Player Matchup

Fenrir
Fenrir
AstralFires
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,436 Elo+
Solo
Apollo
Apollo
Morganxfreeman6
Apollo
Level 7
God Stats
2W - 2L
1,535 SR
Queue Stats
7W - 10L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
OiHoko
Cthulhu
Level 27
God Stats
2W - 2L
1,818 SR
Queue Stats
142W - 114L
1,534 Elo+
Solo
Kali
Kali
QueenDedede
Kali
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
558W - 589L
1,443 Elo+
Solo
Charybdis
Charybdis
Xxscorpion39
Charybdis
Level 26
God Stats
8W - 3L
1,430 SR
Queue Stats
121W - 114L
1,471 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,453 Elo+

VS

Team Averages
Level 25
1,480 SR
1,452 Elo+
Artio
Artio
 
Artio
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DorkiestBoi
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,511 Elo+
Solo
Izanami
Izanami
IceGirl09
Izanami
Level 29
God Stats
85W - 96L
1,485 SR
Queue Stats
202W - 215L
1,428 Elo+
Solo
Hades
Hades
MK_FALCON23
Hades
Level 29
God Stats
127W - 140L
1,514 SR
Queue Stats
131W - 152L
1,415 Elo+
Solo
Chang'e
Chang'e
bigwawa76
Chang'e
Level 21
God Stats
18W - 14L
1,400 SR
Queue Stats
47W - 47L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 7 / 4
11,476
1,043
11,458
22,229
12,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 14 / 6
10,006
910
7,150
20,226
7,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
OiHoko
Cthulhu
16
2 / 8 / 5
10,168
924
20,251
29,025
17,283
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 10
10,886
990
12,065
24,515
9,991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Xxscorpion39
Charybdis
17
3 / 8 / 7
10,893
990
14,871
18,877
6,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
1 / 3 / 36
11,404
1,037
14,871
21,244
21,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
DorkiestBoi
Charybdis
20
17 / 3 / 20
14,075
1,280
37,964
12,630
5,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
IceGirl09
Izanami
19
13 / 1 / 21
12,818
1,165
21,779
12,704
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 2 / 26
11,334
1,030
14,425
13,072
12,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
bigwawa76
Chang'e
19
7 / 3 / 28
12,282
1,117
17,744
12,002
5,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
175
12
Kills
44
44
Deaths
12
32
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
36
6.33
L
Fenrir
5
7
4
1
W
Charybdis
DorkiestBoi
Charybdis
17
3
20
9
W
Izanami
IceGirl09
Izanami
13
1
21
23.5
W
6
2
26
9.5
L
1
14
6
0.29
L
Cthulhu
OiHoko
Cthulhu
2
8
5
0.56
L
1
7
10
0.86
L
Charybdis
Xxscorpion39
Charybdis
3
8
7
0.81
W
Chang'e
bigwawa76
Chang'e
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,795
Damage
106,783
114,872
Taken
71,652
53,320
Mitigated
50,646
7,375
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,871
1,037
3,591
5,063
21,244
21,886
0
3,703
17,541
24,344
0
L
Fenrir
11,458
3,958
0
951
22,229
12,487
0
10,723
11,356
0
21,992
W
Charybdis
DorkiestBoi
Charybdis
37,964
21,241
383
2,594
12,630
5,519
0
5,127
7,503
0
57,309
W
Izanami
IceGirl09
Izanami
21,779
18,726
0
1,846
12,704
5,973
0
4,928
7,776
0
59,159
W
14,425
529
490
5,151
13,072
12,146
0
2,085
10,987
24,338
0
L
7,150
3,501
0
638
20,226
7,136
0
8,238
11,788
0
36,621
L
Cthulhu
OiHoko
Cthulhu
20,251
1,224
103
1,524
29,025
17,283
0
9,456
19,438
40,956
0
L
12,065
4,776
0
2,841
24,515
9,991
0
10,002
14,229
0
27,334
L
Charybdis
Xxscorpion39
Charybdis
14,871
8,384
0
1,318
18,877
6,423
0
7,670
11,021
0
35,596
W
Chang'e
bigwawa76
Chang'e
17,744
2,952
3,430
3,009
12,002
5,122
0
4,408
7,594
32,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,429
Gold Earned
61,913
192
Minions Killed
213
3
Camps Cleared
4
955,327
Distance Traveled
956,504
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,404
1,037
17
2
0
221,295
0
L
Fenrir
11,476
1,043
26
2
0
219,747
0
W
Charybdis
14,075
1,280
35
3
2
187,279
0
W
Izanami
12,818
1,165
81
7
1
182,126
0
W
Hades
11,334
1,030
32
3
1
194,792
0
L
Apollo
10,006
910
49
4
0
145,551
1
L
Cthulhu
10,168
924
54
5
2
220,453
0
L
Kali
10,886
990
36
3
1
211,718
0
L
Charybdis
10,893
990
27
2
0
157,858
0
W
Chang'e
12,282
1,117
48
4
0
171,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role