Player Matchup

Odin
Odin
CincyBoy123
Odin
Level 19
God Stats
3W - 9L
1,470 SR
Queue Stats
3W - 9L
1,337 Elo+
Solo
Loki
Loki
T27282
Loki
Level 15
God Stats
0W - 2L
1,237 SR
Queue Stats
23W - 21L
1,401 Elo+
Solo
Ymir
Ymir
catatau03
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,052 Elo+
Solo
Cerberus
Cerberus
ltchelaol
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
pdbanzon
Hou Yi
Level 11
God Stats
19W - 22L
1,533 SR
Queue Stats
22W - 25L
1,434 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,345 Elo+

VS

Team Averages
Level 23
1,622 SR
1,403 Elo+
Cthulhu
Cthulhu
CrushedOx433223
Cthulhu
Level 25
God Stats
11W - 11L
1,413 SR
Queue Stats
30W - 33L
1,387 Elo+
Solo
Skadi
Skadi
TheGuide-
Skadi
Level 18
God Stats
25W - 18L
1,653 SR
Queue Stats
277W - 267L
1,435 Elo+
Solo
Sylvanus
Sylvanus
TheSl4mmerr
Sylvanus
Level 29
God Stats
3W - 0L
1,872 SR
Queue Stats
33W - 26L
1,521 Elo+
Solo
Fenrir
Fenrir
Ttvblxndfold
Fenrir
Level 21
God Stats
4W - 4L
1,446 SR
Queue Stats
59W - 58L
1,355 Elo+
Solo
Loki
Loki
crap_out101
Loki
Level 22
God Stats
2W - 0L
1,724 SR
Queue Stats
31W - 40L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
18,412
472
24,435
41,144
54,247
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
T27282
Loki
20
12 / 7 / 3
16,737
429
32,302
36,167
14,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
5
0 / 4 / 0
10,356
266
0
6,750
1,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
ltchelaol
Cerberus
10
0 / 7 / 2
10,803
277
1,966
13,825
14,575
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hou Yi
pdbanzon
Hou Yi
20
6 / 6 / 6
20,379
523
32,900
38,237
20,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 7
16,811
431
21,578
34,751
50,898
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
TheGuide-
Skadi
20
18 / 8 / 1
20,550
527
61,315
39,693
19,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
TheSl4mmerr
Sylvanus
20
9 / 2 / 3
20,597
528
21,475
40,655
74,251
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
5
0 / 0 / 0
9,393
241
0
0
0
20
0 / 13 / 2
15,244
391
4,099
29,617
14,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
25
Kills
29
29
Deaths
28
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
5
8
2.2
W
2
5
7
1.1
L
Loki
T27282
Loki
12
7
3
1.93
W
Skadi
TheGuide-
Skadi
18
8
1
2.31
W
Sylvanus
TheSl4mmerr
Sylvanus
9
2
3
5.25
W
Fenrir
0
0
0
0
L
Ymir
0
4
0
0
W
0
13
2
0.08
L
Cerberus
ltchelaol
Cerberus
0
7
2
0.14
L
Hou Yi
pdbanzon
Hou Yi
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,603
Damage
108,467
136,123
Taken
144,716
105,208
Mitigated
159,829
26,953
Healing
48,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,435
4,914
0
7,373
41,144
54,247
732
13,665
25,809
1,017
98,724
W
21,578
1,343
1,246
7,296
34,751
50,898
372
1,117
31,903
87,835
0
L
Loki
T27282
Loki
32,302
12,860
0
0
36,167
14,316
0
11,670
24,238
0
92,722
W
Skadi
TheGuide-
Skadi
61,315
39,253
0
8,160
39,693
19,974
7,419
1,260
37,772
0
223,316
W
Sylvanus
TheSl4mmerr
Sylvanus
21,475
5,838
6,018
19,029
40,655
74,251
5,211
3,863
34,955
122,592
19,221
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
0
0
0
0
6,750
1,253
0
0
6,750
0
0
W
4,099
787
0
6,611
29,617
14,706
1,268
249
28,999
0
83,707
L
Cerberus
ltchelaol
Cerberus
1,966
373
0
1,397
13,825
14,575
16
3,544
10,281
15,261
0
L
Hou Yi
pdbanzon
Hou Yi
32,900
16,461
0
18,183
38,237
20,817
3,546
10,405
27,089
0
225,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,687
Gold Earned
82,595
646
Minions Killed
642
0
Camps Cleared
0
2,139,071
Distance Traveled
2,660,844
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
18,412
472
202
5
0
746,947
1
W
Cthulhu
16,811
431
130
3
0
720,673
0
L
Loki
16,737
429
109
3
0
563,567
0
W
Skadi
20,550
527
202
5
0
683,215
3
W
Sylvanus
20,597
528
198
5
0
596,505
7
W
Fenrir
9,393
241
0
0
0
0
0
L
Ymir
10,356
266
0
0
0
6,071
0
W
Loki
15,244
391
112
3
0
660,451
0
L
Cerberus
10,803
277
45
1
0
179,190
2
L
Hou Yi
20,379
523
290
7
0
643,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role