Player Matchup

Bakasura
Bakasura
Foushyx
Bakasura
Level 33
God Stats
31W - 24L
1,632 SR
Queue Stats
161W - 163L
1,525 Elo+
Party 2
Apollo
Apollo
HateTrain95
Apollo
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 70L
1,500 Elo+
Solo
Fenrir
Fenrir
Karizma7
Fenrir
Level 2
God Stats
2W - 0L
1,708 SR
Queue Stats
30W - 18L
1,682 Elo+
Solo
Kukulkan
Kukulkan
SquishyBerry
Kukulkan
Level 28
God Stats
11W - 9L
1,626 SR
Queue Stats
132W - 124L
1,525 Elo+
Party 2
Ymir
Ymir
YureiPlayer
Ymir
Level 24
God Stats
43W - 38L
1,566 SR
Queue Stats
54W - 46L
1,528 Elo+
Party 2
Team Averages
Level 20
1,607 SR
1,552 Elo+

VS

Team Averages
Level 12
1,614 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Ferimur
Gilgamesh
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,682 Elo+
Solo
Fenrir
Fenrir
Hiiitsu
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,623 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kasdejia
Morgan Le Fay
Level 14
God Stats
11W - 10L
1,773 SR
Queue Stats
55W - 48L
1,512 Elo+
Party 3
Medusa
Medusa
Mimolead
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,243 Elo+
Party 1
Artio
Artio
kiki0605
Artio
Level 22
God Stats
0W - 1L
1,795 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Foushyx
Bakasura
12
4 / 1 / 3
7,223
657
2,863
7,738
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
10
5 / 2 / 0
6,111
556
6,450
5,986
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Karizma7
Fenrir
12
6 / 2 / 2
7,317
665
4,395
6,073
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SquishyBerry
Kukulkan
10
1 / 1 / 3
6,149
559
3,858
2,995
974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 1 / 6
5,775
525
2,390
6,667
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ferimur
Gilgamesh
8
1 / 5 / 3
5,353
487
2,908
6,222
2,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Hiiitsu
Fenrir
8
1 / 5 / 3
5,128
466
2,657
9,800
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Kasdejia
Morgan Le Fay
11
2 / 2 / 1
6,198
563
4,334
4,484
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Mimolead
Medusa
8
1 / 2 / 1
4,675
425
5,071
5,526
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
kiki0605
Artio
6
1 / 2 / 2
4,612
419
1,672
6,688
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
6
7
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ferimur
Gilgamesh
1
5
3
0.5
W
Bakasura
Foushyx
Bakasura
4
1
3
5.5
W
Apollo
5
2
0
2.5
L
Fenrir
Hiiitsu
Fenrir
1
5
3
0.5
W
Fenrir
Karizma7
Fenrir
6
2
2
3.5
L
Morgan Le Fay
Kasdejia
Morgan Le Fay
2
2
1
1.25
L
Medusa
Mimolead
Medusa
1
2
1
0.75
W
Kukulkan
SquishyBerry
Kukulkan
1
1
3
2.5
W
0
1
6
3
L
Artio
kiki0605
Artio
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
16,642
29,459
Taken
32,720
11,882
Mitigated
11,799
8,963
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ferimur
Gilgamesh
2,908
877
0
311
6,222
2,905
0
1,310
4,912
0
14,863
W
Bakasura
Foushyx
Bakasura
2,863
2,382
0
1,373
7,738
2,678
0
796
6,942
0
43,219
W
Apollo
6,450
4,021
0
2,513
5,986
1,532
0
1,144
4,842
0
35,855
L
Fenrir
Hiiitsu
Fenrir
2,657
660
0
3,725
9,800
2,641
0
640
9,130
0
21,230
W
Fenrir
Karizma7
Fenrir
4,395
1,241
0
2,861
6,073
2,693
0
1,653
4,420
0
34,325
L
Morgan Le Fay
Kasdejia
Morgan Le Fay
4,334
307
0
1,021
4,484
1,529
190
1,229
3,139
31,327
0
L
Medusa
Mimolead
Medusa
5,071
2,791
0
1,188
5,526
1,336
0
1,412
4,114
0
17,327
W
Kukulkan
SquishyBerry
Kukulkan
3,858
296
0
160
2,995
974
0
989
2,006
30,938
0
W
2,390
571
0
2,056
6,667
4,005
0
1,424
5,243
15,016
0
L
Artio
kiki0605
Artio
1,672
165
493
1,934
6,688
3,388
0
1,657
5,031
5,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
25,966
330
Minions Killed
164
0
Camps Cleared
0
1,074,577
Distance Traveled
973,530
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,353
487
35
3
0
211,657
1
W
Bakasura
7,223
657
106
10
0
253,314
0
W
Apollo
6,111
556
63
6
0
175,378
0
L
Fenrir
5,128
466
37
3
0
203,390
0
W
Fenrir
7,317
665
71
6
0
227,571
3
L
Morgan Le Fay
6,198
563
61
6
0
190,765
1
L
Medusa
4,675
425
25
2
0
176,852
0
W
Kukulkan
6,149
559
63
6
0
224,958
0
W
Ymir
5,775
525
27
2
0
193,356
4
L
Artio
4,612
419
6
1
0
190,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role