Player Matchup

Hun Batz
Hun Batz
FlyiNg_DoLpHin19
Hun Batz
Level 30
God Stats
9W - 7L
1,546 SR
Queue Stats
169W - 202L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GrimReeper9090
Morgan Le Fay
Level 22
God Stats
19W - 21L
1,369 SR
Queue Stats
37W - 43L
1,195 Elo+
Solo
Cthulhu
Cthulhu
ZAYNYTT
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,104 Elo+
Solo
Arachne
Arachne
blackshadow1213
Arachne
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
22W - 23L
1,178 Elo+
Solo
Izanami
Izanami
car-magical806
Izanami
Level 17
God Stats
4W - 9L
1,161 SR
Queue Stats
29W - 36L
1,279 Elo+
Solo
Team Averages
Level 23
1,415 SR
1,233 Elo+

VS

Team Averages
Level 18
1,611 SR
1,355 Elo+
Bakasura
Bakasura
S3DaX_Camaron_-_
Bakasura
Level 29
God Stats
23W - 9L
1,672 SR
Queue Stats
578W - 538L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Tardoboy2
Kukulkan
Level 7
God Stats
22W - 21L
1,730 SR
Queue Stats
247W - 293L
1,379 Elo+
Solo
Izanami
Izanami
TwitchTaurus_345
Izanami
Level 28
God Stats
4W - 3L
1,837 SR
Queue Stats
273W - 350L
1,361 Elo+
Solo
Ares
Ares
WhompDaSheetOutU
Ares
Level 25
God Stats
1W - 0L
1,315 SR
Queue Stats
10W - 6L
1,091 Elo+
Solo
Fenrir
Fenrir
ishualength
Fenrir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,612
472
4,308
8,994
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
GrimReeper9090
Morgan Le Fay
8
0 / 9 / 0
5,620
401
4,048
9,442
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ZAYNYTT
Cthulhu
9
0 / 4 / 1
5,419
387
3,027
12,023
8,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 6 / 0
6,794
485
7,820
13,422
4,623
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 7 / 0
5,388
385
1,973
8,721
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 5
9,076
648
12,550
8,773
3,810
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Tardoboy2
Kukulkan
13
1 / 1 / 4
7,399
529
5,312
5,478
1,760
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
7 / 1 / 7
8,739
624
5,558
6,778
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 3
6,790
485
1,661
8,657
6,331
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
14
13 / 0 / 6
9,414
672
11,721
9,774
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
5
Kills
31
31
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Morgan Le Fay
GrimReeper9090
Morgan Le Fay
0
9
0
0
W
10
0
5
12.5
W
Kukulkan
Tardoboy2
Kukulkan
1
1
4
3
W
7
1
7
10.5
W
0
3
3
0.5
L
Cthulhu
ZAYNYTT
Cthulhu
0
4
1
0.13
L
3
6
0
0.5
L
0
7
0
0
W
Fenrir
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
36,802
52,602
Taken
39,460
20,595
Mitigated
24,317
3,426
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
1,668
0
0
8,994
2,756
0
63
8,722
0
31,553
L
Morgan Le Fay
GrimReeper9090
Morgan Le Fay
4,048
477
0
303
9,442
2,641
0
1,229
8,003
27,115
0
W
12,550
8,770
0
4,229
8,773
3,810
0
953
7,820
0
53,255
W
Kukulkan
Tardoboy2
Kukulkan
5,312
1,299
0
1,224
5,478
1,760
849
2,109
3,369
39,384
0
W
5,558
3,106
0
1,386
6,778
2,438
4,382
1,377
5,401
0
55,449
W
1,661
509
0
770
8,657
6,331
1,386
420
8,237
18,584
0
L
Cthulhu
ZAYNYTT
Cthulhu
3,027
157
0
0
12,023
8,122
0
3,151
7,964
19,490
0
L
7,820
5,162
0
2,201
13,422
4,623
0
1,329
11,632
0
37,441
L
1,973
1,458
0
922
8,721
2,453
1,466
957
7,287
0
24,615
W
Fenrir
11,721
3,373
0
3,757
9,774
9,978
0
2,278
7,496
0
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
41,418
229
Minions Killed
390
0
Camps Cleared
0
1,221,907
Distance Traveled
1,321,305
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,612
472
56
4
0
267,252
1
L
Morgan Le Fay
5,620
401
47
3
0
237,586
2
W
Bakasura
9,076
648
134
10
0
354,671
0
W
Kukulkan
7,399
529
80
6
0
223,450
0
W
Izanami
8,739
624
102
7
0
261,062
1
W
Ares
6,790
485
26
2
0
200,328
0
L
Cthulhu
5,419
387
20
1
0
255,734
3
L
Arachne
6,794
485
63
5
0
262,103
0
L
Izanami
5,388
385
43
3
0
199,232
0
W
Fenrir
9,414
672
48
3
0
281,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role