Player Matchup

Cthulhu
Cthulhu
RockMambaa
Cthulhu
Level 107
God Stats
26W - 9L
1,728 SR
Queue Stats
91W - 63L
1,621 Elo+
Party 1
Charybdis
Charybdis
ShootaDaKid
Charybdis
Level 88
God Stats
7W - 2L
1,580 SR
Queue Stats
56W - 29L
1,660 Elo+
Party 1
Scylla
Scylla
The Real Jodeci
Scylla
Level 88
God Stats
2W - 0L
1,586 SR
Queue Stats
92W - 46L
1,631 Elo+
Party 1
Team Averages
Level 94
1,631 SR
1,637 Elo+

VS

Team Averages
Level 77
1,696 SR
1,562 Elo+
Sylvanus
Sylvanus
Pac0sTac0s_INC
Sylvanus
Level 22
God Stats
1W - 2L
1,838 SR
Queue Stats
12W - 20L
1,613 Elo+
Solo
Mercury
Mercury
luiscasmacin136
Mercury
Level 103
God Stats
0W - 1L
1,508 SR
Queue Stats
62W - 44L
1,561 Elo+
Party 2
Charybdis
Charybdis
moxos123
Charybdis
Level 105
God Stats
2W - 2L
1,740 SR
Queue Stats
45W - 45L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RockMambaa
Cthulhu
17
4 / 6 / 19
14,108
672
19,681
22,660
33,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
ShootaDaKid
Charybdis
17
12 / 5 / 10
15,053
717
21,975
20,115
6,878
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
9 / 0 / 15
14,971
713
16,869
12,501
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 6 / 8
12,354
588
9,693
25,436
30,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 10 / 6
13,131
625
12,541
25,806
11,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
moxos123
Charybdis
16
5 / 9 / 4
12,973
618
18,829
23,253
8,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
25
Kills
10
11
Deaths
25
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
8
0.83
W
Cthulhu
RockMambaa
Cthulhu
4
6
19
2.25
W
Charybdis
ShootaDaKid
Charybdis
12
5
10
3.4
W
9
0
15
16.5
L
4
10
6
0.7
L
Charybdis
moxos123
Charybdis
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,525
Damage
41,063
55,276
Taken
74,495
45,367
Mitigated
50,452
14,219
Healing
17,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,693
2,203
3,704
6,203
25,436
30,214
337
8,744
15,835
27,577
0
W
Cthulhu
RockMambaa
Cthulhu
19,681
478
1,241
2,125
22,660
33,913
404
4,304
18,356
48,067
0
W
Charybdis
ShootaDaKid
Charybdis
21,975
13,321
1,705
5,137
20,115
6,878
1,962
2,650
17,465
0
49,251
W
16,869
1,735
1,540
2,471
12,501
4,576
1,089
3,182
9,319
52,573
0
L
12,541
5,280
0
5,084
25,806
11,292
648
13,448
11,603
0
43,641
L
Charybdis
moxos123
Charybdis
18,829
12,787
0
2,477
23,253
8,946
1,677
12,671
9,926
0
69,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
38,458
209
Minions Killed
203
6
Camps Cleared
5
1,152,075
Distance Traveled
1,027,304
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,354
588
33
2
1
307,487
5
W
Cthulhu
14,108
672
65
3
3
395,281
1
W
Charybdis
15,053
717
66
3
0
344,729
4
W
Scylla
14,971
713
78
4
3
412,065
4
L
Mercury
13,131
625
43
2
2
405,851
4
L
Charybdis
12,973
618
127
6
2
313,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role