Player Matchup

Charybdis
Charybdis
Gardee82
Charybdis
Level 68
God Stats
11W - 12L
1,500 SR
Queue Stats
131W - 97L
1,626 Elo+
Party 2
Yemoja
Yemoja
Shafter121
Yemoja
Level 92
God Stats
8W - 9L
1,413 SR
Queue Stats
192W - 203L
1,453 Elo+
Party 2
The Morrigan
The Morrigan
jvnster
The Morrigan
Level 109
God Stats
0W - 2L
1,429 SR
Queue Stats
45W - 37L
1,539 Elo+
Party 2
Team Averages
Level 90
1,447 SR
1,539 Elo+

VS

Team Averages
Level 65
1,545 SR
1,420 Elo+
Charybdis
Charybdis
KingGray582
Charybdis
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
215W - 229L
1,483 Elo+
Party 1
Cerberus
Cerberus
Only_Awilix
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,287 Elo+
Solo
Tiamat
Tiamat
iSylverthorn
Tiamat
Level 67
God Stats
34W - 17L
1,634 SR
Queue Stats
108W - 99L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gardee82
Charybdis
10
2 / 4 / 2
6,975
634
8,426
10,832
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Shafter121
Yemoja
10
1 / 8 / 3
6,996
636
3,425
12,854
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
jvnster
The Morrigan
10
2 / 9 / 2
7,157
651
4,864
10,031
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingGray582
Charybdis
12
4 / 3 / 15
8,727
793
7,719
8,240
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Only_Awilix
Cerberus
12
4 / 2 / 13
8,563
778
8,551
12,247
7,713
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
13 / 0 / 8
10,215
929
14,774
7,909
7,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
21
21
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Gardee82
Charybdis
2
4
2
0.75
W
Charybdis
KingGray582
Charybdis
4
3
15
3.83
W
Cerberus
Only_Awilix
Cerberus
4
2
13
5.25
L
Yemoja
Shafter121
Yemoja
1
8
3
0.31
W
Tiamat
13
0
8
17
L
The Morrigan
jvnster
The Morrigan
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,715
Damage
31,044
33,717
Taken
28,396
9,120
Mitigated
18,253
3,632
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Gardee82
Charybdis
8,426
4,737
0
1,180
10,832
3,056
0
6,871
3,961
0
20,166
W
Charybdis
KingGray582
Charybdis
7,719
4,011
0
1,190
8,240
3,322
1,090
2,420
5,820
0
31,727
W
Cerberus
Only_Awilix
Cerberus
8,551
238
0
4,030
12,247
7,713
162
3,836
8,411
29,929
0
L
Yemoja
Shafter121
Yemoja
3,425
558
1,197
593
12,854
3,806
0
9,430
3,424
13,352
0
W
Tiamat
14,774
712
0
4,628
7,909
7,218
747
2,504
5,405
37,023
0
L
The Morrigan
jvnster
The Morrigan
4,864
1,102
0
662
10,031
2,258
0
7,240
2,791
15,155
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,128
Gold Earned
27,505
84
Minions Killed
158
2
Camps Cleared
8
535,894
Distance Traveled
629,026
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,975
634
33
3
2
192,059
10
W
Charybdis
8,727
793
49
4
2
186,710
3
W
Cerberus
8,563
778
62
6
3
218,323
2
L
Yemoja
6,996
636
18
2
0
173,812
0
W
Tiamat
10,215
929
47
4
3
223,993
1
L
The Morrigan
7,157
651
33
3
0
170,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role