4,692
0
4,049
23,751
15,090
0
10,672
11,798
43,406
0
W
Bakasura
hoo_dini2
Bakasura
26,048
13,930
0
3,497
26,586
11,391
0
13,830
12,756
0
36,502
W
Jormungandr
lei438canoro
Jormungandr
5,270
1,807
0
0
21,558
7,043
0
15,274
5,435
15,812
0
W
Olorun
xzibitME
Olorun
29,023
23,110
408
10,177
24,776
9,249
0
15,017
9,759
51,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,728
Gold Earned
69,499
190
Minions Killed
207
4
Camps Cleared
10
883,418
Distance Traveled
967,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,237
1,186
21
2
1
212,029
0
L
Thor
12,135
1,011
12
1
0
155,973
0
W
Ymir
13,138
1,095
32
3
2
210,865
0
L
Cthulhu
12,773
1,064
62
5
0
213,182
0
L
Zeus
14,407
1,201
50
4
3
158,995
0
W
Charybdis
16,917
1,410
63
5
6
196,670
0
L
Zhong Kui
12,176
1,015
45
4
0
143,239
0
W
Bakasura
13,922
1,160
37
3
2
225,600
1
W
Jormungandr
10,787
899
24
2
0
159,984
0
W
Olorun
14,735
1,228
51
4
0
173,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role