Player Matchup

Gilgamesh
Gilgamesh
Casoren
Gilgamesh
Level 26
God Stats
4W - 9L
1,500 SR
Queue Stats
49W - 53L
1,548 Elo+
Solo
Medusa
Medusa
Fcrtgyyy
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,470 Elo+
Solo
Charybdis
Charybdis
MichaelKingtana2
Charybdis
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 20L
1,686 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,568 Elo+

VS

Team Averages
Level 22
1,489 SR
1,447 Elo+
Zhong Kui
Zhong Kui
AlphaGigaChad40
Zhong Kui
Level 18
God Stats
2W - 0L
1,296 SR
Queue Stats
31W - 9L
1,619 Elo+
Party 1
Cerberus
Cerberus
DaBaby40
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 9L
1,283 Elo+
Party 1
Charybdis
Charybdis
squidward69rules
Charybdis
Level 43
God Stats
2W - 0L
1,673 SR
Queue Stats
99W - 61L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Casoren
Gilgamesh
17
8 / 3 / 2
13,984
666
24,168
41,812
28,221
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Fcrtgyyy
Medusa
13
1 / 7 / 5
11,542
550
14,242
19,338
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
16
1 / 7 / 7
12,646
602
20,378
22,084
7,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlphaGigaChad40
Zhong Kui
19
13 / 2 / 4
14,468
689
39,250
29,024
23,424
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
DaBaby40
Cerberus
15
0 / 2 / 14
11,766
560
9,414
23,568
35,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
16
4 / 6 / 12
13,694
652
16,579
16,515
8,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
17
17
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlphaGigaChad40
Zhong Kui
13
2
4
7.5
L
Gilgamesh
Casoren
Gilgamesh
8
3
2
3
W
Cerberus
DaBaby40
Cerberus
0
2
14
3.5
L
Medusa
Fcrtgyyy
Medusa
1
7
5
0.5
L
Charybdis
1
7
7
0.64
W
Charybdis
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,788
Damage
65,243
83,234
Taken
69,107
43,647
Mitigated
67,464
19,139
Healing
31,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlphaGigaChad40
Zhong Kui
39,250
1,781
0
14,619
29,024
23,424
1,061
353
28,590
91,029
0
L
Gilgamesh
Casoren
Gilgamesh
24,168
4,837
0
11,196
41,812
28,221
103
16,452
24,256
0
65,920
W
Cerberus
DaBaby40
Cerberus
9,414
951
991
11,413
23,568
35,334
156
291
23,277
29,036
0
L
Medusa
Fcrtgyyy
Medusa
14,242
7,164
0
3,119
19,338
7,544
396
13,532
5,528
0
35,377
L
Charybdis
20,378
12,398
0
4,824
22,084
7,882
290
18,081
3,464
0
65,881
W
Charybdis
16,579
8,029
0
4,364
16,515
8,706
242
0
16,442
0
41,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,172
Gold Earned
39,928
229
Minions Killed
218
11
Camps Cleared
5
1,119,940
Distance Traveled
1,151,160
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,468
689
102
5
3
406,398
3
L
Gilgamesh
13,984
666
69
3
6
411,032
5
W
Cerberus
11,766
560
51
2
0
402,934
0
L
Medusa
11,542
550
56
3
0
381,542
0
L
Charybdis
12,646
602
104
5
5
327,366
0
W
Charybdis
13,694
652
65
3
2
341,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role