Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Conisted
Kali
Level 27
God Stats
10W - 4L
1,767 SR
Queue Stats
85W - 80L
1,517 Elo+
Party 1
Charybdis
Charybdis
IceSoul44
Charybdis
Level 75
God Stats
4W - 2L
1,837 SR
Queue Stats
349W - 380L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
ilies-babtou
Cthulhu
Level 32
God Stats
12W - 32L
1,274 SR
Queue Stats
88W - 134L
1,470 Elo+
Party 3
Ares
Ares
mekanismehmet
Ares
Level 47
God Stats
13W - 15L
1,564 SR
Queue Stats
146W - 159L
1,498 Elo+
Party 1
Team Averages
Level 54
1,589 SR
1,492 Elo+

VS

Team Averages
Level 97
1,652 SR
1,630 Elo+
Nu Wa
Nu Wa
A True Prank
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,666 Elo+
Party 2
Jormungandr
Jormungandr
Chaotic driftor
Jormungandr
Level 100
God Stats
2W - 1L
1,570 SR
Queue Stats
265W - 233L
1,658 Elo+
Party 2
Arachne
Arachne
Gensidius
Arachne
Level 125
God Stats
8W - 2L
1,828 SR
Queue Stats
196W - 172L
1,653 Elo+
Party 2
Zhong Kui
Zhong Kui
PiousScissors14
Zhong Kui
Level 109
God Stats
5W - 6L
1,864 SR
Queue Stats
80W - 50L
1,669 Elo+
Party 2
Charybdis
Charybdis
tango_mango999
Charybdis
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 89L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 6 / 0
4,628
463
3,292
5,872
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
6
0 / 3 / 1
4,420
442
2,657
6,176
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
IceSoul44
Charybdis
7
0 / 4 / 1
4,445
445
2,094
5,733
1,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
ilies-babtou
Cthulhu
9
1 / 4 / 0
5,015
502
2,774
8,488
3,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 1 / 0
5,314
531
1,951
4,754
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,624
662
4,463
2,496
977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Chaotic driftor
Jormungandr
10
1 / 0 / 2
5,875
588
2,691
6,135
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Gensidius
Arachne
11
9 / 2 / 2
6,847
685
6,606
7,831
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
PiousScissors14
Zhong Kui
11
4 / 1 / 1
6,624
662
5,231
7,409
5,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
tango_mango999
Charybdis
10
0 / 0 / 2
5,524
552
3,362
3,577
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
18
18
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
0
0.17
W
4
0
3
5.5
W
Jormungandr
Chaotic driftor
Jormungandr
1
0
2
2
L
Kali
0
3
1
0.17
W
Arachne
Gensidius
Arachne
9
2
2
5
L
Charybdis
IceSoul44
Charybdis
0
4
1
0.13
W
Zhong Kui
PiousScissors14
Zhong Kui
4
1
1
4.5
L
Cthulhu
ilies-babtou
Cthulhu
1
4
0
0.25
L
1
1
0
1
W
Charybdis
tango_mango999
Charybdis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,768
Damage
22,353
31,023
Taken
27,448
10,852
Mitigated
14,768
5,322
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,292
286
94
564
5,872
1,817
0
2,939
2,933
22,893
0
W
4,463
1,134
0
1,028
2,496
977
259
992
1,504
31,019
0
W
Jormungandr
Chaotic driftor
Jormungandr
2,691
720
243
1,922
6,135
3,093
55
2,230
3,905
26,015
0
L
Kali
2,657
1,094
0
1,305
6,176
2,117
0
1,212
4,964
0
20,063
W
Arachne
Gensidius
Arachne
6,606
3,812
0
3,720
7,831
3,706
0
1,703
6,087
0
31,979
L
Charybdis
IceSoul44
Charybdis
2,094
1,483
0
1,010
5,733
1,255
0
1,908
3,825
0
15,068
W
Zhong Kui
PiousScissors14
Zhong Kui
5,231
1,253
0
4,199
7,409
5,908
1,123
2,250
5,033
35,840
0
L
Cthulhu
ilies-babtou
Cthulhu
2,774
757
0
1,820
8,488
3,252
0
5,287
3,201
18,230
0
L
1,951
105
0
529
4,754
2,411
0
1,039
3,715
11,084
0
W
Charybdis
tango_mango999
Charybdis
3,362
1,817
0
1,463
3,577
1,084
241
735
2,842
0
33,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
31,494
163
Minions Killed
298
0
Camps Cleared
0
906,783
Distance Traveled
940,421
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,628
463
43
4
0
170,363
3
W
Nu Wa
6,624
662
58
6
0
200,462
0
W
Jormungandr
5,875
588
45
5
0
172,392
0
L
Kali
4,420
442
42
4
0
203,615
0
W
Arachne
6,847
685
46
5
0
221,711
1
L
Charybdis
4,445
445
29
3
0
162,338
1
W
Zhong Kui
6,624
662
83
8
0
165,266
3
L
Cthulhu
5,015
502
31
3
0
172,620
1
L
Ares
5,314
531
18
2
0
197,847
1
W
Charybdis
5,524
552
66
7
0
180,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role