Player Matchup

Sun Wukong
Sun Wukong
AcePace
Sun Wukong
Level 156
God Stats
1W - 2L
1,345 SR
Queue Stats
63W - 68L
1,541 Elo+
Solo
Cthulhu
Cthulhu
BookOfNotes
Cthulhu
Level 160
God Stats
0W - 1L
1,905 SR
Queue Stats
4W - 3L
1,770 Elo+
Solo
Vulcan
Vulcan
Keltset
Vulcan
Level 128
God Stats
4W - 7L
1,491 SR
Queue Stats
13W - 20L
1,502 Elo+
Party 3
Charybdis
Charybdis
Ligure
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,552 Elo+
Party 3
Hun Batz
Hun Batz
Rajzors
Hun Batz
Level 160
God Stats
9W - 2L
1,999 SR
Queue Stats
237W - 216L
1,594 Elo+
Solo
Team Averages
Level 144
1,648 SR
1,592 Elo+

VS

Team Averages
Level 142
1,610 SR
1,597 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Innocent1
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,831 SR
Queue Stats
43W - 45L
1,546 Elo+
Solo
Charybdis
Charybdis
Liorix
Charybdis
Level 141
God Stats
22W - 21L
1,694 SR
Queue Stats
53W - 38L
1,693 Elo+
Party 2
Horus
Horus
Miilamber
Horus
Level 101
God Stats
24W - 19L
1,850 SR
Queue Stats
43W - 33L
1,918 Elo+
Party 2
Merlin
Merlin
SYXGOTTEN
Merlin
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
408W - 358L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcePace
Sun Wukong
18
4 / 4 / 5
11,846
658
18,696
29,930
31,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
BookOfNotes
Cthulhu
19
6 / 3 / 5
12,481
693
25,216
32,182
42,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
Keltset
Vulcan
19
1 / 4 / 5
11,356
631
18,791
13,766
6,084
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Ligure
Charybdis
18
1 / 4 / 4
10,725
596
6,635
15,165
5,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Rajzors
Hun Batz
18
1 / 6 / 4
11,211
623
14,061
20,101
7,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
0 / 7 / 6
10,664
592
9,589
18,965
9,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
 
Fenrir
17
0 / 7 / 6
10,664
592
9,589
18,965
9,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
 
Fenrir
17
0 / 7 / 6
10,664
592
9,589
18,965
9,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
 
Fenrir
17
0 / 7 / 6
10,664
592
9,589
18,965
9,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Innocent1
Morgan Le Fay
20
4 / 1 / 9
13,516
751
22,135
16,887
9,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Liorix
Charybdis
20
8 / 4 / 8
14,230
791
30,397
25,036
12,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Miilamber
Horus
19
2 / 0 / 15
12,427
690
7,662
19,805
26,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SYXGOTTEN
Merlin
20
7 / 1 / 9
14,302
795
29,178
19,849
10,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
13
Kills
21
21
Deaths
34
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
7
6
0.43
W
Fenrir
 
Fenrir
0
7
6
0.43
W
Fenrir
 
Fenrir
0
7
6
0.43
W
Fenrir
 
Fenrir
0
7
6
0.43
L
Sun Wukong
AcePace
Sun Wukong
4
4
5
1.63
L
Cthulhu
BookOfNotes
Cthulhu
6
3
5
2.83
W
Morgan Le Fay
Innocent1
Morgan Le Fay
4
1
9
8.5
L
Vulcan
Keltset
Vulcan
1
4
5
0.88
L
Charybdis
Ligure
Charybdis
1
4
4
0.75
W
Charybdis
Liorix
Charybdis
8
4
8
3
W
Horus
Miilamber
Horus
2
0
15
9.5
L
Hun Batz
Rajzors
Hun Batz
1
6
4
0.5
W
Merlin
SYXGOTTEN
Merlin
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,399
Damage
127,728
111,144
Taken
157,437
92,330
Mitigated
97,313
24,077
Healing
45,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,589
3,806
0
2,020
18,965
9,504
1,905
8,701
9,989
0
27,266
W
Fenrir
 
Fenrir
9,589
3,806
0
2,020
18,965
9,504
1,905
8,701
9,989
0
27,266
W
Fenrir
 
Fenrir
9,589
3,806
0
2,020
18,965
9,504
1,905
8,701
9,989
0
27,266
W
Fenrir
 
Fenrir
9,589
3,806
0
2,020
18,965
9,504
1,905
8,701
9,989
0
27,266
L
Sun Wukong
AcePace
Sun Wukong
18,696
3,602
0
3,722
29,930
31,762
1
12,739
16,841
0
35,837
L
Cthulhu
BookOfNotes
Cthulhu
25,216
767
1,681
8,998
32,182
42,037
110
14,601
17,343
44,208
0
W
Morgan Le Fay
Innocent1
Morgan Le Fay
22,135
1,835
148
6,274
16,887
9,588
624
6,991
9,448
75,918
0
L
Vulcan
Keltset
Vulcan
18,791
4,248
66
2,819
13,766
6,084
0
7,073
6,615
63,390
0
L
Charybdis
Ligure
Charybdis
6,635
3,757
0
3,959
15,165
5,016
1,442
6,119
8,956
0
39,611
W
Charybdis
Liorix
Charybdis
30,397
22,128
0
10,442
25,036
12,567
3,624
9,867
14,305
0
95,882
W
Horus
Miilamber
Horus
7,662
3,052
4,889
6,888
19,805
26,852
502
8,178
11,489
0
13,901
L
Hun Batz
Rajzors
Hun Batz
14,061
3,718
0
2,832
20,101
7,431
0
10,660
9,360
0
58,808
W
Merlin
SYXGOTTEN
Merlin
29,178
2,680
70
8,648
19,849
10,290
427
11,004
8,614
90,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,619
Gold Earned
97,131
428
Minions Killed
601
8
Camps Cleared
12
1,770,384
Distance Traveled
2,733,976
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,664
592
37
2
1
339,863
5
W
Fenrir
10,664
592
37
2
1
339,863
5
W
Fenrir
10,664
592
37
2
1
339,863
5
W
Fenrir
10,664
592
37
2
1
339,863
5
L
Sun Wukong
11,846
658
32
2
1
341,370
3
L
Cthulhu
12,481
693
46
3
0
378,693
2
W
Morgan Le Fay
13,516
751
135
8
1
356,960
1
L
Vulcan
11,356
631
138
8
3
381,056
1
L
Charybdis
10,725
596
98
5
1
345,790
5
W
Charybdis
14,230
791
150
8
4
320,071
1
W
Horus
12,427
690
10
1
1
364,636
5
L
Hun Batz
11,211
623
114
6
3
323,475
2
W
Merlin
14,302
795
158
9
2
332,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role