Player Matchup

Cerberus
Cerberus
CrusaderDante27
Cerberus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 93L
1,188 Elo+
Solo
Olorun
Olorun
JusAjhawn
Olorun
Level 16
God Stats
6W - 5L
1,423 SR
Queue Stats
42W - 76L
1,238 Elo+
Solo
Achilles
Achilles
Luisito6453
Achilles
Level 17
God Stats
128W - 84L
1,249 SR
Queue Stats
318W - 268L
1,285 Elo+
Solo
Hel
Hel
Nightbringer_154
Hel
Level 24
God Stats
3W - 3L
1,273 SR
Queue Stats
25W - 31L
1,419 Elo+
Solo
Skadi
Skadi
lgsd2697
Skadi
Level 17
God Stats
14W - 5L
1,763 SR
Queue Stats
98W - 77L
1,370 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,300 Elo+

VS

Team Averages
Level 17
1,457 SR
1,321 Elo+
Hercules
Hercules
Brownpride1431
Hercules
Level 19
God Stats
1W - 3L
1,283 SR
Queue Stats
39W - 53L
1,311 Elo+
Solo
Horus
Horus
Kauagames6858
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,138 Elo+
Solo
Cerberus
Cerberus
KiLLaFoe2
Cerberus
Level 4
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 10L
1,310 Elo+
Solo
Thanatos
Thanatos
SuperSpecialEd28
Thanatos
Level 26
God Stats
0W - 1L
1,416 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
aperegrino
Kukulkan
Level 22
God Stats
10W - 16L
1,382 SR
Queue Stats
143W - 154L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 2 / 15
11,192
933
9,980
11,606
15,062
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
JusAjhawn
Olorun
18
8 / 3 / 5
11,708
976
8,730
9,862
3,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Luisito6453
Achilles
18
8 / 0 / 10
12,580
1,048
12,384
9,968
6,030
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 11
11,176
931
18,437
9,755
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
lgsd2697
Skadi
19
5 / 0 / 13
12,563
1,047
15,390
6,935
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 1 / 0
8,902
742
1,332
2,032
619
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
0 / 9 / 0
9,231
769
1,484
13,238
5,637
Cerberus
KiLLaFoe2
Cerberus
15
0 / 3 / 2
9,288
774
993
4,306
1,585
15
3 / 10 / 1
10,520
877
9,429
24,067
8,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
aperegrino
Kukulkan
17
4 / 4 / 2
12,067
1,006
25,308
25,140
9,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
27
Kills
7
7
Deaths
27
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
0
0
W
Cerberus
3
2
15
5.25
W
Olorun
JusAjhawn
Olorun
8
3
5
3.5
L
0
9
0
0
L
Cerberus
KiLLaFoe2
Cerberus
0
3
2
0.33
W
Achilles
Luisito6453
Achilles
8
0
10
13
W
3
2
11
4.25
L
3
10
1
0.35
L
Kukulkan
aperegrino
Kukulkan
4
4
2
1.25
W
Skadi
lgsd2697
Skadi
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,921
Damage
38,546
48,126
Taken
68,783
33,316
Mitigated
26,504
17,598
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,332
263
0
152
2,032
619
0
1,003
1,029
0
1,414
W
Cerberus
9,980
1,031
0
2,037
11,606
15,062
0
5,675
5,931
23,094
0
W
Olorun
JusAjhawn
Olorun
8,730
4,961
753
2,466
9,862
3,894
0
5,801
4,061
18,808
0
L
1,484
465
0
199
13,238
5,637
0
8,004
5,234
0
2,887
L
Cerberus
KiLLaFoe2
Cerberus
993
87
0
365
4,306
1,585
0
1,821
2,485
3,985
0
W
Achilles
Luisito6453
Achilles
12,384
4,974
0
3,433
9,968
6,030
0
4,451
5,517
0
24,976
W
18,437
783
2,008
4,201
9,755
5,637
0
5,212
4,543
30,188
0
L
9,429
2,073
0
3,481
24,067
8,828
0
13,169
10,898
0
17,128
L
Kukulkan
aperegrino
Kukulkan
25,308
3,150
556
4,291
25,140
9,835
0
13,150
11,990
58,213
0
W
Skadi
lgsd2697
Skadi
15,390
8,006
0
2,700
6,935
2,693
0
5,162
1,773
0
55,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,219
Gold Earned
50,008
221
Minions Killed
111
7
Camps Cleared
1
1,070,480
Distance Traveled
577,770
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,902
742
0
0
0
31,244
0
W
Cerberus
11,192
933
31
3
1
217,561
0
W
Olorun
11,708
976
12
1
1
151,602
0
L
Horus
9,231
769
1
0
0
101,725
1
L
Cerberus
9,288
774
8
1
0
63,318
0
W
Achilles
12,580
1,048
32
3
1
250,595
0
W
Hel
11,176
931
23
2
0
228,626
0
L
Thanatos
10,520
877
10
1
0
203,693
0
L
Kukulkan
12,067
1,006
92
8
1
177,790
0
W
Skadi
12,563
1,047
123
10
4
222,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role