Player Matchup

Neith
Neith
Aazimatt
Neith
Level 27
God Stats
23W - 35L
1,489 SR
Queue Stats
173W - 168L
1,589 Elo+
Solo
Ra
Ra
BoostedOnLeague
Ra
Level 21
God Stats
0W - 2L
1,265 SR
Queue Stats
94W - 77L
1,376 Elo+
Solo
Bellona
Bellona
Fraangela
Bellona
Level 27
God Stats
66W - 53L
1,470 SR
Queue Stats
406W - 400L
1,394 Elo+
Party 1
Fenrir
Fenrir
JesusHunk
Fenrir
Level 21
God Stats
14W - 20L
1,685 SR
Queue Stats
109W - 99L
1,429 Elo+
Party 1
Izanami
Izanami
Zanewad
Izanami
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,460 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,450 Elo+

VS

Team Averages
Level 13
1,403 SR
1,424 Elo+
Nemesis
Nemesis
Machuey
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,457 Elo+
Solo
Zeus
Zeus
OGSosuke456
Zeus
Level 16
God Stats
40W - 26L
1,546 SR
Queue Stats
264W - 238L
1,570 Elo+
Solo
Ares
Ares
drell2
Ares
Level 14
God Stats
6W - 4L
1,204 SR
Queue Stats
40W - 33L
1,414 Elo+
Solo
Kukulkan
Kukulkan
glitchisdoodoo
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Solo
Horus
Horus
wolfking25
Horus
Level 16
God Stats
1W - 1L
1,266 SR
Queue Stats
53W - 52L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aazimatt
Neith
20
4 / 5 / 9
14,327
1,023
24,264
17,898
5,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
0 / 10 / 10
12,423
887
18,642
17,705
5,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Fraangela
Bellona
19
2 / 7 / 6
12,366
883
7,477
22,233
12,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
JesusHunk
Fenrir
20
10 / 7 / 5
14,913
1,065
18,713
21,749
13,591
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Zanewad
Izanami
19
2 / 8 / 8
12,157
868
8,968
14,722
4,604
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Machuey
Nemesis
20
3 / 7 / 23
13,753
982
14,742
24,769
12,684
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
21 / 4 / 11
17,690
1,264
44,057
11,292
5,137
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
drell2
Ares
20
11 / 1 / 24
15,851
1,132
19,207
25,794
43,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
17
0 / 2 / 0
10,178
727
746
1,305
326
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
20
2 / 4 / 26
13,680
977
7,844
22,560
22,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
121
18
Kills
37
37
Deaths
18
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
Aazimatt
Neith
4
5
9
1.7
L
0
10
10
0.5
L
Bellona
Fraangela
Bellona
2
7
6
0.71
L
Fenrir
JesusHunk
Fenrir
10
7
5
1.79
W
Nemesis
Machuey
Nemesis
3
7
23
2.07
W
21
4
11
6.63
L
Izanami
Zanewad
Izanami
2
8
8
0.75
W
Ares
drell2
Ares
11
1
24
23
W
Kukulkan
0
2
0
0
W
Horus
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,064
Damage
86,596
94,307
Taken
85,720
42,624
Mitigated
83,852
10,124
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aazimatt
Neith
24,264
17,721
0
4,841
17,898
5,738
0
13,070
4,600
0
69,415
L
18,642
777
2,214
1,615
17,705
5,731
0
11,195
6,258
58,907
0
L
Bellona
Fraangela
Bellona
7,477
1,686
0
225
22,233
12,960
0
15,694
6,190
48
13,464
L
Fenrir
JesusHunk
Fenrir
18,713
4,148
0
1,229
21,749
13,591
0
13,817
7,504
0
33,227
W
Nemesis
Machuey
Nemesis
14,742
6,800
0
2,753
24,769
12,684
0
5,959
18,810
0
50,570
W
44,057
3,310
410
2,690
11,292
5,137
0
946
10,346
80,323
0
L
Izanami
Zanewad
Izanami
8,968
5,882
0
0
14,722
4,604
0
10,162
4,237
0
20,412
W
Ares
drell2
Ares
19,207
1,444
313
4,361
25,794
43,384
0
8,966
16,828
38,400
0
W
Kukulkan
746
295
0
0
1,305
326
0
0
1,305
919
0
W
Horus
7,844
3,273
2,854
6,100
22,560
22,321
0
2,819
19,741
6,184
16,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,186
Gold Earned
71,152
242
Minions Killed
257
11
Camps Cleared
6
1,264,385
Distance Traveled
1,092,119
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,327
1,023
85
6
11
244,096
1
L
Ra
12,423
887
87
6
0
240,936
0
L
Bellona
12,366
883
6
0
0
271,805
0
L
Fenrir
14,913
1,065
40
3
0
305,962
0
W
Nemesis
13,753
982
91
7
3
267,135
0
W
Zeus
17,690
1,264
108
8
2
235,220
0
L
Izanami
12,157
868
24
2
0
201,586
2
W
Ares
15,851
1,132
37
3
0
295,212
0
W
Kukulkan
10,178
727
1
0
0
16,442
0
W
Horus
13,680
977
20
1
1
278,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role