Player Matchup

Ganesha
Ganesha
CheekingClaps
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,660 Elo+
Party 1
Yemoja
Yemoja
Khun_Pi
Yemoja
Level 65
God Stats
1W - 0L
1,502 SR
Queue Stats
18W - 13L
1,578 Elo+
Party 1
Anubis
Anubis
NiceLiikeRice
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,616 Elo+
Solo
Khepri
Khepri
xGTSxUsukaTagome
Khepri
Level 155
God Stats
12W - 11L
1,633 SR
Queue Stats
482W - 550L
1,494 Elo+
Solo
Serqet
Serqet
xHeyiManx
Serqet
Level 142
God Stats
3W - 0L
1,384 SR
Queue Stats
120W - 89L
1,542 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,578 Elo+

VS

Team Averages
Level 128
1,660 SR
1,523 Elo+
Hades
Hades
TG xGoosEx
Hades
Level 148
God Stats
5W - 2L
1,788 SR
Queue Stats
309W - 288L
1,548 Elo+
Solo
Xing Tian
Xing Tian
bshaq911
Xing Tian
Level 123
God Stats
5W - 1L
1,731 SR
Queue Stats
387W - 368L
1,509 Elo+
Solo
Vulcan
Vulcan
goldenrold
Vulcan
Level 108
God Stats
6W - 3L
1,779 SR
Queue Stats
445W - 447L
1,554 Elo+
Solo
Terra
Terra
l E l z l1l
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,550 Elo+
Solo
Ravana
Ravana
theredtomcat
Ravana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
1 / 4 / 23
11,316
754
9,989
22,253
27,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Khun_Pi
Yemoja
18
1 / 5 / 17
10,789
719
5,136
17,344
10,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 13
12,393
826
22,918
14,006
9,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 6 / 16
10,879
725
6,758
18,359
28,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
xHeyiManx
Serqet
20
14 / 5 / 9
13,186
879
26,768
16,941
10,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
6 / 8 / 11
11,740
783
13,989
22,004
21,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
bshaq911
Xing Tian
18
5 / 4 / 14
11,253
750
10,886
19,231
22,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
goldenrold
Vulcan
17
4 / 6 / 7
10,998
733
20,459
10,196
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 15
10,328
689
12,095
20,947
21,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
17
5 / 4 / 10
11,011
734
16,545
15,800
12,213
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
79
27
Kills
22
23
Deaths
27
78
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
4
23
3.13
W
Yemoja
Khun_Pi
Yemoja
1
5
17
1.9
W
9
3
13
5.17
L
Hades
6
8
11
1.44
L
Xing Tian
bshaq911
Xing Tian
5
4
14
3
L
Vulcan
goldenrold
Vulcan
4
6
7
1.25
L
2
5
15
1.9
L
Ravana
5
4
10
2.5
W
2
6
16
1.67
W
Serqet
xHeyiManx
Serqet
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,569
Damage
73,974
88,903
Taken
88,178
87,010
Mitigated
81,881
40,008
Healing
30,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
9,989
938
4,687
3,880
22,253
27,188
978
11,853
9,543
26,534
0
W
Yemoja
Khun_Pi
Yemoja
5,136
1,766
16,629
4,125
17,344
10,941
1,299
15,669
1,368
13,652
0
W
22,918
638
1,287
2,866
14,006
9,223
929
9,097
4,685
49,796
0
L
Hades
13,989
1,593
3,325
3,286
22,004
21,838
680
13,688
7,489
32,509
0
L
Xing Tian
bshaq911
Xing Tian
10,886
837
199
1,445
19,231
22,436
211
8,972
9,557
20,285
0
L
Vulcan
goldenrold
Vulcan
20,459
7,695
1,614
571
10,196
3,545
534
4,622
4,768
36,424
0
L
12,095
901
8,874
6,505
20,947
21,849
152
9,093
11,248
24,590
0
L
Ravana
16,545
6,039
1,106
3,749
15,800
12,213
902
8,426
6,781
0
23,697
W
6,758
556
1,772
992
18,359
28,880
423
8,939
8,909
22,456
0
W
Serqet
xHeyiManx
Serqet
26,768
9,189
1,527
2,243
16,941
10,778
2,170
11,009
5,540
0
36,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,563
Gold Earned
55,330
157
Minions Killed
135
0
Camps Cleared
0
1,285,213
Distance Traveled
1,308,667
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,316
754
0
0
0
285,757
0
W
Yemoja
10,789
719
27
2
0
233,729
0
W
Anubis
12,393
826
55
4
0
257,544
0
L
Hades
11,740
783
42
3
0
215,778
0
L
Xing Tian
11,253
750
16
1
0
249,258
0
L
Vulcan
10,998
733
36
2
0
279,994
1
L
Terra
10,328
689
20
1
0
297,438
3
L
Ravana
11,011
734
21
1
0
266,199
1
W
Khepri
10,879
725
36
2
0
243,764
2
W
Serqet
13,186
879
39
3
0
264,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role